Player Matchup

Scylla
Scylla
BunkeredWand
Scylla
Level 86
God Stats
2W - 1L
1,511 SR
Queue Stats
70W - 65L
1,491 Elo+
Party 2
Medusa
Medusa
Knova6ix
Medusa
Level 68
God Stats
6W - 3L
1,584 SR
Queue Stats
20W - 18L
1,462 Elo+
Party 4
Achilles
Achilles
Taborda08
Achilles
Level 108
God Stats
10W - 11L
1,524 SR
Queue Stats
202W - 193L
1,490 Elo+
Party 2
Cerberus
Cerberus
otf3232
Cerberus
Level 49
God Stats
1W - 0L
1,329 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 4
Chronos
Chronos
xGrimetime
Chronos
Level 122
God Stats
1W - 2L
1,204 SR
Queue Stats
154W - 137L
1,518 Elo+
Party 4
Team Averages
Level 87
1,430 SR
1,488 Elo+

VS

Team Averages
Level 70
1,513 SR
1,546 Elo+
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Axelcortes117
Nu Wa
Level 86
God Stats
1W - 3L
1,488 SR
Queue Stats
393W - 347L
1,558 Elo+
Solo
Thanatos
Thanatos
Mtr_carnivoro
Thanatos
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,767 Elo+
Party 3
Mulan
Mulan
YOSHIELITE87
Mulan
Level 65
God Stats
12W - 7L
1,641 SR
Queue Stats
262W - 265L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 127
God Stats
298W - 302L
1,435 SR
Queue Stats
305W - 317L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 1
6,071
607
1,330
4,392
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Knova6ix
Medusa
11
5 / 2 / 7
6,816
682
7,477
5,567
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Taborda08
Achilles
12
3 / 0 / 3
6,472
647
3,502
8,257
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
otf3232
Cerberus
11
5 / 0 / 4
6,818
682
3,043
8,021
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
xGrimetime
Chronos
12
3 / 0 / 0
7,205
721
2,804
4,658
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 1
5,335
534
2,008
5,645
2,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 1
6,327
633
4,760
2,366
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Mtr_carnivoro
Thanatos
7
0 / 10 / 2
4,411
441
1,476
8,365
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 0
5,557
556
5,014
6,829
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
pepetruenohot
Kukulkan
10
0 / 3 / 0
5,556
556
1,673
4,157
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
1
1.5
L
1
1
1
1.5
W
Scylla
0
2
1
0.25
W
Medusa
Knova6ix
Medusa
5
2
7
4.25
L
Thanatos
Mtr_carnivoro
Thanatos
0
10
2
0.1
W
Achilles
Taborda08
Achilles
3
0
3
4.5
L
2
1
0
2
W
Cerberus
otf3232
Cerberus
5
0
4
7
L
Kukulkan
pepetruenohot
Kukulkan
0
3
0
0
W
Chronos
xGrimetime
Chronos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
14,931
30,895
Taken
27,362
13,019
Mitigated
11,441
14,361
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,008
219
0
1,301
5,645
2,188
0
826
4,779
0
33,708
L
4,760
915
0
396
2,366
651
0
1,068
1,196
42,622
589
W
Scylla
1,330
176
0
1,140
4,392
1,007
0
2,260
1,940
43,290
0
W
Medusa
Knova6ix
Medusa
7,477
3,249
0
2,336
5,567
1,806
1,006
375
5,084
0
37,512
L
Thanatos
Mtr_carnivoro
Thanatos
1,476
239
0
733
8,365
2,847
0
1,442
6,923
0
10,715
W
Achilles
Taborda08
Achilles
3,502
683
0
6,007
8,257
3,069
0
1,139
6,993
0
47,804
L
5,014
271
0
2,660
6,829
4,544
0
1,359
5,470
0
22,546
W
Cerberus
otf3232
Cerberus
3,043
151
367
2,376
8,021
5,718
98
296
7,617
27,721
0
L
Kukulkan
pepetruenohot
Kukulkan
1,673
182
0
648
4,157
1,211
0
2,260
1,897
38,268
0
W
Chronos
xGrimetime
Chronos
2,804
1,013
0
2,135
4,658
1,419
0
1,722
2,828
47,012
4,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
27,186
394
Minions Killed
295
0
Camps Cleared
0
1,050,240
Distance Traveled
1,074,929
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,335
534
72
7
0
238,550
0
L
Nu Wa
6,327
633
100
10
0
201,867
0
W
Scylla
6,071
607
84
8
0
208,140
2
W
Medusa
6,816
682
61
6
0
209,130
0
L
Thanatos
4,411
441
19
2
0
209,506
0
W
Achilles
6,472
647
85
9
0
246,135
0
L
Mulan
5,557
556
33
3
0
209,750
3
W
Cerberus
6,818
682
62
6
0
223,011
5
L
Kukulkan
5,556
556
71
7
0
215,256
0
W
Chronos
7,205
721
102
10
0
163,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role