Player Matchup

Zhong Kui
Zhong Kui
BangofHeat
Zhong Kui
Level 107
God Stats
2W - 2L
1,637 SR
Queue Stats
52W - 31L
1,630 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chimes24
Morgan Le Fay
Level 228
God Stats
2W - 5L
1,485 SR
Queue Stats
277W - 296L
1,532 Elo+
Solo
Cliodhna
Cliodhna
EnZoReach
Cliodhna
Level 156
God Stats
0W - 1L
1,662 SR
Queue Stats
14W - 3L
1,803 Elo+
Solo
Izanami
Izanami
Xintrax
Izanami
Level 158
God Stats
2W - 5L
1,367 SR
Queue Stats
419W - 425L
1,479 Elo+
Solo
Yemoja
Yemoja
YoungInsidious
Yemoja
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 258L
1,499 Elo+
Solo
Team Averages
Level 160
1,530 SR
1,589 Elo+

VS

Team Averages
Level 160
1,539 SR
1,544 Elo+
Hel
Hel
 
Hel
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Obi1CanBneMe
Persephone
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,542 Elo+
Solo
Anubis
Anubis
Splotchy___Sack
Anubis
Level 165
God Stats
2W - 2L
1,536 SR
Queue Stats
218W - 135L
1,609 Elo+
Solo
Ymir
Ymir
drankdrink
Ymir
Level 155
God Stats
3W - 2L
1,657 SR
Queue Stats
297W - 228L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BangofHeat
Zhong Kui
1
0 / 0 / 0
1,436
287
0
0
0
Morgan Le Fay
Chimes24
Morgan Le Fay
12
1 / 0 / 3
5,615
1,123
6,531
4,126
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
EnZoReach
Cliodhna
11
0 / 2 / 1
5,098
1,020
5,518
6,711
3,645
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Xintrax
Izanami
11
3 / 1 / 1
5,543
1,109
2,778
3,600
1,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 3
5,237
1,047
1,151
5,090
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 3
6,274
1,255
4,543
4,039
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
11
1 / 1 / 3
6,008
1,202
3,328
6,194
5,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Persephone
Obi1CanBneMe
Persephone
10
0 / 1 / 5
5,982
1,196
4,611
4,020
1,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 2
6,816
1,363
3,458
3,423
1,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 4
6,202
1,240
2,560
7,935
7,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
5
5
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
3
2.5
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Zhong Kui
BangofHeat
Zhong Kui
0
0
0
0
L
Morgan Le Fay
Chimes24
Morgan Le Fay
1
0
3
2.5
L
Cliodhna
EnZoReach
Cliodhna
0
2
1
0.25
W
Persephone
Obi1CanBneMe
Persephone
0
1
5
2.5
W
3
0
2
4
L
Izanami
Xintrax
Izanami
3
1
1
3.5
L
0
2
3
0.75
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
18,500
19,527
Taken
25,611
13,659
Mitigated
18,051
9,567
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,543
72
5,274
1,554
4,039
2,325
111
1,614
2,425
11,083
0
W
Cthulhu
 
Cthulhu
3,328
190
401
1,061
6,194
5,025
0
928
5,266
9,960
0
L
Zhong Kui
BangofHeat
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Chimes24
Morgan Le Fay
6,531
1,314
0
1,691
4,126
3,320
0
3,639
487
14,679
0
L
Cliodhna
EnZoReach
Cliodhna
5,518
360
526
1,471
6,711
3,645
0
6,216
495
0
10,575
W
Persephone
Obi1CanBneMe
Persephone
4,611
124
68
450
4,020
1,414
705
1,525
2,487
10,713
0
W
3,458
307
462
1,016
3,423
1,645
486
1,478
1,945
14,024
0
L
Izanami
Xintrax
Izanami
2,778
1,814
0
250
3,600
1,545
0
3,405
195
0
10,994
L
1,151
161
4,985
644
5,090
5,149
0
4,966
124
1,414
0
W
2,560
449
821
2,104
7,935
7,642
0
2,129
5,806
5,908
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
31,282
43
Minions Killed
79
0
Camps Cleared
0
407,559
Distance Traveled
564,096
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,274
1,255
20
4
0
118,823
0
W
Cthulhu
6,008
1,202
11
2
0
132,978
0
L
Zhong Kui
1,436
287
0
0
0
0
0
L
Morgan Le Fay
5,615
1,123
18
4
0
122,219
1
L
Cliodhna
5,098
1,020
4
1
0
125,551
0
W
Persephone
5,982
1,196
10
2
0
96,097
0
W
Anubis
6,816
1,363
26
5
0
103,639
0
L
Izanami
5,543
1,109
19
4
0
81,259
0
L
Yemoja
5,237
1,047
2
0
0
78,530
0
W
Ymir
6,202
1,240
12
2
0
112,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role