Player Matchup

Fenrir
Fenrir
AIainn
Fenrir
Level 156
God Stats
1W - 1L
1,259 SR
Queue Stats
33W - 22L
1,557 Elo+
Party 2
Medusa
Medusa
Depecito
Medusa
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,468 Elo+
Party 2
Geb
Geb
guidukix
Geb
Level 66
God Stats
4W - 1L
1,831 SR
Queue Stats
73W - 51L
1,554 Elo+
Party 2
Poseidon
Poseidon
nicorodriguez__
Poseidon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 198L
1,339 Elo+
Party 1
Guan Yu
Guan Yu
sentado_pete07
Guan Yu
Level 51
God Stats
4W - 7L
1,362 SR
Queue Stats
89W - 179L
1,332 Elo+
Party 1
Team Averages
Level 68
1,490 SR
1,450 Elo+

VS

Team Averages
Level 103
1,488 SR
1,451 Elo+
The Morrigan
The Morrigan
Driizu
The Morrigan
Level 119
God Stats
14W - 17L
1,499 SR
Queue Stats
444W - 430L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Gammer_Etoo
Baron Samedi
Level 68
God Stats
3W - 3L
1,569 SR
Queue Stats
333W - 362L
1,449 Elo+
Solo
Athena
Athena
Thanatos37850
Athena
Level 79
God Stats
1W - 2L
1,512 SR
Queue Stats
60W - 51L
1,450 Elo+
Solo
Rama
Rama
josejuan-elgrang
Rama
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 62L
1,382 Elo+
Solo
Ne Zha
Ne Zha
lucianoRJplay
Ne Zha
Level 149
God Stats
3W - 6L
1,359 SR
Queue Stats
551W - 548L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AIainn
Fenrir
12
7 / 0 / 0
6,219
622
5,991
5,725
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Depecito
Medusa
10
2 / 1 / 2
5,943
594
4,912
4,016
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 4
5,582
558
2,451
4,525
2,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
8
0 / 3 / 1
4,535
454
659
3,498
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,042
504
1,583
7,609
4,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Driizu
The Morrigan
11
1 / 1 / 0
6,352
635
4,411
4,033
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Gammer_Etoo
Baron Samedi
9
0 / 1 / 1
5,045
505
2,750
3,309
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
4,454
445
2,220
5,923
4,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 0
5,401
540
1,776
6,540
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
5,413
541
1,359
6,975
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
5
5
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AIainn
Fenrir
7
0
0
7
W
Medusa
Depecito
Medusa
2
1
2
3
L
The Morrigan
Driizu
The Morrigan
1
1
0
1
L
Baron Samedi
Gammer_Etoo
Baron Samedi
0
1
1
0.5
L
0
1
1
0.5
W
0
0
4
2
L
1
3
0
0.33
L
3
3
0
1
W
Poseidon
0
3
1
0.17
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
12,516
25,373
Taken
26,780
10,881
Mitigated
10,801
5,635
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AIainn
Fenrir
5,991
1,566
0
1,188
5,725
2,203
0
2,040
3,685
0
43,302
W
Medusa
Depecito
Medusa
4,912
1,864
0
676
4,016
1,282
129
392
3,624
0
36,297
L
The Morrigan
Driizu
The Morrigan
4,411
1,571
0
966
4,033
1,201
0
0
4,033
42,074
1,008
L
Baron Samedi
Gammer_Etoo
Baron Samedi
2,750
468
133
780
3,309
1,139
0
962
2,347
31,133
0
L
2,220
860
924
1,264
5,923
4,122
0
1,356
4,567
6,850
0
W
2,451
177
0
1,669
4,525
2,311
182
1,808
2,717
17,594
620
L
1,776
1,285
0
1,733
6,540
1,613
0
283
6,257
0
29,248
L
1,359
544
0
1,221
6,975
2,726
0
509
6,466
0
34,870
W
Poseidon
659
32
0
740
3,498
756
0
564
2,934
20,316
0
W
1,583
228
0
1,362
7,609
4,329
0
4,082
3,161
0
29,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
26,665
251
Minions Killed
278
0
Camps Cleared
0
983,109
Distance Traveled
930,609
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,219
622
70
7
0
245,785
0
W
Medusa
5,943
594
58
6
0
192,855
0
L
The Morrigan
6,352
635
93
9
0
176,229
4
L
Baron Samedi
5,045
505
55
6
0
175,905
2
L
Athena
4,454
445
9
1
0
185,615
5
W
Geb
5,582
558
29
3
0
220,302
3
L
Rama
5,401
540
58
6
0
194,505
1
L
Ne Zha
5,413
541
63
6
0
198,355
0
W
Poseidon
4,535
454
33
3
0
147,371
0
W
Guan Yu
5,042
504
61
6
0
176,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role