Player Matchup

Ra
Ra
Houyichichi
Ra
Level 46
God Stats
3W - 0L
1,511 SR
Queue Stats
10W - 2L
1,798 Elo+
Party 1
Rama
Rama
Marcoph
Rama
Level 115
God Stats
15W - 21L
1,456 SR
Queue Stats
374W - 366L
1,545 Elo+
Solo
Ares
Ares
muhcoxafloppin
Ares
Level 52
God Stats
11W - 6L
1,545 SR
Queue Stats
36W - 23L
1,495 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,613 Elo+

VS

Team Averages
Level 123
1,380 SR
1,504 Elo+
Achilles
Achilles
CLOTALDO33
Achilles
Level 129
God Stats
0W - 2L
1,596 SR
Queue Stats
39W - 39L
1,533 Elo+
Solo
Izanami
Izanami
Patron2908
Izanami
Level 114
God Stats
4W - 11L
1,421 SR
Queue Stats
151W - 151L
1,501 Elo+
Solo
Merlin
Merlin
Vonamberg
Merlin
Level 126
God Stats
1W - 6L
1,122 SR
Queue Stats
212W - 218L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,191
919
7,981
7,954
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Marcoph
Rama
13
2 / 2 / 5
8,238
824
6,272
9,947
4,962
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
3 / 1 / 5
8,387
839
7,099
8,134
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CLOTALDO33
Achilles
13
4 / 2 / 0
8,235
824
8,414
11,048
13,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Patron2908
Izanami
13
0 / 4 / 1
7,556
756
5,088
7,689
2,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Vonamberg
Merlin
13
0 / 2 / 4
7,580
758
9,247
5,586
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
CLOTALDO33
Achilles
4
2
0
2
W
3
1
3
4.5
W
Rama
Marcoph
Rama
2
2
5
2.25
L
Izanami
Patron2908
Izanami
0
4
1
0.13
L
Merlin
Vonamberg
Merlin
0
2
4
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
22,749
26,035
Taken
24,323
17,824
Mitigated
17,272
7,842
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CLOTALDO33
Achilles
8,414
1,202
0
3,077
11,048
13,164
0
6,272
3,889
0
19,860
W
7,981
940
1,438
2,363
7,954
3,760
0
3,324
4,630
46,629
0
W
Rama
Marcoph
Rama
6,272
4,967
0
3,035
9,947
4,962
0
2,788
7,159
0
20,376
L
Izanami
Patron2908
Izanami
5,088
3,421
0
755
7,689
2,416
67
4,151
3,311
0
31,935
L
Merlin
Vonamberg
Merlin
9,247
294
0
1,026
5,586
1,692
0
3,293
2,110
22,730
0
W
7,099
272
0
1,006
8,134
9,102
0
3,156
4,978
11,863
808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
23,371
144
Minions Killed
117
0
Camps Cleared
0
591,210
Distance Traveled
540,723
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,235
824
24
2
0
209,593
1
W
Ra
9,191
919
92
9
0
207,003
2
W
Rama
8,238
824
39
4
0
185,852
0
L
Izanami
7,556
756
59
6
0
155,878
0
L
Merlin
7,580
758
34
3
0
175,252
0
W
Ares
8,387
839
13
1
0
198,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role