Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Crosstueto26
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 75L
1,455 Elo+
Solo
Loki
Loki
DominaterChief
Loki
Level 194
God Stats
6W - 8L
1,501 SR
Queue Stats
257W - 252L
1,523 Elo+
Solo
Amaterasu
Amaterasu
Enderwho6854
Amaterasu
Level 126
God Stats
15W - 8L
1,638 SR
Queue Stats
735W - 712L
1,510 Elo+
Solo
Yu Huang
Yu Huang
KingOfKings705
Yu Huang
Level 162
God Stats
8W - 10L
1,451 SR
Queue Stats
361W - 350L
1,396 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,477 Elo+

VS

Team Averages
Level 126
1,483 SR
1,496 Elo+
Ares
Ares
 
Ares
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EduZetina
Cliodhna
Level 68
God Stats
3W - 2L
1,468 SR
Queue Stats
148W - 167L
1,442 Elo+
Solo
Arachne
Arachne
NuttShot69
Arachne
Level 103
God Stats
84W - 50L
1,626 SR
Queue Stats
283W - 271L
1,525 Elo+
Solo
Agni
Agni
PREIMO
Agni
Level 152
God Stats
4W - 14L
1,302 SR
Queue Stats
423W - 401L
1,527 Elo+
Solo
Ishtar
Ishtar
zeek6233
Ishtar
Level 126
God Stats
24W - 28L
1,518 SR
Queue Stats
113W - 101L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 0
5,420
542
1,741
4,305
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Crosstueto26
Kuzenbo
9
0 / 2 / 0
5,158
516
2,746
6,721
5,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 3
6,324
632
4,012
7,790
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Enderwho6854
Amaterasu
13
6 / 1 / 1
7,625
763
6,175
8,690
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
11
5 / 0 / 1
7,015
702
5,739
6,320
1,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 5
5,798
580
3,944
7,671
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
EduZetina
Cliodhna
9
1 / 1 / 0
5,038
504
3,424
6,675
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
NuttShot69
Arachne
9
1 / 7 / 0
5,088
509
3,501
9,616
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
PREIMO
Agni
10
0 / 5 / 0
5,286
529
3,173
6,405
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
zeek6233
Ishtar
11
5 / 0 / 1
6,434
643
3,980
4,538
1,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
14
Kills
8
8
Deaths
14
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
0
0
L
Ares
 
Ares
1
1
5
3.5
W
Kuzenbo
Crosstueto26
Kuzenbo
0
2
0
0
W
3
2
3
2.25
L
Cliodhna
EduZetina
Cliodhna
1
1
0
1
W
Amaterasu
Enderwho6854
Amaterasu
6
1
1
6.5
W
Yu Huang
5
0
1
5.5
L
Arachne
NuttShot69
Arachne
1
7
0
0.14
L
Agni
PREIMO
Agni
0
5
0
0
L
Ishtar
zeek6233
Ishtar
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
18,022
33,826
Taken
34,905
16,369
Mitigated
12,912
12,054
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,741
1,278
0
585
4,305
1,187
0
1,772
2,533
0
31,961
L
Ares
 
Ares
3,944
360
100
2,604
7,671
5,336
407
2,962
4,709
17,537
0
W
Kuzenbo
Crosstueto26
Kuzenbo
2,746
1,136
0
1,568
6,721
5,735
0
1,524
5,197
17,713
0
W
4,012
1,169
0
3,186
7,790
2,109
0
300
7,490
0
40,603
L
Cliodhna
EduZetina
Cliodhna
3,424
352
0
2,513
6,675
1,682
0
1,674
4,917
0
19,824
W
Amaterasu
Enderwho6854
Amaterasu
6,175
2,815
0
4,083
8,690
5,383
45
0
8,690
0
53,257
W
Yu Huang
5,739
662
0
2,632
6,320
1,955
0
3,357
2,963
36,036
2,070
L
Arachne
NuttShot69
Arachne
3,501
3,051
0
2,372
9,616
2,983
0
0
9,185
0
22,280
L
Agni
PREIMO
Agni
3,173
133
0
1,672
6,405
1,632
0
2,717
3,688
36,995
870
L
Ishtar
zeek6233
Ishtar
3,980
1,799
0
2,886
4,538
1,279
522
664
3,874
0
44,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
27,644
343
Minions Killed
269
0
Camps Cleared
0
1,015,463
Distance Traveled
992,746
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,420
542
62
6
0
203,275
0
L
Ares
5,798
580
29
3
0
185,034
0
W
Kuzenbo
5,158
516
23
2
0
209,246
4
W
Loki
6,324
632
75
8
0
227,420
0
L
Cliodhna
5,038
504
39
4
0
218,654
0
W
Amaterasu
7,625
763
116
12
0
178,246
0
W
Yu Huang
7,015
702
67
7
0
197,276
3
L
Arachne
5,088
509
47
5
0
188,576
0
L
Agni
5,286
529
74
7
0
206,574
0
L
Ishtar
6,434
643
80
8
0
193,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role