Player Matchup

Danzaburou
Danzaburou
Sds_FatBoi
Danzaburou
Level 29
God Stats
4W - 6L
1,441 SR
Queue Stats
57W - 64L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
TSS_INFERNO_TSS
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 92L
1,488 Elo+
Party 2
Charon
Charon
casp-bailey
Charon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,480 Elo+
Party 2
Team Averages
Level 55
1,480 SR
1,477 Elo+

VS

Team Averages
Level 93
1,500 SR
1,352 Elo+
Chang'e
Chang'e
Hihuu
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,316 Elo+
Party 1
Hercules
Hercules
Larson69-5
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,316 Elo+
Party 1
Ravana
Ravana
Vilency
Ravana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sds_FatBoi
Danzaburou
15
2 / 3 / 8
9,611
874
13,298
7,565
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
16
7 / 3 / 2
10,558
960
13,285
12,615
5,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
16
1 / 2 / 9
9,447
859
7,259
10,826
8,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hihuu
Chang'e
15
2 / 4 / 4
8,737
794
6,357
11,182
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
Larson69-5
Hercules
14
3 / 4 / 5
8,721
793
6,436
17,107
17,575
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Vilency
Ravana
15
3 / 2 / 5
9,036
821
8,749
11,253
5,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
10
Kills
8
8
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Hihuu
Chang'e
2
4
4
1
L
Hercules
Larson69-5
Hercules
3
4
5
1.38
W
Danzaburou
Sds_FatBoi
Danzaburou
2
3
8
2
W
Ao Kuang
7
3
2
2.67
L
Ravana
Vilency
Ravana
3
2
5
2.75
W
Charon
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
21,542
31,006
Taken
39,542
16,533
Mitigated
26,698
7,136
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Hihuu
Chang'e
6,357
462
3,325
3,671
11,182
3,742
70
5,720
5,448
32,899
1,208
L
Hercules
Larson69-5
Hercules
6,436
1,132
568
4,765
17,107
17,575
0
7,597
9,467
0
12,919
W
Danzaburou
Sds_FatBoi
Danzaburou
13,298
5,390
0
862
7,565
2,918
2,082
1,137
6,428
0
38,758
W
Ao Kuang
13,285
3,493
0
5,116
12,615
5,030
1,156
2,625
9,990
27,021
746
L
Ravana
Vilency
Ravana
8,749
2,341
0
861
11,253
5,381
204
6,361
4,845
0
26,690
W
Charon
7,259
965
0
1,158
10,826
8,585
620
2,502
8,324
24,211
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,616
Gold Earned
26,494
119
Minions Killed
117
0
Camps Cleared
0
608,584
Distance Traveled
650,989
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,737
794
49
4
0
210,665
0
L
Hercules
8,721
793
17
2
0
200,489
0
W
Danzaburou
9,611
874
66
6
0
182,133
0
W
Ao Kuang
10,558
960
32
3
0
205,036
0
L
Ravana
9,036
821
51
5
0
239,835
5
W
Charon
9,447
859
21
2
0
221,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role