Player Matchup

Surtr
Surtr
Annubus
Surtr
Level 149
God Stats
19W - 12L
1,631 SR
Queue Stats
254W - 243L
1,448 Elo+
Solo
Sol
Sol
NFRCHX
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,291 Elo+
Party 1
Heimdallr
Heimdallr
Snafujammer
Heimdallr
Level 153
God Stats
4W - 2L
1,602 SR
Queue Stats
75W - 77L
1,432 Elo+
Solo
Neith
Neith
TacoGodzilla420
Neith
Level 112
God Stats
1W - 6L
1,435 SR
Queue Stats
195W - 208L
1,480 Elo+
Solo
Arachne
Arachne
ranis17
Arachne
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Team Averages
Level 116
1,534 SR
1,430 Elo+

VS

Team Averages
Level 93
1,457 SR
1,472 Elo+
Ares
Ares
Bog dog7943
Ares
Level 96
God Stats
50W - 54L
1,544 SR
Queue Stats
336W - 350L
1,487 Elo+
Solo
Bellona
Bellona
Kakes075
Bellona
Level 85
God Stats
1W - 2L
1,206 SR
Queue Stats
63W - 67L
1,425 Elo+
Solo
Anubis
Anubis
Nog1mon
Anubis
Level 80
God Stats
142W - 154L
1,561 SR
Queue Stats
149W - 171L
1,483 Elo+
Solo
Medusa
Medusa
RegitooMarques
Medusa
Level 137
God Stats
4W - 4L
1,475 SR
Queue Stats
278W - 323L
1,447 Elo+
Solo
Hera
Hera
leonel_doctor9
Hera
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 111L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Annubus
Surtr
9
0 / 2 / 1
5,510
501
3,992
12,126
6,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Sol
NFRCHX
Sol
8
1 / 3 / 1
5,123
466
3,368
5,037
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Snafujammer
Heimdallr
10
0 / 2 / 1
5,697
518
2,291
4,866
1,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 0 / 0
5,693
518
222
3,474
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ranis17
Arachne
10
6 / 0 / 0
6,169
561
4,335
7,047
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,205
564
4,999
6,796
5,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Kakes075
Bellona
10
0 / 0 / 3
6,006
546
3,265
5,324
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Nog1mon
Anubis
10
2 / 3 / 0
5,552
505
3,928
6,400
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 2 / 3
5,682
517
4,918
7,088
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 1
5,926
539
2,498
2,547
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
7
7
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
Annubus
Surtr
0
2
1
0.25
W
3
0
2
4
W
Bellona
Kakes075
Bellona
0
0
3
1.5
L
Sol
NFRCHX
Sol
1
3
1
0.5
W
Anubis
Nog1mon
Anubis
2
3
0
0.67
W
2
2
3
1.75
L
Heimdallr
Snafujammer
Heimdallr
0
2
1
0.25
L
0
0
0
0
W
0
2
1
0.25
L
Arachne
ranis17
Arachne
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
19,608
32,550
Taken
28,155
11,823
Mitigated
15,934
10,295
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Annubus
Surtr
3,992
1,516
0
4,392
12,126
6,248
326
3,590
8,536
875
24,339
W
4,999
105
0
1,734
6,796
5,711
0
1,104
5,692
20,704
0
W
Bellona
Kakes075
Bellona
3,265
734
0
1,821
5,324
4,690
521
757
4,567
0
38,859
L
Sol
NFRCHX
Sol
3,368
752
0
1,134
5,037
1,261
777
1,899
3,138
23,233
0
W
Anubis
Nog1mon
Anubis
3,928
86
0
2,910
6,400
2,329
0
0
6,400
38,622
0
W
4,918
2,249
0
173
7,088
2,542
0
1,657
5,431
0
43,666
L
Heimdallr
Snafujammer
Heimdallr
2,291
783
0
772
4,866
1,260
0
3,930
936
0
33,344
L
222
53
0
2,183
3,474
1,005
0
189
3,285
0
41,906
W
2,498
202
0
342
2,547
662
0
0
2,547
31,985
0
L
Arachne
ranis17
Arachne
4,335
3,501
0
1,814
7,047
2,049
0
1,817
5,230
0
28,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
29,371
273
Minions Killed
299
0
Camps Cleared
0
1,074,440
Distance Traveled
1,036,327
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,510
501
38
3
0
197,912
0
W
Ares
6,205
564
26
2
0
234,122
4
W
Bellona
6,006
546
64
6
0
168,761
0
L
Sol
5,123
466
42
4
0
206,433
1
W
Anubis
5,552
505
66
6
0
216,910
0
W
Medusa
5,682
517
81
7
0
204,825
2
L
Heimdallr
5,697
518
59
5
0
209,816
2
L
Neith
5,693
518
81
7
0
208,003
0
W
Hera
5,926
539
62
6
0
211,709
0
L
Arachne
6,169
561
53
5
0
252,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role