Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Naez95
King Arthur
Level 156
God Stats
11W - 22L
1,361 SR
Queue Stats
416W - 391L
1,490 Elo+
Solo
Artio
Artio
Pequee19
Artio
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
1,605 Elo+
Solo
Xbalanque
Xbalanque
Reverend_Hex
Xbalanque
Level 134
God Stats
5W - 2L
1,405 SR
Queue Stats
61W - 58L
1,506 Elo+
Solo
Jormungandr
Jormungandr
namechanged1234
Jormungandr
Level 101
God Stats
1W - 1L
1,202 SR
Queue Stats
268W - 241L
1,511 Elo+
Solo
Team Averages
Level 121
1,394 SR
1,522 Elo+

VS

Team Averages
Level 127
1,732 SR
1,523 Elo+
Xbalanque
Xbalanque
CholoG9450
Xbalanque
Level 60
God Stats
3W - 6L
1,719 SR
Queue Stats
65W - 69L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
CorinnaCOUGH
Sun Wukong
Level 124
God Stats
3W - 1L
1,926 SR
Queue Stats
63W - 48L
1,522 Elo+
Solo
Fenrir
Fenrir
DREAM x Eagle
Fenrir
Level 157
God Stats
2W - 3L
1,557 SR
Queue Stats
54W - 44L
1,565 Elo+
Party 1
Geb
Geb
Kz Luckyy
Geb
Level 128
God Stats
6W - 5L
1,648 SR
Queue Stats
23W - 23L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
M1chL
Nu Wa
Level 166
God Stats
1W - 1L
1,810 SR
Queue Stats
706W - 640L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 1
5,876
534
1,525
6,909
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Naez95
King Arthur
12
3 / 2 / 3
7,434
676
6,924
11,022
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Pequee19
Artio
11
1 / 1 / 2
5,493
499
3,479
7,008
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Reverend_Hex
Xbalanque
12
2 / 0 / 0
6,581
598
5,593
6,342
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
namechanged1234
Jormungandr
12
2 / 1 / 0
6,471
588
2,513
5,574
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CholoG9450
Xbalanque
9
1 / 2 / 0
5,301
482
4,109
6,652
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
CorinnaCOUGH
Sun Wukong
12
2 / 1 / 1
6,230
566
1,959
8,889
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,290
481
4,926
9,237
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 1
5,414
492
3,063
6,924
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
M1chL
Nu Wa
9
0 / 2 / 1
4,918
447
1,660
3,084
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
4
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
L
Xbalanque
CholoG9450
Xbalanque
1
2
0
0.5
L
Sun Wukong
CorinnaCOUGH
Sun Wukong
2
1
1
2.5
L
1
5
1
0.3
L
0
0
1
0.5
L
Nu Wa
M1chL
Nu Wa
0
2
1
0.25
W
King Arthur
Naez95
King Arthur
3
2
3
2.25
W
Artio
Pequee19
Artio
1
1
2
2
W
Xbalanque
Reverend_Hex
Xbalanque
2
0
0
2
W
Jormungandr
namechanged1234
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
15,717
36,855
Taken
34,786
16,804
Mitigated
13,527
14,731
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,525
757
0
3,603
6,909
1,984
0
647
6,262
0
37,120
L
Xbalanque
CholoG9450
Xbalanque
4,109
1,264
0
3,044
6,652
1,907
180
375
6,192
0
38,222
L
Sun Wukong
CorinnaCOUGH
Sun Wukong
1,959
430
0
4,972
8,889
3,440
58
1,029
7,761
0
36,980
L
4,926
785
0
3,526
9,237
3,965
0
59
9,150
0
25,732
L
3,063
181
0
2,474
6,924
3,632
0
1,329
5,385
21,677
0
L
Nu Wa
M1chL
Nu Wa
1,660
578
0
0
3,084
583
0
2,384
366
21,113
0
W
King Arthur
Naez95
King Arthur
6,924
381
0
2,690
11,022
7,503
0
379
10,159
0
47,375
W
Artio
Pequee19
Artio
3,479
46
448
2,807
7,008
3,113
0
1,462
5,546
19,506
0
W
Xbalanque
Reverend_Hex
Xbalanque
5,593
2,618
0
4,523
6,342
1,882
0
950
5,392
0
50,326
W
Jormungandr
namechanged1234
Jormungandr
2,513
233
0
660
5,574
2,322
10
1,392
4,182
45,518
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
27,153
371
Minions Killed
250
0
Camps Cleared
0
1,122,036
Distance Traveled
998,191
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,876
534
68
6
0
245,353
0
L
Xbalanque
5,301
482
71
6
0
201,322
0
L
Sun Wukong
6,230
566
76
7
0
223,055
0
L
Fenrir
5,290
481
48
4
0
203,911
0
L
Geb
5,414
492
22
2
0
219,084
4
L
Nu Wa
4,918
447
33
3
0
150,819
0
W
King Arthur
7,434
676
81
7
0
234,351
0
W
Artio
5,493
499
27
2
0
226,725
0
W
Xbalanque
6,581
598
93
8
0
200,075
0
W
Jormungandr
6,471
588
102
9
0
215,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role