Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Jameson62
Surtr
Level 18
God Stats
2W - 2L
1,717 SR
Queue Stats
9W - 19L
1,275 Elo+
Party 1
Hera
Hera
KingDavidd
Hera
Level 146
God Stats
8W - 2L
1,679 SR
Queue Stats
302W - 259L
1,588 Elo+
Solo
Tyr
Tyr
weltallidxeno
Tyr
Level 63
God Stats
12W - 6L
1,755 SR
Queue Stats
198W - 165L
1,535 Elo+
Solo
Team Averages
Level 73
1,630 SR
1,480 Elo+

VS

Team Averages
Level 142
1,604 SR
1,506 Elo+
Neith
Neith
LIFT DZ NTZ
Neith
Level 220
God Stats
14W - 8L
1,703 SR
Queue Stats
885W - 823L
1,501 Elo+
Solo
Chronos
Chronos
Maeldrum
Chronos
Level 176
God Stats
2W - 2L
1,716 SR
Queue Stats
256W - 206L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
The0nlyF1ash
Kuzenbo
Level 113
God Stats
14W - 14L
1,556 SR
Queue Stats
111W - 109L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
alvaroprieto025
Aphrodite
Level 127
God Stats
70W - 48L
1,645 SR
Queue Stats
323W - 305L
1,512 Elo+
Solo
Thor
Thor
duskWrath8935
Thor
Level 76
God Stats
1W - 1L
1,397 SR
Queue Stats
262W - 272L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 0
7,144
649
8,998
7,157
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
10
1 / 2 / 1
6,179
562
2,488
7,479
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
Jameson62
Surtr
8
0 / 5 / 1
5,357
487
1,462
10,133
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 2
7,350
668
8,638
6,065
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 6
6,366
579
4,889
7,519
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,208
564
1,777
9,073
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Maeldrum
Chronos
13
7 / 0 / 0
7,326
666
8,762
3,958
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
The0nlyF1ash
Kuzenbo
9
0 / 2 / 6
5,399
491
3,375
7,920
7,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
alvaroprieto025
Aphrodite
12
0 / 3 / 0
6,177
562
4,525
11,246
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 1
4,687
426
1,491
5,887
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
8
9
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
0
4
W
Sol
 
Sol
1
2
1
0.75
W
Surtr
Jameson62
Surtr
0
5
1
0.1
W
4
1
2
5
L
1
4
1
0.38
L
Chronos
Maeldrum
Chronos
7
0
0
7
L
Kuzenbo
The0nlyF1ash
Kuzenbo
0
2
6
1.5
L
Aphrodite
alvaroprieto025
Aphrodite
0
3
0
0
L
0
2
1
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
19,930
38,353
Taken
38,084
15,002
Mitigated
18,100
12,632
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,998
1,902
0
3,973
7,157
2,376
66
4,102
3,055
0
51,340
W
Sol
 
Sol
2,488
1,292
0
3,314
7,479
2,160
1,634
4,223
3,036
39,584
3,271
W
Surtr
Jameson62
Surtr
1,462
454
0
2,194
10,133
5,313
21
5,500
4,283
321
12,324
W
8,638
950
86
1,635
6,065
1,812
128
87
5,978
56,364
0
L
1,777
235
0
2,382
9,073
2,647
843
3,781
5,292
0
46,672
L
Chronos
Maeldrum
Chronos
8,762
3,032
0
2,410
3,958
1,290
0
940
3,018
52,199
0
L
Kuzenbo
The0nlyF1ash
Kuzenbo
3,375
1,053
0
182
7,920
7,571
6
3,018
4,902
13,042
1,002
L
Aphrodite
alvaroprieto025
Aphrodite
4,525
296
984
7,307
11,246
5,071
0
685
10,561
44,272
431
L
1,491
465
0
95
5,887
1,521
0
2,687
3,200
0
21,327
W
4,889
741
0
1,430
7,519
3,341
0
1,952
5,495
0
27,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
29,797
341
Minions Killed
335
0
Camps Cleared
0
1,131,137
Distance Traveled
1,041,526
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,144
649
95
9
0
229,637
3
W
Sol
6,179
562
84
8
0
221,371
2
W
Surtr
5,357
487
18
2
0
182,843
0
W
Hera
7,350
668
105
10
0
225,445
0
L
Neith
6,208
564
97
9
0
200,469
6
L
Chronos
7,326
666
94
9
0
236,072
2
L
Kuzenbo
5,399
491
27
2
0
223,021
1
L
Aphrodite
6,177
562
79
7
0
214,992
2
L
Thor
4,687
426
38
3
0
166,972
0
W
Tyr
6,366
579
39
4
0
271,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role