Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
LadyFreyaa
Maman Brigitte
Level 40
God Stats
1W - 1L
1,756 SR
Queue Stats
54W - 70L
1,418 Elo+
Solo
Zeus
Zeus
collectorberk
Zeus
Level 124
God Stats
5W - 5L
1,487 SR
Queue Stats
300W - 322L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
redline-j
Zhong Kui
Level 76
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 1L
1,808 Elo+
Solo
Ares
Ares
stunt1killl
Ares
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,401 Elo+
Solo
Team Averages
Level 63
1,507 SR
1,514 Elo+

VS

Team Averages
Level 109
1,442 SR
1,494 Elo+
Charon
Charon
IreliaIsGoddess
Charon
Level 69
God Stats
1W - 0L
1,273 SR
Queue Stats
119W - 123L
1,480 Elo+
Solo
Set
Set
TanomiS
Set
Level 108
God Stats
1W - 2L
1,156 SR
Queue Stats
292W - 298L
1,527 Elo+
Solo
Chaac
Chaac
ThomasGranz
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 89L
1,545 Elo+
Solo
Hera
Hera
nivic
Hera
Level 149
God Stats
4W - 2L
1,718 SR
Queue Stats
255W - 243L
1,478 Elo+
Solo
Ah Puch
Ah Puch
yngve_hardRock
Ah Puch
Level 154
God Stats
14W - 10L
1,562 SR
Queue Stats
1,061W - 1,066L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 3
7,992
799
5,779
8,227
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
LadyFreyaa
Maman Brigitte
11
1 / 1 / 2
6,900
690
1,255
5,570
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 2
7,394
739
11,060
5,867
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
redline-j
Zhong Kui
12
0 / 6 / 4
6,711
671
5,399
10,129
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 4 / 2
7,020
702
5,287
12,891
11,499
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,255
826
9,053
10,472
16,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
13
2 / 3 / 6
7,424
742
5,396
7,206
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 8
8,314
831
5,684
7,976
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
nivic
Hera
12
1 / 1 / 8
7,463
746
7,256
3,855
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 6
9,072
907
12,539
5,150
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
16
16
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
3
0.83
W
3
3
12
3
L
Maman Brigitte
LadyFreyaa
Maman Brigitte
1
1
2
2
W
Set
2
3
6
1.67
W
4
0
8
8
L
3
2
2
2
W
Hera
nivic
Hera
1
1
8
5
L
Zhong Kui
redline-j
Zhong Kui
0
6
4
0.33
L
2
4
2
0.75
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
39,928
42,684
Taken
34,659
24,697
Mitigated
32,072
12,776
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,779
48
1,167
1,705
8,227
2,980
0
4,688
3,323
28,977
0
W
9,053
1,068
535
1,063
10,472
16,023
422
8,327
1,967
12,902
1,615
L
Maman Brigitte
LadyFreyaa
Maman Brigitte
1,255
32
885
817
5,570
1,960
0
4,690
800
3,754
286
W
Set
5,396
1,924
1,538
1,223
7,206
4,148
0
6,426
732
0
8,815
W
5,684
168
501
2,880
7,976
8,101
0
5,961
1,970
0
17,187
L
11,060
147
1,368
1,841
5,867
2,178
0
3,640
2,147
21,852
0
W
Hera
nivic
Hera
7,256
881
343
385
3,855
1,639
192
3,043
781
14,838
531
L
Zhong Kui
redline-j
Zhong Kui
5,399
413
702
2,324
10,129
6,080
0
6,058
3,937
10,437
0
L
5,287
214
0
1,967
12,891
11,499
0
7,491
5,069
7,627
189
W
12,539
171
1,667
2,321
5,150
2,161
39
4,375
742
30,595
1,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
40,528
170
Minions Killed
111
0
Camps Cleared
0
914,835
Distance Traveled
1,027,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,992
799
65
7
0
193,132
0
W
Charon
8,255
826
15
2
0
184,181
0
L
Maman Brigitte
6,900
690
22
2
0
200,409
0
W
Set
7,424
742
7
1
0
204,494
0
W
Chaac
8,314
831
17
2
0
214,875
0
L
Zeus
7,394
739
34
3
0
162,230
0
W
Hera
7,463
746
35
4
0
202,040
0
L
Zhong Kui
6,711
671
37
4
0
170,352
0
L
Ares
7,020
702
12
1
0
188,712
0
W
Ah Puch
9,072
907
37
4
0
222,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role