Player Matchup

Surtr
Surtr
Lavina Moon
Surtr
Level 65
God Stats
4W - 2L
1,438 SR
Queue Stats
140W - 155L
1,534 Elo+
Solo
Agni
Agni
Lolimtim1
Agni
Level 60
God Stats
5W - 4L
1,454 SR
Queue Stats
161W - 195L
1,465 Elo+
Solo
Xbalanque
Xbalanque
Ragedale
Xbalanque
Level 67
God Stats
7W - 8L
1,480 SR
Queue Stats
290W - 316L
1,395 Elo+
Party 2
Serqet
Serqet
Tigerpanzer313
Serqet
Level 121
God Stats
3W - 0L
1,787 SR
Queue Stats
283W - 309L
1,393 Elo+
Party 2
Nike
Nike
zaico412
Nike
Level 94
God Stats
2W - 1L
1,497 SR
Queue Stats
168W - 140L
1,565 Elo+
Solo
Team Averages
Level 81
1,531 SR
1,470 Elo+

VS

Team Averages
Level 136
1,500 SR
1,432 Elo+
Danzaburou
Danzaburou
Alassandre
Danzaburou
Level 119
God Stats
2W - 3L
1,538 SR
Queue Stats
45W - 45L
1,430 Elo+
Party 1
Thoth
Thoth
Devin_Assassin
Thoth
Level 99
God Stats
1W - 1L
1,686 SR
Queue Stats
76W - 81L
1,443 Elo+
Solo
Susano
Susano
GodivaDoIraja
Susano
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 191L
1,458 Elo+
Party 1
Chaac
Chaac
LadyAladar
Chaac
Level 158
God Stats
3W - 3L
1,570 SR
Queue Stats
181W - 193L
1,448 Elo+
Party 1
Ymir
Ymir
kukis0915
Ymir
Level 158
God Stats
1W - 6L
1,207 SR
Queue Stats
420W - 459L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
12,154
868
17,148
32,746
27,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
17
2 / 1 / 9
10,768
769
5,599
11,024
3,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Ragedale
Xbalanque
17
3 / 4 / 6
10,415
744
7,244
11,213
4,493
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 5
9,187
656
1,937
13,810
12,588
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
19
2 / 1 / 12
11,171
798
12,026
24,672
18,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alassandre
Danzaburou
19
2 / 5 / 8
11,055
790
16,552
12,972
6,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 5 / 8
9,907
708
13,991
9,230
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 4 / 4
9,494
678
16,383
11,310
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Chaac
20
5 / 2 / 6
11,213
801
18,312
13,959
17,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
1
0 / 0 / 0
3,804
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
16
Kills
11
12
Deaths
16
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alassandre
Danzaburou
2
5
8
1.2
L
0
5
8
0.8
L
4
4
4
1.5
L
Chaac
5
2
6
4
W
9
2
5
5.75
W
Agni
2
1
9
6.5
W
Xbalanque
Ragedale
Xbalanque
3
4
6
1.5
W
0
4
5
0.63
L
Ymir
0
0
0
0
W
Nike
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,954
Damage
65,238
93,465
Taken
47,471
66,076
Mitigated
32,322
42,915
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alassandre
Danzaburou
16,552
3,976
429
3,297
12,972
6,065
0
2,181
10,791
0
36,837
L
13,991
164
689
2,151
9,230
3,630
0
1,519
7,711
33,090
0
L
16,383
2,377
926
1,793
11,310
4,736
0
1,454
9,684
0
28,310
L
Chaac
18,312
1,175
546
3,854
13,959
17,891
0
2,357
11,262
0
45,325
W
17,148
4,156
1,587
18,471
32,746
27,058
398
2,869
29,877
1,433
36,028
W
Agni
5,599
454
1,684
1,538
11,024
3,854
716
2,263
8,509
23,534
919
W
Xbalanque
Ragedale
Xbalanque
7,244
2,200
2,260
2,441
11,213
4,493
2,761
2,483
8,730
0
22,037
W
1,937
340
985
759
13,810
12,588
161
1,002
12,808
0
4,778
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Nike
12,026
661
2,941
10,249
24,672
18,083
364
5,374
19,298
1,729
28,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
45,473
184
Minions Killed
191
0
Camps Cleared
0
1,480,073
Distance Traveled
1,072,022
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,055
790
61
4
0
246,455
0
L
Thoth
9,907
708
47
3
0
219,718
6
L
Susano
9,494
678
23
2
0
300,889
0
L
Chaac
11,213
801
60
4
0
304,960
0
W
Surtr
12,154
868
48
3
0
301,957
0
W
Agni
10,768
769
56
4
0
341,716
0
W
Xbalanque
10,415
744
35
3
0
242,890
0
W
Serqet
9,187
656
14
1
0
279,535
0
L
Ymir
3,804
272
0
0
0
0
0
W
Nike
11,171
798
31
2
0
313,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role