Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Antiworld
Izanami
Level 188
God Stats
5W - 8L
1,432 SR
Queue Stats
345W - 339L
1,487 Elo+
Solo
Pele
Pele
erik-jano1999
Pele
Level 66
God Stats
4W - 4L
1,383 SR
Queue Stats
72W - 105L
1,431 Elo+
Solo
Cerberus
Cerberus
iordanel21
Cerberus
Level 159
God Stats
1W - 2L
1,445 SR
Queue Stats
701W - 745L
1,455 Elo+
Solo
Team Averages
Level 140
1,452 SR
1,475 Elo+

VS

Team Averages
Level 136
1,363 SR
1,441 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
RogueConutZA
Scylla
Level 153
God Stats
2W - 1L
1,487 SR
Queue Stats
174W - 187L
1,400 Elo+
Party 2
Chiron
Chiron
SparHawkZA
Chiron
Level 155
God Stats
1W - 4L
1,058 SR
Queue Stats
172W - 164L
1,433 Elo+
Party 2
Sol
Sol
TriaxialOrca200
Sol
Level 124
God Stats
2W - 3L
1,270 SR
Queue Stats
177W - 179L
1,441 Elo+
Solo
Ah Puch
Ah Puch
Светогор
Ah Puch
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 5 / 4
7,541
754
6,240
11,292
12,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
 
Agni
12
0 / 5 / 2
6,894
689
2,782
7,415
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Antiworld
Izanami
12
1 / 4 / 2
6,979
698
3,951
7,525
3,097
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 6 / 1
7,995
800
11,494
12,635
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cerberus
iordanel21
Cerberus
11
0 / 7 / 2
7,011
701
4,355
13,643
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 4 / 19
8,093
809
5,434
15,143
10,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
8 / 1 / 10
9,806
981
11,449
5,626
1,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
SparHawkZA
Chiron
15
6 / 0 / 16
9,128
913
12,205
6,084
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 1 / 14
9,412
941
11,486
7,433
2,319
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 10
8,124
812
7,514
6,347
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
7
Kills
27
27
Deaths
9
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
4
0.6
L
Agni
 
Agni
0
5
2
0.2
W
Xing Tian
 
Xing Tian
1
4
19
2.63
L
Izanami
Antiworld
Izanami
1
4
2
0.5
W
Scylla
8
1
10
13
W
Chiron
SparHawkZA
Chiron
6
0
16
14
W
8
1
14
15
L
5
6
1
0.92
L
Cerberus
iordanel21
Cerberus
0
7
2
0.14
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
48,088
52,510
Taken
40,633
30,082
Mitigated
18,592
10,808
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,240
1,809
132
1,138
11,292
12,880
0
7,890
3,402
16,610
0
L
Agni
 
Agni
2,782
272
256
1,313
7,415
2,711
0
4,221
3,194
7,973
0
W
Xing Tian
 
Xing Tian
5,434
479
381
2,121
15,143
10,403
174
3,510
11,379
11,216
118
L
Izanami
Antiworld
Izanami
3,951
2,209
704
1,429
7,525
3,097
0
5,523
2,002
0
13,576
W
Scylla
11,449
952
375
1,163
5,626
1,816
365
2,069
3,427
28,648
829
W
Chiron
SparHawkZA
Chiron
12,205
2,111
2,811
1,840
6,084
2,035
794
2,391
3,440
0
21,908
W
11,486
2,864
1,846
3,000
7,433
2,319
1,517
3,537
3,781
20,021
0
L
11,494
1,463
219
3,943
12,635
4,827
0
7,713
4,922
0
18,263
L
Cerberus
iordanel21
Cerberus
4,355
316
141
1,533
13,643
6,567
0
10,084
3,559
10,521
453
W
7,514
533
879
1,077
6,347
2,019
123
808
5,449
15,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
44,563
106
Minions Killed
117
0
Camps Cleared
0
827,598
Distance Traveled
970,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,541
754
23
2
0
162,699
0
L
Agni
6,894
689
15
2
0
155,185
0
W
Xing Tian
8,093
809
6
1
0
196,798
0
L
Izanami
6,979
698
43
4
0
143,763
0
W
Scylla
9,806
981
52
5
0
193,898
0
W
Chiron
9,128
913
19
2
0
206,952
0
W
Sol
9,412
941
23
2
0
203,105
0
L
Pele
7,995
800
14
1
0
183,351
0
L
Cerberus
7,011
701
11
1
0
182,600
0
W
Ah Puch
8,124
812
17
2
0
170,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role