Player Matchup

Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 154
God Stats
367W - 340L
1,551 SR
Queue Stats
440W - 427L
1,507 Elo+
Solo
Nemesis
Nemesis
Budder26
Nemesis
Level 148
God Stats
15W - 8L
1,679 SR
Queue Stats
240W - 216L
1,551 Elo+
Party 1
Vulcan
Vulcan
PuppyStabber
Vulcan
Level 64
God Stats
12W - 8L
1,514 SR
Queue Stats
166W - 181L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
RedStraight
Kumbhakarna
Level 125
God Stats
51W - 39L
1,528 SR
Queue Stats
662W - 671L
1,476 Elo+
Solo
Neith
Neith
familygamerdraw
Neith
Level 67
God Stats
141W - 138L
1,532 SR
Queue Stats
256W - 294L
1,448 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,480 Elo+

VS

Team Averages
Level 76
1,580 SR
1,476 Elo+
Mulan
Mulan
Haze_jona23op
Mulan
Level 68
God Stats
14W - 8L
1,765 SR
Queue Stats
139W - 120L
1,541 Elo+
Solo
Geb
Geb
Smite1Better
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 2
Nut
Nut
SmiteDevsFat
Nut
Level 51
God Stats
0W - 1L
1,574 SR
Queue Stats
22W - 33L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
WanQuitDntU
Nu Wa
Level 146
God Stats
3W - 3L
1,504 SR
Queue Stats
177W - 165L
1,538 Elo+
Solo
Thor
Thor
mickey2slick
Thor
Level 109
God Stats
5W - 6L
1,556 SR
Queue Stats
121W - 111L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
7
1 / 0 / 0
4,268
711
1,188
2,826
1,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Budder26
Nemesis
6
2 / 0 / 1
4,000
667
2,614
4,046
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
7
0 / 0 / 1
3,972
662
616
1,240
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
RedStraight
Kumbhakarna
5
1 / 0 / 1
4,060
677
1,723
5,317
2,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 0 / 2
3,768
628
1,394
1,975
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,723
454
576
2,234
555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,415
569
1,569
3,208
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,374
562
2,000
2,147
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
3,476
579
1,493
1,756
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,289
548
761
4,183
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Asmonerd
Sylvanus
1
0
0
1
W
Nemesis
Budder26
Nemesis
2
0
1
2.5
L
0
1
0
0
W
Vulcan
0
0
1
0.5
W
Kumbhakarna
RedStraight
Kumbhakarna
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,535
Damage
6,399
15,404
Taken
13,528
4,889
Mitigated
3,381
6,845
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Asmonerd
Sylvanus
1,188
636
225
1,351
2,826
1,037
0
466
2,334
16,673
7,054
W
Nemesis
Budder26
Nemesis
2,614
1,369
0
1,226
4,046
1,044
0
765
3,239
0
18,999
L
576
139
0
479
2,234
555
0
688
1,546
0
3,586
W
Vulcan
616
0
0
250
1,240
273
136
544
620
20,082
0
W
Kumbhakarna
RedStraight
Kumbhakarna
1,723
131
0
2,601
5,317
2,075
0
951
4,340
11,299
185
L
1,569
528
0
500
3,208
952
0
837
2,371
11,920
382
L
2,000
1,323
0
810
2,147
559
0
641
1,506
0
16,655
L
1,493
523
0
0
1,756
384
0
351
1,405
13,439
878
W
1,394
718
0
1,192
1,975
460
0
652
1,297
0
15,580
L
761
208
0
1,750
4,183
931
0
777
3,406
0
12,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,068
Gold Earned
16,277
158
Minions Killed
118
0
Camps Cleared
0
627,801
Distance Traveled
502,344
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,268
711
44
7
0
123,991
2
W
Nemesis
4,000
667
26
4
0
134,394
0
L
Mulan
2,723
454
6
1
0
41,200
0
W
Vulcan
3,972
662
40
7
0
127,423
4
W
Kumbhakarna
4,060
677
17
3
0
125,924
0
L
Geb
3,415
569
25
4
0
113,813
0
L
Nut
3,374
562
35
6
0
110,072
0
L
Nu Wa
3,476
579
24
4
0
109,284
0
W
Neith
3,768
628
31
5
0
116,069
0
L
Thor
3,289
548
28
5
0
127,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role