Player Matchup

Athena
Athena
Gifted_Assassin_
Athena
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 90L
1,362 Elo+
Solo
Danzaburou
Danzaburou
JangusNabroc666
Danzaburou
Level 89
God Stats
2W - 1L
1,420 SR
Queue Stats
106W - 95L
1,483 Elo+
Solo
Neith
Neith
LilAlynFox
Neith
Level 187
God Stats
10W - 11L
1,403 SR
Queue Stats
495W - 564L
1,342 Elo+
Solo
Hades
Hades
ThePhantom2389
Hades
Level 158
God Stats
9W - 9L
1,441 SR
Queue Stats
289W - 312L
1,427 Elo+
Solo
The Morrigan
The Morrigan
andresmoronesf
The Morrigan
Level 41
God Stats
2W - 0L
1,693 SR
Queue Stats
58W - 82L
1,397 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,402 Elo+

VS

Team Averages
Level 130
1,462 SR
1,414 Elo+
Ares
Ares
Amberhawk
Ares
Level 107
God Stats
0W - 2L
1,282 SR
Queue Stats
93W - 109L
1,465 Elo+
Solo
Hercules
Hercules
BigDaddyNC2619
Hercules
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 391L
1,384 Elo+
Solo
Odin
Odin
Yt_killersniper
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,339 Elo+
Solo
Neith
Neith
masta mayne297
Neith
Level 129
God Stats
1W - 7L
1,168 SR
Queue Stats
399W - 432L
1,443 Elo+
Solo
Bacchus
Bacchus
sahha
Bacchus
Level 194
God Stats
18W - 4L
1,862 SR
Queue Stats
757W - 774L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,003
1,001
2,386
3,592
2,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JangusNabroc666
Danzaburou
12
3 / 1 / 8
6,692
1,115
6,161
3,046
1,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
12
1 / 1 / 8
6,147
1,025
7,122
4,874
2,027
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
5 / 1 / 3
6,399
1,067
6,108
5,369
2,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
andresmoronesf
The Morrigan
10
0 / 2 / 7
5,591
932
4,062
4,080
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 3
5,482
914
2,264
7,329
5,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
1
0 / 0 / 0
1,448
241
0
0
0
10
0 / 4 / 5
5,320
887
6,143
8,952
7,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 2 / 3
5,592
932
4,765
4,506
1,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
sahha
Bacchus
12
4 / 1 / 1
6,544
1,091
4,960
10,529
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
10
Kills
5
5
Deaths
11
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
3
0.38
L
Hercules
0
0
0
0
W
1
0
5
3.5
W
Danzaburou
JangusNabroc666
Danzaburou
3
1
8
7
W
Neith
1
1
8
5
W
5
1
3
6.5
L
0
4
5
0.63
W
The Morrigan
andresmoronesf
The Morrigan
0
2
7
1.75
L
1
2
3
1.25
L
Bacchus
sahha
Bacchus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
18,132
20,961
Taken
31,316
10,726
Mitigated
24,524
8,199
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,264
256
813
559
7,329
5,187
0
2,048
5,187
7,889
248
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
2,386
407
990
784
3,592
2,689
0
1,948
1,644
3,058
1,080
W
Danzaburou
JangusNabroc666
Danzaburou
6,161
2,001
345
616
3,046
1,338
0
1,581
1,465
0
13,215
W
Neith
7,122
1,266
241
1,599
4,874
2,027
0
1,769
3,105
0
15,886
W
6,108
343
1,232
2,224
5,369
2,987
0
1,850
3,519
16,244
379
L
6,143
526
77
944
8,952
7,979
0
4,528
4,288
6,130
6,167
W
The Morrigan
andresmoronesf
The Morrigan
4,062
881
0
168
4,080
1,685
0
2,383
1,697
4,648
299
L
4,765
1,678
526
1,521
4,506
1,742
0
820
3,646
0
13,065
L
Bacchus
sahha
Bacchus
4,960
247
154
4,910
10,529
9,616
0
3,829
6,450
9,430
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
24,386
74
Minions Killed
44
0
Camps Cleared
0
556,687
Distance Traveled
429,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,482
914
9
2
0
93,740
0
L
Hercules
1,448
241
0
0
0
0
0
W
Athena
6,003
1,001
3
1
0
87,608
0
W
Danzaburou
6,692
1,115
22
4
0
97,358
0
W
Neith
6,147
1,025
16
3
0
119,849
0
W
Hades
6,399
1,067
22
4
0
129,049
0
L
Odin
5,320
887
10
2
0
107,024
0
W
The Morrigan
5,591
932
11
2
0
122,823
0
L
Neith
5,592
932
18
3
0
98,744
0
L
Bacchus
6,544
1,091
7
1
0
130,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role