Player Matchup

Bacchus
Bacchus
Mimikyu125
Bacchus
Level 91
God Stats
1W - 2L
1,184 SR
Queue Stats
115W - 107L
1,516 Elo+
Party 2
Charybdis
Charybdis
Nebel_Naibu
Charybdis
Level 40
God Stats
9W - 2L
1,734 SR
Queue Stats
72W - 89L
1,401 Elo+
Party 2
Nemesis
Nemesis
Nebel_shido666
Nemesis
Level 69
God Stats
2W - 5L
1,197 SR
Queue Stats
109W - 108L
1,429 Elo+
Party 2
Camazotz
Camazotz
Nebels_senfbrot
Camazotz
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
155W - 158L
1,555 Elo+
Party 2
Eset
Eset
g1force
Eset
Level 60
God Stats
1W - 0L
1,770 SR
Queue Stats
14W - 15L
1,440 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,468 Elo+

VS

Team Averages
Level 94
1,539 SR
1,470 Elo+
Hercules
Hercules
Deadbymonsters
Hercules
Level 45
God Stats
5W - 5L
1,604 SR
Queue Stats
28W - 33L
1,477 Elo+
Party 3
Nemesis
Nemesis
Mr_Fangtastic06
Nemesis
Level 122
God Stats
0W - 2L
1,490 SR
Queue Stats
287W - 264L
1,471 Elo+
Party 1
Thanatos
Thanatos
olbers8
Thanatos
Level 47
God Stats
10W - 9L
1,550 SR
Queue Stats
17W - 14L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
terragod48
Aphrodite
Level 128
God Stats
0W - 1L
1,731 SR
Queue Stats
280W - 261L
1,471 Elo+
Party 1
Merlin
Merlin
Легушкер
Merlin
Level 128
God Stats
2W - 7L
1,321 SR
Queue Stats
54W - 58L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mimikyu125
Bacchus
11
2 / 3 / 7
7,301
522
5,736
11,280
11,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Nebel_Naibu
Charybdis
11
1 / 4 / 7
6,501
464
7,336
9,973
3,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 2
8,086
578
4,950
9,319
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
15
7 / 2 / 2
8,904
636
10,053
12,269
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Eset
g1force
Eset
14
4 / 2 / 5
8,117
580
6,664
5,578
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
2 / 1 / 0
6,106
436
1,968
4,112
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 5 / 3
6,642
474
11,199
13,981
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
olbers8
Thanatos
12
3 / 3 / 2
6,631
474
3,010
9,809
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
terragod48
Aphrodite
11
2 / 5 / 6
7,180
513
6,737
12,646
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 0
7,284
520
3,611
9,605
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
17
Kills
12
12
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
1
0
2
W
Bacchus
Mimikyu125
Bacchus
2
3
7
1.83
L
4
5
3
1.1
W
Charybdis
Nebel_Naibu
Charybdis
1
4
7
1.13
W
3
1
2
4
W
Camazotz
7
2
2
4
W
Eset
g1force
Eset
4
2
5
3.25
L
Thanatos
olbers8
Thanatos
3
3
2
1.33
L
Aphrodite
terragod48
Aphrodite
2
5
6
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,739
Damage
26,525
48,419
Taken
50,153
25,754
Mitigated
23,422
15,127
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,968
723
0
1,526
4,112
1,621
0
0
3,724
0
20,794
W
Bacchus
Mimikyu125
Bacchus
5,736
1,579
379
2,670
11,280
11,658
0
2,553
8,727
16,590
0
L
11,199
5,422
0
3,008
13,981
5,920
0
2,976
10,896
0
46,499
W
Charybdis
Nebel_Naibu
Charybdis
7,336
2,921
0
1,992
9,973
3,070
136
1,801
8,172
0
34,843
W
4,950
1,144
0
618
9,319
3,878
295
1,789
7,530
0
65,016
W
Camazotz
10,053
2,843
0
8,600
12,269
5,436
993
2,430
9,588
0
52,825
W
Eset
g1force
Eset
6,664
323
283
585
5,578
1,712
0
1,775
3,803
44,785
1,241
L
Thanatos
olbers8
Thanatos
3,010
494
0
6,529
9,809
3,145
0
1,348
8,379
0
39,251
L
Aphrodite
terragod48
Aphrodite
6,737
1,261
4,126
4,496
12,646
9,875
0
4,028
8,446
29,950
0
L
3,611
172
0
1,475
9,605
2,861
0
3,929
5,630
57,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
33,843
332
Minions Killed
328
0
Camps Cleared
0
1,396,213
Distance Traveled
1,228,227
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,106
436
41
3
0
133,366
0
W
Bacchus
7,301
522
11
1
0
278,644
0
L
Nemesis
6,642
474
65
5
0
297,953
0
W
Charybdis
6,501
464
54
4
0
240,597
0
W
Nemesis
8,086
578
105
8
0
329,807
0
W
Camazotz
8,904
636
85
6
0
250,777
2
W
Eset
8,117
580
77
6
0
296,388
2
L
Thanatos
6,631
474
69
5
0
285,987
0
L
Aphrodite
7,180
513
39
3
0
255,480
0
L
Merlin
7,284
520
114
8
0
255,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role