Player Matchup

Nox
Nox
Platinum III
San136_
Nox
Platinum III
Level 158
God Stats
11W - 4L
1,693 SR
Queue Stats
164W - 142L
1,532 MMR
Party 1
Sobek
Sobek
Gold V
xXTwixzXx_
Sobek
Gold V
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
132W - 114L
918 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
yuhh99
Xbalanque
Platinum III
Level 115
God Stats
35W - 30L
1,630 SR
Queue Stats
322W - 332L
1,641 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,680 SR
1,364 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,549 SR
1,263 MMR
Agni
Agni
Silver II
Feohektor11
Agni
Silver II
Level 158
God Stats
12W - 15L
1,534 SR
Queue Stats
488W - 601L
1,136 MMR
Solo
Medusa
Medusa
Bronze II
cheatbeatbox
Medusa
Bronze II
Level 58
God Stats
1W - 5L
1,481 SR
Queue Stats
8W - 20L
1,301 MMR
Solo
Hun Batz
Hun Batz
Gold V
nobbabobba
Hun Batz
Gold V
Level 74
God Stats
3W - 2L
1,632 SR
Queue Stats
55W - 57L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
2 / 2 / 6
10,699
823
4,509
6,846
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
18
3 / 2 / 6
11,033
849
7,545
17,418
18,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
yuhh99
Xbalanque
19
5 / 0 / 4
11,898
915
12,332
8,780
3,861
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesKumbhakarnaBakasuraCthulhuGeb

VS

Bans
Hou YiKuzenboCabrakanXing TianAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
10,083
776
8,359
10,312
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
0 / 4 / 0
9,414
724
6,014
10,495
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
nobbabobba
Hun Batz
16
3 / 2 / 1
10,134
780
8,513
10,144
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
4
4
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Nox
2
2
6
2.5
L
Medusa
0
4
0
0
L
Hun Batz
nobbabobba
Hun Batz
3
2
1
1.75
W
Sobek
3
2
6
3
W
Xbalanque
yuhh99
Xbalanque
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,386
Damage
22,886
33,044
Taken
30,951
25,549
Mitigated
16,457
7,923
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,359
407
110
4,052
10,312
3,506
0
3,862
6,066
31,764
578
W
Nox
4,509
0
0
240
6,846
2,704
999
1,735
4,904
29,796
0
L
Medusa
6,014
1,943
0
2,968
10,495
3,783
0
2,973
7,181
0
39,519
L
Hun Batz
nobbabobba
Hun Batz
8,513
954
0
1,337
10,144
9,168
0
3,573
6,300
0
34,244
W
Sobek
7,545
169
0
4,058
17,418
18,984
414
4,636
12,402
22,440
1,821
W
Xbalanque
yuhh99
Xbalanque
12,332
7,837
0
3,625
8,780
3,861
2,435
1,713
6,879
0
52,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
29,631
178
Minions Killed
173
0
Camps Cleared
0
773,734
Distance Traveled
739,560
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,083
776
63
5
0
231,100
0
W
Nox
10,699
823
66
5
0
241,542
2
L
Medusa
9,414
724
64
5
0
246,401
2
L
Hun Batz
10,134
780
46
4
0
262,059
0
W
Sobek
11,033
849
23
2
0
275,005
3
W
Xbalanque
11,898
915
89
7
0
257,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role