Player Matchup

Geb
Geb
 
Geb
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ForzaJ
Apollo
Level 38
God Stats
3W - 4L
1,498 SR
Queue Stats
13W - 21L
1,392 Elo+
Solo
Athena
Athena
MSQZS
Athena
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,304 Elo+
Solo
Nu Wa
Nu Wa
Tionorv7
Nu Wa
Level 110
God Stats
128W - 130L
1,530 SR
Queue Stats
872W - 860L
1,474 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,434 Elo+

VS

Team Averages
Level 105
1,448 SR
1,487 Elo+
Ganesha
Ganesha
IJeffTheKillerII
Ganesha
Level 126
God Stats
0W - 1L
1,333 SR
Queue Stats
21W - 22L
1,549 Elo+
Party 1
Arachne
Arachne
Ogodd
Arachne
Level 127
God Stats
46W - 29L
1,655 SR
Queue Stats
278W - 276L
1,485 Elo+
Solo
Janus
Janus
ROBMAYWEATHA
Janus
Level 129
God Stats
237W - 230L
1,530 SR
Queue Stats
311W - 304L
1,472 Elo+
Solo
Bellona
Bellona
SirKekoo
Bellona
Level 39
God Stats
6W - 6L
1,533 SR
Queue Stats
53W - 60L
1,414 Elo+
Solo
Cernunnos
Cernunnos
XxRiburxX
Cernunnos
Level 105
God Stats
1W - 3L
1,190 SR
Queue Stats
15W - 23L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
9 / 0 / 6
11,007
688
14,084
10,072
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
 
Horus
16
7 / 0 / 7
9,545
597
9,209
10,938
7,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
ForzaJ
Apollo
14
1 / 2 / 2
8,268
517
4,949
8,761
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
MSQZS
Athena
13
0 / 4 / 7
8,229
514
3,910
15,206
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
Tionorv7
Nu Wa
16
4 / 1 / 8
9,916
620
12,666
6,489
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,636
477
7,000
10,189
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
Ogodd
Arachne
13
1 / 8 / 3
6,916
432
5,770
17,239
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 4 / 1
7,228
452
9,273
6,949
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
SirKekoo
Bellona
11
0 / 6 / 0
6,752
422
3,617
15,997
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
XxRiburxX
Cernunnos
13
5 / 2 / 0
7,790
487
9,791
8,491
2,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
7
7
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
9
0
6
12
W
Horus
 
Horus
7
0
7
10.5
W
Apollo
ForzaJ
Apollo
1
2
2
1
L
0
1
5
2.5
W
Athena
MSQZS
Athena
0
4
7
0.88
L
Arachne
Ogodd
Arachne
1
8
3
0.31
L
1
4
1
0.38
L
Bellona
SirKekoo
Bellona
0
6
0
0
W
Nu Wa
Tionorv7
Nu Wa
4
1
8
8
L
Cernunnos
XxRiburxX
Cernunnos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,818
Damage
35,451
51,466
Taken
58,865
30,864
Mitigated
27,595
13,342
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
14,084
2,742
0
2,536
10,072
8,201
0
2,264
7,676
62,050
2,954
W
Horus
 
Horus
9,209
3,698
1,872
3,397
10,938
7,338
373
3,028
7,680
171
76,344
W
Apollo
ForzaJ
Apollo
4,949
3,695
0
2,107
8,761
3,314
2,514
2,073
6,688
0
71,630
L
7,000
471
0
3,742
10,189
9,291
0
4,563
5,526
20,536
1,590
W
Athena
MSQZS
Athena
3,910
889
0
1,935
15,206
9,776
720
5,744
9,153
22,315
0
L
Arachne
Ogodd
Arachne
5,770
4,114
0
5,482
17,239
5,119
0
6,436
10,581
0
52,976
L
9,273
211
0
526
6,949
1,626
0
3,635
3,228
66,413
0
L
Bellona
SirKekoo
Bellona
3,617
1,082
0
2,111
15,997
8,940
0
10,564
4,684
0
32,823
W
Nu Wa
Tionorv7
Nu Wa
12,666
2,900
0
1,495
6,489
2,235
2,060
1,987
4,240
66,862
2,426
L
Cernunnos
XxRiburxX
Cernunnos
9,791
4,703
0
2,326
8,491
2,619
0
3,765
4,690
0
55,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
36,322
512
Minions Killed
399
0
Camps Cleared
0
1,703,084
Distance Traveled
1,630,659
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,007
688
123
8
0
321,281
3
W
Horus
9,545
597
108
7
0
371,094
0
W
Apollo
8,268
517
118
7
0
322,270
2
L
Ganesha
7,636
477
9
1
0
313,307
5
W
Athena
8,229
514
38
2
0
351,185
2
L
Arachne
6,916
432
87
5
0
342,855
1
L
Janus
7,228
452
131
8
0
314,992
5
L
Bellona
6,752
422
64
4
0
344,501
0
W
Nu Wa
9,916
620
125
8
0
337,254
0
L
Cernunnos
7,790
487
108
7
0
315,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role