Player Matchup

Baron Samedi
Baron Samedi
GodivaDoIraja
Baron Samedi
Level 145
God Stats
6W - 6L
1,423 SR
Queue Stats
353W - 399L
1,413 Elo+
Party 1
Mulan
Mulan
LadyAladar
Mulan
Level 158
God Stats
58W - 55L
1,454 SR
Queue Stats
366W - 398L
1,407 Elo+
Party 1
Hades
Hades
hopefulhawk
Hades
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 119
1,459 SR
1,440 Elo+

VS

Team Averages
Level 88
1,625 SR
1,344 Elo+
Loki
Loki
Gods_Knight
Loki
Level 65
God Stats
10W - 6L
1,549 SR
Queue Stats
37W - 68L
1,331 Elo+
Solo
Achilles
Achilles
Lif3GoesOn
Achilles
Level 89
God Stats
5W - 1L
1,898 SR
Queue Stats
13W - 23L
1,302 Elo+
Solo
Scylla
Scylla
srcalu
Scylla
Level 110
God Stats
9W - 10L
1,428 SR
Queue Stats
112W - 114L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodivaDoIraja
Baron Samedi
14
3 / 0 / 0
8,219
822
2,666
3,644
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
13
0 / 1 / 3
7,496
750
3,503
6,556
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
2 / 5 / 3
8,009
801
6,512
8,282
4,118
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,471
847
3,985
6,951
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
Lif3GoesOn
Achilles
14
1 / 0 / 3
7,778
778
4,857
7,154
5,255
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
srcalu
Scylla
13
2 / 1 / 3
7,872
787
5,096
4,301
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
6
6
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GodivaDoIraja
Baron Samedi
3
0
0
3
W
3
4
2
1
L
Mulan
0
1
3
1.5
W
Achilles
Lif3GoesOn
Achilles
1
0
3
2.5
L
2
5
3
0.7
W
Scylla
srcalu
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,681
Damage
13,938
18,482
Taken
18,406
10,140
Mitigated
8,868
4,506
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GodivaDoIraja
Baron Samedi
2,666
147
192
1,346
3,644
1,306
0
895
2,743
26,501
0
W
3,985
669
0
850
6,951
2,334
0
3,690
3,261
0
28,794
L
Mulan
3,503
474
206
1,349
6,556
4,716
0
1,562
4,988
284
20,919
W
Achilles
Lif3GoesOn
Achilles
4,857
634
0
2,112
7,154
5,255
0
3,051
4,103
0
14,526
L
6,512
828
0
1,413
8,282
4,118
0
2,696
5,569
15,544
0
W
Scylla
srcalu
Scylla
5,096
151
0
233
4,301
1,279
0
2,663
1,638
30,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
24,121
117
Minions Killed
121
0
Camps Cleared
0
492,108
Distance Traveled
549,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,219
822
50
5
0
167,705
0
W
Loki
8,471
847
43
4
0
196,114
0
L
Mulan
7,496
750
40
4
0
176,654
0
W
Achilles
7,778
778
21
2
0
192,302
0
L
Hades
8,009
801
27
3
0
147,749
0
W
Scylla
7,872
787
57
6
0
160,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role