Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AugueVulpis
Cthulhu
Level 126
God Stats
9W - 9L
1,484 SR
Queue Stats
443W - 456L
1,477 Elo+
Solo
Chaac
Chaac
demy51
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,438 Elo+
Solo
Ix Chel
Ix Chel
jkeat2012
Ix Chel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,564 Elo+
Solo
Chernobog
Chernobog
peregrina666
Chernobog
Level 158
God Stats
2W - 4L
1,355 SR
Queue Stats
262W - 257L
1,464 Elo+
Solo
Team Averages
Level 128
1,468 SR
1,489 Elo+

VS

Team Averages
Level 118
1,549 SR
1,436 Elo+
Charon
Charon
GAVEL 74
Charon
Level 148
God Stats
2W - 0L
1,506 SR
Queue Stats
27W - 37L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
LazerLegionnaire
Kumbhakarna
Level 159
God Stats
8W - 2L
1,569 SR
Queue Stats
333W - 358L
1,465 Elo+
Solo
Ix Chel
Ix Chel
decent-arbour
Ix Chel
Level 89
God Stats
1W - 0L
1,390 SR
Queue Stats
59W - 62L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
hikura_sama
Zhong Kui
Level 78
God Stats
2W - 0L
1,688 SR
Queue Stats
47W - 64L
1,457 Elo+
Solo
Kukulkan
Kukulkan
raxista
Kukulkan
Level 117
God Stats
1W - 0L
1,591 SR
Queue Stats
31W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 6 / 0
6,593
599
5,452
9,093
4,294
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
AugueVulpis
Cthulhu
15
1 / 2 / 4
7,965
724
8,245
7,521
6,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
demy51
Chaac
14
1 / 4 / 4
7,968
724
12,350
10,875
7,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
jkeat2012
Ix Chel
14
1 / 6 / 2
7,659
696
6,069
12,009
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
peregrina666
Chernobog
12
2 / 4 / 3
7,510
683
5,032
8,693
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GAVEL 74
Charon
15
0 / 1 / 16
8,597
782
5,418
8,545
10,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
LazerLegionnaire
Kumbhakarna
15
6 / 1 / 13
9,932
903
5,509
15,654
12,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
15
3 / 1 / 14
8,717
792
9,319
8,498
3,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
hikura_sama
Zhong Kui
15
5 / 2 / 13
9,174
834
9,396
11,011
8,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
raxista
Kukulkan
17
8 / 0 / 11
10,156
923
14,542
6,438
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
5
Kills
22
22
Deaths
5
13
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
6
0
0
L
Cthulhu
AugueVulpis
Cthulhu
1
2
4
1.5
W
Charon
GAVEL 74
Charon
0
1
16
8
W
Kumbhakarna
LazerLegionnaire
Kumbhakarna
6
1
13
12.5
W
Ix Chel
3
1
14
10
L
Chaac
demy51
Chaac
1
4
4
0.75
W
Zhong Kui
hikura_sama
Zhong Kui
5
2
13
5.75
L
Ix Chel
jkeat2012
Ix Chel
1
6
2
0.33
L
Chernobog
peregrina666
Chernobog
2
4
3
0.88
W
Kukulkan
raxista
Kukulkan
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
44,184
48,191
Taken
50,146
27,025
Mitigated
39,483
14,339
Healing
29,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,452
521
912
859
9,093
4,294
0
7,463
1,630
0
10,293
L
Cthulhu
AugueVulpis
Cthulhu
8,245
25
563
923
7,521
6,732
0
6,353
1,168
21,165
0
W
Charon
GAVEL 74
Charon
5,418
285
1,663
1,373
8,545
10,435
771
1,321
7,224
14,791
930
W
Kumbhakarna
LazerLegionnaire
Kumbhakarna
5,509
288
3,930
3,471
15,654
12,917
355
3,187
12,467
8,849
2,165
W
Ix Chel
9,319
1,498
7,541
4,101
8,498
3,987
1,247
3,644
4,854
15,934
67
L
Chaac
demy51
Chaac
12,350
526
1,257
2,424
10,875
7,382
0
9,766
1,109
0
25,781
W
Zhong Kui
hikura_sama
Zhong Kui
9,396
1,884
680
3,179
11,011
8,912
2,484
4,215
6,796
16,747
825
L
Ix Chel
jkeat2012
Ix Chel
6,069
412
1,620
3,412
12,009
5,045
0
11,049
960
15,115
0
L
Chernobog
peregrina666
Chernobog
5,032
2,370
320
2,049
8,693
3,572
0
8,231
462
0
11,983
W
Kukulkan
raxista
Kukulkan
14,542
839
1,507
1,608
6,438
3,232
945
1,947
4,491
35,936
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
46,576
97
Minions Killed
120
0
Camps Cleared
0
884,563
Distance Traveled
1,008,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,593
599
10
1
0
176,729
0
L
Cthulhu
7,965
724
27
2
0
159,652
0
W
Charon
8,597
782
18
2
0
207,709
0
W
Kumbhakarna
9,932
903
11
1
0
163,216
0
W
Ix Chel
8,717
792
7
1
0
229,254
0
L
Chaac
7,968
724
19
2
0
207,308
0
W
Zhong Kui
9,174
834
21
2
0
172,958
0
L
Ix Chel
7,659
696
23
2
0
186,395
0
L
Chernobog
7,510
683
18
2
0
154,479
0
W
Kukulkan
10,156
923
63
6
0
235,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role