Player Matchup

Izanami
Izanami
DirtyOldHobo
Izanami
Level 17
God Stats
0W - 1L
1,236 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
Jindol
Xing Tian
Level 139
God Stats
13W - 4L
1,744 SR
Queue Stats
33W - 21L
1,577 Elo+
Party 2
Vulcan
Vulcan
Papa_Drunk
Vulcan
Level 140
God Stats
11W - 8L
1,590 SR
Queue Stats
160W - 166L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Seb-eti-seb
Guan Yu
Level 152
God Stats
1W - 2L
1,640 SR
Queue Stats
53W - 60L
1,428 Elo+
Solo
Thor
Thor
nuriks
Thor
Level 123
God Stats
6W - 9L
1,443 SR
Queue Stats
261W - 248L
1,489 Elo+
Solo
Team Averages
Level 114
1,531 SR
1,499 Elo+

VS

Team Averages
Level 98
1,584 SR
1,514 Elo+
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jokef4ce
Sun Wukong
Level 110
God Stats
3W - 2L
1,497 SR
Queue Stats
239W - 254L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
PunisherTenerife
Aphrodite
Level 67
God Stats
3W - 0L
1,793 SR
Queue Stats
28W - 25L
1,491 Elo+
Solo
Anhur
Anhur
Totenkopfbrecher
Anhur
Level 56
God Stats
2W - 1L
1,483 SR
Queue Stats
87W - 89L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
oxotl
Baron Samedi
Level 116
God Stats
10W - 5L
1,645 SR
Queue Stats
159W - 151L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyOldHobo
Izanami
10
0 / 8 / 3
7,087
354
2,039
13,990
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Jindol
Xing Tian
14
4 / 5 / 5
9,794
490
11,662
25,068
22,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Papa_Drunk
Vulcan
15
1 / 6 / 3
8,931
447
12,233
12,138
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Seb-eti-seb
Guan Yu
16
5 / 6 / 0
10,120
506
10,990
19,194
20,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
nuriks
Thor
16
7 / 7 / 5
9,976
499
13,627
18,645
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
14 / 2 / 6
11,523
576
16,527
15,471
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Jokef4ce
Sun Wukong
18
5 / 2 / 4
11,117
556
7,208
15,819
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
18
3 / 2 / 5
11,384
569
8,110
13,071
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
7 / 3 / 10
11,020
551
23,290
11,792
3,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
oxotl
Baron Samedi
15
2 / 8 / 12
9,270
464
10,036
17,955
14,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
17
Kills
31
32
Deaths
17
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
14
2
6
8.5
L
Izanami
DirtyOldHobo
Izanami
0
8
3
0.19
L
Xing Tian
Jindol
Xing Tian
4
5
5
1.3
W
Sun Wukong
Jokef4ce
Sun Wukong
5
2
4
3.5
L
Vulcan
Papa_Drunk
Vulcan
1
6
3
0.42
W
Aphrodite
3
2
5
2.75
L
Guan Yu
Seb-eti-seb
Guan Yu
5
6
0
0.83
W
7
3
10
4
L
Thor
nuriks
Thor
7
7
5
1.36
W
Baron Samedi
oxotl
Baron Samedi
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,551
Damage
65,171
89,035
Taken
74,108
57,259
Mitigated
42,809
14,281
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
16,527
4,578
0
1,445
15,471
6,147
0
3,510
11,903
0
73,117
L
Izanami
DirtyOldHobo
Izanami
2,039
1,646
0
1,629
13,990
3,631
0
4,656
9,334
0
27,445
L
Xing Tian
Jindol
Xing Tian
11,662
1,200
0
1,685
25,068
22,162
0
5,603
18,979
32,488
5,320
W
Sun Wukong
Jokef4ce
Sun Wukong
7,208
1,163
0
2,045
15,819
14,067
432
2,206
12,663
0
77,422
L
Vulcan
Papa_Drunk
Vulcan
12,233
105
0
1,250
12,138
4,136
0
2,313
9,191
70,638
0
W
Aphrodite
8,110
445
2,047
9,698
13,071
4,676
305
5,507
7,429
84,054
3,970
L
Guan Yu
Seb-eti-seb
Guan Yu
10,990
823
742
7,303
19,194
20,061
0
3,236
14,488
0
68,595
W
23,290
17,753
0
5,366
11,792
3,845
3,083
4,137
7,655
0
77,577
L
Thor
nuriks
Thor
13,627
2,204
0
1,672
18,645
7,269
60
1,822
15,894
0
77,466
W
Baron Samedi
oxotl
Baron Samedi
10,036
1,505
689
3,718
17,955
14,074
105
6,836
10,889
38,539
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
54,314
403
Minions Killed
571
0
Camps Cleared
0
1,903,216
Distance Traveled
1,937,411
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,523
576
93
5
0
488,302
0
L
Izanami
7,087
354
41
2
0
349,176
6
L
Xing Tian
9,794
490
37
2
0
406,311
2
W
Sun Wukong
11,117
556
126
6
0
395,512
0
L
Vulcan
8,931
447
119
6
0
407,050
0
W
Aphrodite
11,384
569
181
9
0
363,172
3
L
Guan Yu
10,120
506
103
5
0
365,574
6
W
Anhur
11,020
551
127
6
0
362,646
2
L
Thor
9,976
499
103
5
0
375,105
0
W
Baron Samedi
9,270
464
44
2
0
327,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role