Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Aoooo1
Nut
Level 152
God Stats
7W - 0L
1,856 SR
Queue Stats
97W - 11L
1,908 Elo+
Party 1
Gilgamesh
Gilgamesh
伊人未还水萧萧
Gilgamesh
Level 157
God Stats
31W - 8L
1,822 SR
Queue Stats
713W - 112L
1,972 Elo+
Party 1
Shiva
Shiva
大口吃小孩
Shiva
Level 277
God Stats
32W - 5L
2,044 SR
Queue Stats
1,475W - 147L
2,058 Elo+
Party 1
Zeus
Zeus
萌新菜鸟
Zeus
Level 68
God Stats
12W - 2L
1,670 SR
Queue Stats
173W - 43L
1,898 Elo+
Party 1
Team Averages
Level 163
1,778 SR
1,867 Elo+

VS

Team Averages
Level 103
1,551 SR
1,580 Elo+
Raijin
Raijin
 
Raijin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Sheiss
Hachiman
Level 89
God Stats
4W - 4L
1,539 SR
Queue Stats
54W - 53L
1,501 Elo+
Solo
King Arthur
King Arthur
guillermo9808
King Arthur
Level 109
God Stats
2W - 1L
1,497 SR
Queue Stats
138W - 120L
1,616 Elo+
Solo
Loki
Loki
zmbiejuic3
Loki
Level 109
God Stats
0W - 1L
1,718 SR
Queue Stats
182W - 79L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 13
7,013
1,403
1,407
2,873
2,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nut
Aoooo1
Nut
12
7 / 3 / 8
7,717
1,543
7,603
5,942
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 13
7,320
1,464
5,295
5,437
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 12
6,630
1,326
7,864
6,318
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 9
6,806
1,361
7,852
5,193
1,733
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

385

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 4 / 3
5,736
1,147
3,868
5,937
1,711
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
 
Nu Wa
10
0 / 4 / 3
5,653
1,131
3,874
4,647
1,161
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sheiss
Hachiman
11
1 / 4 / 1
6,028
1,206
3,338
8,012
2,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
guillermo9808
King Arthur
11
1 / 4 / 2
6,121
1,224
8,842
11,907
7,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
5,547
1,109
1,694
1,799
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
18
Kills
3
3
Deaths
18
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
13
7.5
L
Raijin
 
Raijin
0
4
3
0.38
L
Nu Wa
 
Nu Wa
0
4
3
0.38
W
Nut
Aoooo1
Nut
7
3
8
3.67
L
Hachiman
Sheiss
Hachiman
1
4
1
0.38
L
King Arthur
guillermo9808
King Arthur
1
4
2
0.5
L
1
2
0
0.5
W
4
0
13
10.5
W
2
0
12
8
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
21,616
25,763
Taken
32,302
14,309
Mitigated
13,192
9,117
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,407
637
5,775
1,131
2,873
2,206
0
870
2,003
6,874
0
L
Raijin
 
Raijin
3,868
209
0
0
5,937
1,711
0
2,085
3,734
15,398
0
L
Nu Wa
 
Nu Wa
3,874
909
0
140
4,647
1,161
0
1,822
2,697
11,497
307
W
Nut
Aoooo1
Nut
7,603
4,033
0
372
5,942
2,103
0
1,919
4,023
0
16,511
L
Hachiman
Sheiss
Hachiman
3,338
1,949
0
661
8,012
2,316
0
1,193
6,714
0
11,864
L
King Arthur
guillermo9808
King Arthur
8,842
676
0
1,472
11,907
7,595
0
3,574
7,959
0
19,646
L
1,694
187
0
0
1,799
409
0
68
1,618
0
5,085
W
5,295
1,587
0
569
5,437
4,561
0
1,496
3,941
0
18,101
W
7,864
1,390
326
644
6,318
3,706
0
2,201
4,117
0
14,494
W
7,852
1,639
0
300
5,193
1,733
0
1,124
4,069
19,701
2,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
29,085
109
Minions Killed
87
6
Camps Cleared
6
513,260
Distance Traveled
399,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,013
1,403
6
1
0
99,378
0
L
Raijin
5,736
1,147
20
4
2
70,706
0
L
Nu Wa
5,653
1,131
10
2
2
91,133
0
W
Nut
7,717
1,543
26
5
4
87,708
0
L
Hachiman
6,028
1,206
19
4
0
92,379
0
L
King Arthur
6,121
1,224
32
6
2
105,012
0
L
Loki
5,547
1,109
6
1
0
40,756
0
W
Gilgamesh
7,320
1,464
29
6
1
103,627
0
W
Shiva
6,630
1,326
12
2
0
124,646
0
W
Zeus
6,806
1,361
36
7
1
97,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role