Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Denkrov
Sobek
Gold IV
Level 156
God Stats
4W - 5L
1,769 SR
Queue Stats
19W - 19L
1,639 MMR
Solo
Skadi
Skadi
Gold IV
hausofarda
Skadi
Gold IV
Level 148
God Stats
1W - 4L
1,374 SR
Queue Stats
80W - 87L
1,556 MMR
Solo
Neith
Neith
Bronze I
iiAMii
Neith
Bronze I
Level 111
God Stats
34W - 58L
1,382 SR
Queue Stats
389W - 459L
367 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,505 SR
1,312 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,521 SR
1,328 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
Che_Guevara545
Guan Yu
Silver III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,543 MMR
Solo
Xing Tian
Xing Tian
Silver V
VSTGN__
Xing Tian
Silver V
Level 128
God Stats
8W - 7L
1,439 SR
Queue Stats
63W - 95L
554 MMR
Solo
Thoth
Thoth
Bronze III
ZaynahRO
Thoth
Bronze III
Level 155
God Stats
1W - 0L
1,668 SR
Queue Stats
2W - 0L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 0
6,340
634
2,665
4,697
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
 
Susano
10
1 / 1 / 1
5,404
540
2,826
6,217
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Denkrov
Sobek
10
2 / 0 / 2
6,460
646
4,212
9,095
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
10
1 / 3 / 3
5,561
556
5,774
5,498
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
iiAMii
Neith
9
0 / 7 / 1
4,876
488
2,346
9,167
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bans
ThanatosAnubisRavanaKuzenbo

VS

Bans
AphroditeKaliJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 3
5,855
586
2,356
5,001
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
 
Charybdis
10
1 / 1 / 1
5,163
516
6,215
5,944
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 2 / 1
7,204
720
6,412
8,278
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
VSTGN__
Xing Tian
9
0 / 1 / 2
5,265
527
1,485
6,506
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
ZaynahRO
Thoth
12
5 / 0 / 1
6,444
644
5,848
4,503
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
13
13
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Susano
 
Susano
1
1
1
1.5
W
Loki
 
Loki
1
1
3
2.5
W
Charybdis
 
Charybdis
1
1
1
1.5
W
6
2
1
3.25
L
Sobek
Denkrov
Sobek
2
0
2
3
W
Xing Tian
VSTGN__
Xing Tian
0
1
2
1
W
Thoth
ZaynahRO
Thoth
5
0
1
5.5
L
Skadi
1
3
3
0.83
L
Neith
iiAMii
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,823
Damage
22,316
34,674
Taken
30,232
14,036
Mitigated
14,930
11,234
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,665
82
324
1,418
4,697
1,341
0
1,186
3,355
46,195
1,231
L
Susano
 
Susano
2,826
515
0
2,589
6,217
1,664
0
1,271
4,690
0
29,631
W
Loki
 
Loki
2,356
582
0
2,912
5,001
1,434
0
1,319
3,682
0
37,814
W
Charybdis
 
Charybdis
6,215
3,195
0
2,956
5,944
1,756
0
1,867
4,077
0
45,210
W
6,412
573
88
3,421
8,278
6,293
0
560
7,718
0
43,631
L
Sobek
Denkrov
Sobek
4,212
582
0
5,012
9,095
7,567
135
1,424
7,546
15,662
0
W
Xing Tian
VSTGN__
Xing Tian
1,485
336
0
2,086
6,506
4,144
0
2,125
4,312
12,053
0
W
Thoth
ZaynahRO
Thoth
5,848
48
0
740
4,503
1,303
0
794
3,709
47,894
941
L
Skadi
5,774
2,362
0
616
5,498
1,788
1,060
61
5,437
0
45,381
L
Neith
iiAMii
Neith
2,346
622
0
1,275
9,167
1,676
0
2,629
6,099
0
29,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
29,931
314
Minions Killed
346
0
Camps Cleared
0
1,065,571
Distance Traveled
1,038,144
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,340
634
95
10
0
206,126
0
L
Susano
5,404
540
55
6
0
250,549
1
W
Loki
5,855
586
77
8
0
218,754
2
W
Charybdis
5,163
516
78
8
0
188,681
0
W
Guan Yu
7,204
720
76
8
0
190,619
0
L
Sobek
6,460
646
18
2
0
223,157
2
W
Xing Tian
5,265
527
20
2
0
210,811
5
W
Thoth
6,444
644
95
10
0
229,279
0
L
Skadi
5,561
556
89
9
0
190,795
1
L
Neith
4,876
488
57
6
0
194,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role