Player Matchup

Ravana
Ravana
GoonCommandr611
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,439 Elo+
Solo
Charybdis
Charybdis
K1LLj0y12Gauge
Charybdis
Level 142
God Stats
10W - 7L
1,716 SR
Queue Stats
329W - 317L
1,464 Elo+
Solo
Artio
Artio
RadiationKIng34
Artio
Level 159
God Stats
15W - 13L
1,588 SR
Queue Stats
349W - 355L
1,452 Elo+
Solo
Zeus
Zeus
alexmitchell9696
Zeus
Level 63
God Stats
2W - 8L
1,341 SR
Queue Stats
149W - 166L
1,386 Elo+
Solo
Ne Zha
Ne Zha
tukilino22
Ne Zha
Level 146
God Stats
22W - 20L
1,611 SR
Queue Stats
489W - 468L
1,491 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,446 Elo+

VS

Team Averages
Level 90
1,418 SR
1,493 Elo+
Nike
Nike
 
Nike
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FinnyMermaid60
Ix Chel
Level 56
God Stats
2W - 0L
1,515 SR
Queue Stats
54W - 48L
1,527 Elo+
Solo
Surtr
Surtr
Olenhylkio
Surtr
Level 128
God Stats
34W - 46L
1,441 SR
Queue Stats
384W - 392L
1,431 Elo+
Solo
Yemoja
Yemoja
Sir loco117
Yemoja
Level 105
God Stats
6W - 9L
1,400 SR
Queue Stats
217W - 184L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Walmart_hisoka
Danzaburou
Level 117
God Stats
2W - 5L
1,231 SR
Queue Stats
160W - 152L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,693
410
656
1,042
307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
K1LLj0y12Gauge
Charybdis
8
2 / 1 / 0
4,935
548
5,198
5,171
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 0
5,942
660
4,752
6,967
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 0
6,002
667
1,819
3,836
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ne Zha
tukilino22
Ne Zha
8
0 / 1 / 2
4,899
544
2,956
6,646
2,654
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 2 / 0
5,091
566
3,951
7,811
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,160
573
1,128
1,998
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
9
1 / 1 / 1
4,954
550
2,617
6,599
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
9
0 / 2 / 2
4,939
549
1,104
8,591
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Walmart_hisoka
Danzaburou
9
2 / 0 / 0
5,047
561
5,436
5,325
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
3
3
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
0
0
W
0
0
0
0
L
0
0
0
0
L
Charybdis
K1LLj0y12Gauge
Charybdis
2
1
0
2
W
Surtr
1
1
1
1.5
L
2
0
0
2
W
Yemoja
0
2
2
0.5
W
Danzaburou
Walmart_hisoka
Danzaburou
2
0
0
2
L
1
1
0
1
L
Ne Zha
tukilino22
Ne Zha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
14,236
23,662
Taken
30,324
9,226
Mitigated
11,925
8,966
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,951
353
0
2,654
7,811
3,208
0
3,471
3,850
0
30,744
W
1,128
0
491
855
1,998
577
464
766
1,232
32,162
0
L
656
234
0
152
1,042
307
0
160
882
0
9,699
L
Charybdis
K1LLj0y12Gauge
Charybdis
5,198
2,392
0
2,541
5,171
1,511
0
533
4,638
0
34,845
W
Surtr
2,617
722
0
1,391
6,599
2,702
654
1,396
5,103
1,598
29,944
L
4,752
416
0
3,695
6,967
3,773
0
33
6,434
26,607
1,800
W
Yemoja
1,104
402
3,184
3,438
8,591
3,966
0
137
8,454
10,540
0
W
Danzaburou
Walmart_hisoka
Danzaburou
5,436
2,935
0
2,104
5,325
1,472
0
0
5,325
0
38,030
L
1,819
346
0
743
3,836
981
0
1,155
2,681
39,094
2,780
L
Ne Zha
tukilino22
Ne Zha
2,956
252
0
1,835
6,646
2,654
152
617
6,029
0
13,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
25,191
255
Minions Killed
280
0
Camps Cleared
0
807,775
Distance Traveled
890,866
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,091
566
67
7
0
177,266
0
W
Ix Chel
5,160
573
64
7
0
179,760
5
L
Ravana
3,693
410
20
2
0
81,685
0
L
Charybdis
4,935
548
61
7
0
164,398
2
W
Surtr
4,954
550
61
7
0
211,958
0
L
Artio
5,942
660
62
7
0
183,991
2
W
Yemoja
4,939
549
18
2
0
164,009
1
W
Danzaburou
5,047
561
70
8
0
157,873
0
L
Zeus
6,002
667
98
11
0
186,039
0
L
Ne Zha
4,899
544
14
2
0
191,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role