Player Matchup

Ullr
Ullr
MstzxN
Ullr
Level 149
God Stats
2W - 1L
1,571 SR
Queue Stats
142W - 113L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oberraman
Morgan Le Fay
Level 158
God Stats
25W - 20L
1,550 SR
Queue Stats
494W - 464L
1,483 Elo+
Solo
Ymir
Ymir
SlashAndSlice
Ymir
Level 38
God Stats
12W - 10L
1,629 SR
Queue Stats
19W - 29L
1,389 Elo+
Solo
Set
Set
TheFallenH
Set
Level 157
God Stats
22W - 17L
1,819 SR
Queue Stats
265W - 257L
1,566 Elo+
Solo
Janus
Janus
taroo10
Janus
Level 127
God Stats
37W - 28L
1,654 SR
Queue Stats
518W - 514L
1,520 Elo+
Solo
Team Averages
Level 126
1,645 SR
1,496 Elo+

VS

Team Averages
Level 146
1,531 SR
1,556 Elo+
Hel
Hel
A-K-S89
Hel
Level 144
God Stats
6W - 5L
1,533 SR
Queue Stats
601W - 583L
1,530 Elo+
Solo
Jormungandr
Jormungandr
I6254I
Jormungandr
Level 150
God Stats
1W - 3L
1,279 SR
Queue Stats
248W - 212L
1,517 Elo+
Solo
Danzaburou
Danzaburou
InZantic
Danzaburou
Level 170
God Stats
23W - 18L
1,597 SR
Queue Stats
630W - 637L
1,584 Elo+
Solo
Awilix
Awilix
RoHs_555
Awilix
Level 118
God Stats
1W - 2L
1,515 SR
Queue Stats
73W - 61L
1,540 Elo+
Solo
Anhur
Anhur
vowlsey24
Anhur
Level 149
God Stats
6W - 7L
1,729 SR
Queue Stats
80W - 66L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MstzxN
Ullr
7
0 / 0 / 0
3,687
615
2,306
3,349
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Oberraman
Morgan Le Fay
7
0 / 0 / 3
3,939
657
2,697
2,697
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 0
3,807
635
1,415
5,102
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 1
5,051
842
2,989
3,023
1,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
taroo10
Janus
8
4 / 0 / 1
4,343
724
2,543
2,466
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 2 / 0
3,808
635
1,616
3,210
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
I6254I
Jormungandr
6
1 / 0 / 1
4,128
688
2,929
3,918
2,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
InZantic
Danzaburou
6
0 / 3 / 0
3,489
582
1,137
4,418
1,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
RoHs_555
Awilix
6
0 / 2 / 0
3,419
570
636
4,861
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
vowlsey24
Anhur
8
1 / 0 / 1
4,147
691
3,307
2,016
474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
0
2
0
0
L
Jormungandr
I6254I
Jormungandr
1
0
1
1.5
L
Danzaburou
InZantic
Danzaburou
0
3
0
0
W
Ullr
MstzxN
Ullr
0
0
0
0
W
Morgan Le Fay
Oberraman
Morgan Le Fay
0
0
3
1.5
L
Awilix
RoHs_555
Awilix
0
2
0
0
W
1
2
0
0.5
W
2
0
1
2.5
W
Janus
taroo10
Janus
4
0
1
4.5
L
Anhur
vowlsey24
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,950
Damage
9,625
16,637
Taken
18,423
5,329
Mitigated
6,291
5,835
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,616
49
247
1,296
3,210
954
0
1,919
1,223
17,628
0
L
Jormungandr
I6254I
Jormungandr
2,929
469
0
1,456
3,918
2,306
0
1,232
2,646
13,020
0
L
Danzaburou
InZantic
Danzaburou
1,137
463
0
1,841
4,418
1,183
0
555
3,823
0
16,480
W
Ullr
MstzxN
Ullr
2,306
891
0
1,143
3,349
732
0
1,124
2,225
0
22,305
W
Morgan Le Fay
Oberraman
Morgan Le Fay
2,697
0
0
868
2,697
669
0
1,291
1,188
19,726
722
L
Awilix
RoHs_555
Awilix
636
181
0
1,123
4,861
1,374
0
2,757
2,020
0
15,181
W
1,415
737
60
1,188
5,102
1,828
0
1,219
3,883
7,329
0
W
2,989
1,148
0
1,896
3,023
1,527
0
0
3,023
1,102
28,955
W
Janus
taroo10
Janus
2,543
155
0
680
2,466
573
0
631
1,773
20,993
511
L
Anhur
vowlsey24
Anhur
3,307
2,291
0
1,231
2,016
474
0
71
1,945
0
22,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,827
Gold Earned
18,991
194
Minions Killed
156
0
Camps Cleared
0
657,635
Distance Traveled
620,547
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,808
635
44
7
0
127,314
0
L
Jormungandr
4,128
688
18
3
0
144,553
4
L
Danzaburou
3,489
582
27
5
0
78,875
0
W
Ullr
3,687
615
47
8
0
115,091
0
W
Morgan Le Fay
3,939
657
44
7
0
132,990
2
L
Awilix
3,419
570
28
5
0
157,269
0
W
Ymir
3,807
635
12
2
0
128,154
0
W
Set
5,051
842
48
8
0
134,244
0
W
Janus
4,343
724
43
7
0
147,156
0
L
Anhur
4,147
691
39
7
0
112,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role