Player Matchup

Kumbhakarna
Kumbhakarna
MarVol2017
Kumbhakarna
Level 95
God Stats
4W - 2L
1,416 SR
Queue Stats
230W - 216L
1,454 Elo+
Solo
Fenrir
Fenrir
Sakuretsuj
Fenrir
Level 47
God Stats
8W - 3L
1,706 SR
Queue Stats
18W - 10L
1,543 Elo+
Party 1
Nut
Nut
Smitenjoyer
Nut
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,219 Elo+
Solo
Yemoja
Yemoja
Spieletest
Yemoja
Level 103
God Stats
2W - 2L
1,385 SR
Queue Stats
10W - 8L
1,417 Elo+
Party 1
Poseidon
Poseidon
Westhouse1991
Poseidon
Level 54
God Stats
47W - 55L
1,423 SR
Queue Stats
64W - 80L
1,373 Elo+
Solo
Team Averages
Level 81
1,486 SR
1,401 Elo+

VS

Team Averages
Level 114
1,505 SR
1,477 Elo+
Medusa
Medusa
MonoBlueMoon
Medusa
Level 64
God Stats
1W - 3L
1,489 SR
Queue Stats
25W - 33L
1,414 Elo+
Solo
Kumbhakarna
Kumbhakarna
Windschneise420
Kumbhakarna
Level 148
God Stats
63W - 41L
1,620 SR
Queue Stats
121W - 122L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
destruteur59200
Ao Kuang
Level 99
God Stats
2W - 6L
1,291 SR
Queue Stats
353W - 379L
1,408 Elo+
Solo
Thor
Thor
redline-j
Thor
Level 75
God Stats
1W - 2L
1,498 SR
Queue Stats
26W - 22L
1,549 Elo+
Solo
Poseidon
Poseidon
钮钴禄一猫猫一
Poseidon
Level 185
God Stats
15W - 14L
1,629 SR
Queue Stats
90W - 87L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MarVol2017
Kumbhakarna
12
4 / 0 / 1
7,703
642
3,779
5,878
3,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Sakuretsuj
Fenrir
11
4 / 4 / 6
6,993
583
6,235
10,341
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
4 / 2 / 5
7,312
609
7,901
8,103
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Spieletest
Yemoja
10
2 / 2 / 6
6,583
549
4,011
11,524
7,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Westhouse1991
Poseidon
12
1 / 2 / 5
7,359
613
2,057
5,175
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 1 / 2
5,906
492
8,395
4,894
1,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Windschneise420
Kumbhakarna
9
1 / 3 / 4
5,638
470
4,746
11,688
5,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
9
1 / 4 / 0
5,423
452
2,512
7,311
2,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
2 / 5 / 3
5,979
498
5,759
9,969
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 2 / 0
7,410
618
3,181
5,899
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
10
10
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
MarVol2017
Kumbhakarna
4
0
1
4.5
L
Medusa
3
1
2
4
W
Fenrir
Sakuretsuj
Fenrir
4
4
6
1.75
W
4
2
5
3.25
W
Yemoja
Spieletest
Yemoja
2
2
6
2.5
W
Poseidon
Westhouse1991
Poseidon
1
2
5
1.75
L
Kumbhakarna
Windschneise420
Kumbhakarna
1
3
4
1
L
Ao Kuang
1
4
0
0.25
L
Thor
2
5
3
0.7
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
24,593
41,021
Taken
39,761
18,869
Mitigated
15,368
12,576
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
MarVol2017
Kumbhakarna
3,779
284
0
2,378
5,878
3,307
68
1,765
3,814
43,421
3,159
L
Medusa
8,395
4,069
359
2,380
4,894
1,458
0
1,473
3,421
0
34,935
W
Fenrir
Sakuretsuj
Fenrir
6,235
2,190
0
898
10,341
3,855
0
2,441
7,866
0
40,042
W
7,901
5,318
0
2,328
8,103
2,632
0
1,869
6,234
0
46,178
W
Yemoja
Spieletest
Yemoja
4,011
775
3,428
3,294
11,524
7,701
0
2,925
8,599
15,518
0
W
Poseidon
Westhouse1991
Poseidon
2,057
388
0
250
5,175
1,374
607
1,514
3,661
49,489
841
L
Kumbhakarna
Windschneise420
Kumbhakarna
4,746
570
0
1,248
11,688
5,948
0
2,536
9,152
28,739
0
L
Ao Kuang
2,512
407
0
1,045
7,311
2,808
0
3,267
4,044
22,806
0
L
Thor
5,759
2,248
0
1,028
9,969
3,510
0
771
9,198
0
40,411
L
3,181
585
0
605
5,899
1,644
0
1,312
4,587
63,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,950
Gold Earned
30,356
324
Minions Killed
310
0
Camps Cleared
0
1,181,005
Distance Traveled
1,243,994
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,703
642
66
6
0
218,027
4
L
Medusa
5,906
492
45
4
0
242,065
5
W
Fenrir
6,993
583
62
5
0
267,294
2
W
Nut
7,312
609
72
6
0
219,062
2
W
Yemoja
6,583
549
27
2
0
208,074
1
W
Poseidon
7,359
613
97
8
0
268,548
0
L
Kumbhakarna
5,638
470
41
3
0
249,493
2
L
Ao Kuang
5,423
452
41
3
0
253,701
0
L
Thor
5,979
498
58
5
0
250,425
1
L
Poseidon
7,410
618
125
10
0
248,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role