Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BustedNyoDaD
Apollo
Level 151
God Stats
8W - 12L
1,560 SR
Queue Stats
341W - 323L
1,520 Elo+
Solo
Nut
Nut
IDaq OG
Nut
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 49L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
OneTapIGuess
Baron Samedi
Level 117
God Stats
32W - 30L
1,542 SR
Queue Stats
159W - 185L
1,447 Elo+
Solo
Fenrir
Fenrir
ThatOneGuy19294
Fenrir
Level 72
God Stats
11W - 6L
1,713 SR
Queue Stats
50W - 37L
1,572 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,533 Elo+

VS

Team Averages
Level 143
1,575 SR
1,500 Elo+
Ganesha
Ganesha
 
Ganesha
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Honored_speedy
Ra
Level 124
God Stats
3W - 3L
1,562 SR
Queue Stats
64W - 47L
1,534 Elo+
Solo
Danzaburou
Danzaburou
NINJABLADE NATE
Danzaburou
Level 127
God Stats
59W - 42L
1,587 SR
Queue Stats
156W - 164L
1,517 Elo+
Solo
Nox
Nox
YoSoyPol
Nox
Level 126
God Stats
10W - 3L
1,726 SR
Queue Stats
96W - 96L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
1
0 / 0 / 0
2,749
458
0
459
143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
7
2 / 1 / 0
4,239
707
3,958
4,200
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
6
0 / 0 / 0
3,490
582
1,750
3,308
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
OneTapIGuess
Baron Samedi
4
0 / 2 / 0
3,060
510
145
1,656
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 1
3,388
565
1,300
4,830
1,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 1
4,014
669
494
2,260
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
7
0 / 0 / 1
3,907
651
1,461
4,923
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
3 / 2 / 1
4,142
690
1,981
3,325
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
NINJABLADE NATE
Danzaburou
7
0 / 0 / 1
3,754
626
1,120
2,351
741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
4 / 0 / 1
4,893
816
2,229
1,524
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Ganesha
 
Ganesha
0
0
1
0.5
W
Chang'e
 
Chang'e
0
0
1
0.5
L
Apollo
2
1
0
2
W
3
2
1
1.75
L
Nut
0
0
0
0
W
Danzaburou
NINJABLADE NATE
Danzaburou
0
0
1
0.5
L
Baron Samedi
OneTapIGuess
Baron Samedi
0
2
0
0
L
0
4
1
0.13
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,153
Damage
7,285
14,453
Taken
14,383
3,758
Mitigated
4,004
4,128
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
0
0
108
66
459
143
0
0
459
972
0
W
Ganesha
 
Ganesha
494
0
0
755
2,260
947
0
0
2,260
12,022
1,897
W
Chang'e
 
Chang'e
1,461
40
80
3,121
4,923
1,135
0
0
4,923
16,798
0
L
Apollo
3,958
1,710
0
2,358
4,200
997
0
2,105
1,625
0
23,099
W
1,981
173
36
795
3,325
776
0
43
3,282
13,081
0
L
Nut
1,750
1,152
0
1,254
3,308
792
0
199
3,109
0
17,758
W
Danzaburou
NINJABLADE NATE
Danzaburou
1,120
127
0
1,105
2,351
741
0
0
2,351
0
19,475
L
Baron Samedi
OneTapIGuess
Baron Samedi
145
85
0
126
1,656
417
0
927
666
4,525
0
L
1,300
198
0
216
4,830
1,409
0
2,262
2,442
0
13,250
W
2,229
307
0
622
1,524
405
0
102
1,422
23,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,926
Gold Earned
20,710
114
Minions Killed
172
0
Camps Cleared
0
408,121
Distance Traveled
582,460
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
2,749
458
1
0
0
21,413
0
W
Ganesha
4,014
669
1
0
0
116,794
3
W
Chang'e
3,907
651
30
5
0
115,092
0
L
Apollo
4,239
707
40
7
0
116,443
0
W
Ra
4,142
690
29
5
0
136,984
2
L
Nut
3,490
582
32
5
0
90,568
1
W
Danzaburou
3,754
626
59
10
0
96,830
0
L
Baron Samedi
3,060
510
11
2
0
52,204
0
L
Fenrir
3,388
565
30
5
0
127,493
0
W
Nox
4,893
816
53
9
0
116,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role