Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
INVlXIBLE
Nut
Level 103
God Stats
8W - 7L
1,423 SR
Queue Stats
181W - 199L
1,411 Elo+
Solo
Scylla
Scylla
InZantic
Scylla
Level 170
God Stats
8W - 8L
1,639 SR
Queue Stats
630W - 637L
1,576 Elo+
Solo
Bacchus
Bacchus
Parasite2laPeste
Bacchus
Level 125
God Stats
4W - 0L
1,602 SR
Queue Stats
46W - 42L
1,496 Elo+
Solo
Team Averages
Level 131
1,533 SR
1,497 Elo+

VS

Team Averages
Level 134
1,469 SR
1,503 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aralakh_Grunt
Charybdis
Level 147
God Stats
9W - 8L
1,593 SR
Queue Stats
194W - 192L
1,510 Elo+
Party 1
Sobek
Sobek
Get_Noscoped_COD
Sobek
Level 149
God Stats
2W - 4L
1,600 SR
Queue Stats
205W - 207L
1,507 Elo+
Party 1
Chaac
Chaac
La_Cassonade
Chaac
Level 148
God Stats
0W - 2L
1,146 SR
Queue Stats
193W - 206L
1,505 Elo+
Solo
Lancelot
Lancelot
Oberraman
Lancelot
Level 158
God Stats
13W - 13L
1,507 SR
Queue Stats
494W - 464L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
2 / 0 / 0
4,389
878
2,145
2,677
589
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
 
Thor
7
1 / 1 / 0
3,536
707
1,082
4,230
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,104
621
1,903
2,775
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
InZantic
Scylla
8
1 / 1 / 1
4,031
806
1,077
1,949
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,275
655
982
3,724
2,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 2 / 1
3,769
754
1,211
2,893
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Aralakh_Grunt
Charybdis
6
1 / 0 / 2
3,430
686
2,554
2,205
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 0 / 2
3,046
609
1,434
2,618
1,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 2 / 0
2,883
577
869
3,290
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lancelot
Oberraman
Lancelot
7
3 / 0 / 2
3,902
780
1,922
2,704
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
5
5
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
0
0
2
W
Thor
 
Thor
1
1
0
1
L
Scylla
 
Scylla
1
2
1
0.75
L
Charybdis
Aralakh_Grunt
Charybdis
1
0
2
2
L
0
0
2
1
W
0
2
0
0
W
Scylla
InZantic
Scylla
1
1
1
1.5
L
0
2
0
0
L
Lancelot
Oberraman
Lancelot
3
0
2
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,189
Damage
7,990
15,355
Taken
13,710
5,079
Mitigated
4,555
4,656
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
2,145
595
0
1,092
2,677
589
0
0
2,677
0
21,931
W
Thor
 
Thor
1,082
187
0
730
4,230
1,196
0
800
3,334
0
17,623
L
Scylla
 
Scylla
1,211
187
0
548
2,893
752
0
1,077
1,816
17,509
0
L
Charybdis
Aralakh_Grunt
Charybdis
2,554
1,443
0
1,487
2,205
494
0
474
1,731
0
19,961
L
1,434
89
0
1,502
2,618
1,504
0
441
2,177
5,759
217
W
1,903
1,125
0
861
2,775
715
0
393
2,382
0
15,321
W
Scylla
InZantic
Scylla
1,077
234
0
425
1,949
449
0
370
1,469
23,619
0
L
869
74
0
1,274
3,290
811
0
0
3,290
0
8,442
L
Lancelot
Oberraman
Lancelot
1,922
231
0
698
2,704
994
0
67
2,637
0
18,616
W
982
28
0
1,548
3,724
2,130
0
631
2,909
5,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,335
Gold Earned
17,030
170
Minions Killed
131
0
Camps Cleared
0
536,968
Distance Traveled
460,895
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,389
878
45
9
0
115,941
0
W
Thor
3,536
707
36
7
0
118,259
2
L
Scylla
3,769
754
41
8
0
97,509
1
L
Charybdis
3,430
686
30
6
0
85,329
1
L
Sobek
3,046
609
9
2
0
101,920
0
W
Nut
3,104
621
30
6
0
92,044
1
W
Scylla
4,031
806
51
10
0
93,141
0
L
Chaac
2,883
577
16
3
0
57,585
0
L
Lancelot
3,902
780
35
7
0
118,552
0
W
Bacchus
3,275
655
8
2
0
117,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role