Player Matchup

Vamana
Vamana
ItsDivi
Vamana
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,155 Elo+
Party 2
Arachne
Arachne
Panther290
Arachne
Level 77
God Stats
19W - 10L
1,585 SR
Queue Stats
268W - 274L
1,504 Elo+
Solo
Rama
Rama
Slayerwon
Rama
Level 149
God Stats
5W - 0L
1,739 SR
Queue Stats
213W - 153L
1,594 Elo+
Party 2
Thoth
Thoth
tukilino22
Thoth
Level 146
God Stats
2W - 3L
1,434 SR
Queue Stats
489W - 468L
1,483 Elo+
Solo
Ymir
Ymir
whitemustache1
Ymir
Level 49
God Stats
55W - 52L
1,525 SR
Queue Stats
105W - 109L
1,437 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,434 Elo+

VS

Team Averages
Level 114
1,540 SR
1,494 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CosmicOdie56
Scylla
Level 85
God Stats
20W - 19L
1,523 SR
Queue Stats
204W - 201L
1,469 Elo+
Party 1
Nemesis
Nemesis
Dillimon
Nemesis
Level 118
God Stats
31W - 16L
1,677 SR
Queue Stats
405W - 393L
1,486 Elo+
Party 1
Yemoja
Yemoja
Walmart_hisoka
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 152L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ItsDivi
Vamana
6
0 / 0 / 1
3,676
735
1,775
2,731
1,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Panther290
Arachne
6
1 / 0 / 0
3,425
685
1,322
3,599
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
7
3 / 0 / 2
4,560
912
2,662
1,836
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
7
1 / 0 / 0
3,607
721
1,878
1,394
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
2 / 1 / 3
4,040
808
1,746
2,871
1,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 1 / 0
3,291
658
1,663
5,272
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
2
0 / 2 / 0
2,561
512
184
1,811
396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
6
0 / 1 / 0
3,183
637
805
2,207
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Dillimon
Nemesis
7
1 / 0 / 0
3,513
703
1,524
2,328
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
2,910
582
1,120
4,393
1,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Artemis
 
Artemis
0
2
0
0
L
Scylla
0
1
0
0
L
Nemesis
Dillimon
Nemesis
1
0
0
1
W
Vamana
ItsDivi
Vamana
0
0
1
0.5
W
Arachne
Panther290
Arachne
1
0
0
1
W
Rama
3
0
2
4
L
0
3
0
0
W
Thoth
1
0
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
5,296
12,431
Taken
16,011
4,223
Mitigated
5,780
4,051
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,663
841
0
3,274
5,272
2,463
0
0
5,011
0
13,932
L
Artemis
 
Artemis
184
114
0
213
1,811
396
0
660
1,151
0
2,315
L
Scylla
805
190
0
617
2,207
443
0
1,304
581
15,640
371
L
Nemesis
Dillimon
Nemesis
1,524
627
0
490
2,328
640
0
296
1,990
0
14,892
W
Vamana
ItsDivi
Vamana
1,775
505
0
778
2,731
1,371
0
0
2,731
0
18,374
W
Arachne
Panther290
Arachne
1,322
972
0
1,784
3,599
818
0
290
3,309
0
14,569
W
Rama
2,662
2,260
0
835
1,836
499
548
513
1,323
0
26,952
L
1,120
376
194
666
4,393
1,838
0
964
3,429
6,996
0
W
Thoth
1,878
42
0
84
1,394
308
0
501
893
15,152
346
W
1,746
442
0
570
2,871
1,227
0
607
2,264
5,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,308
Gold Earned
15,458
162
Minions Killed
94
0
Camps Cleared
0
573,674
Distance Traveled
436,452
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,291
658
28
6
0
94,183
0
L
Artemis
2,561
512
4
1
0
37,153
0
L
Scylla
3,183
637
26
5
0
103,091
0
L
Nemesis
3,513
703
32
6
0
117,966
0
W
Vamana
3,676
735
36
7
0
121,442
0
W
Arachne
3,425
685
35
7
0
131,570
0
W
Rama
4,560
912
58
12
0
106,408
0
L
Yemoja
2,910
582
4
1
0
84,059
0
W
Thoth
3,607
721
27
5
0
112,059
2
W
Ymir
4,040
808
6
1
0
102,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role