Player Matchup

Scylla
Scylla
AlyciaTheKind
Scylla
Level 161
God Stats
336W - 160L
1,763 SR
Queue Stats
343W - 167L
1,801 Elo+
Solo
Sylvanus
Sylvanus
Frostnova122
Sylvanus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,616 Elo+
Solo
Medusa
Medusa
SparkyPDI
Medusa
Level 108
God Stats
3W - 2L
1,543 SR
Queue Stats
143W - 130L
1,536 Elo+
Solo
Eset
Eset
Th3miniman11
Eset
Level 144
God Stats
1W - 0L
1,287 SR
Queue Stats
21W - 34L
1,468 Elo+
Solo
Nemesis
Nemesis
onlineplayerbl
Nemesis
Level 158
God Stats
27W - 25L
1,521 SR
Queue Stats
64W - 64L
1,460 Elo+
Solo
Team Averages
Level 130
1,523 SR
1,576 Elo+

VS

Team Averages
Level 157
1,451 SR
1,527 Elo+
Apollo
Apollo
AlejoA1
Apollo
Level 170
God Stats
0W - 2L
1,347 SR
Queue Stats
103W - 75L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
Biohazard C9303
Sun Wukong
Level 184
God Stats
4W - 9L
1,489 SR
Queue Stats
914W - 999L
1,485 Elo+
Solo
Bellona
Bellona
KingNestroo
Bellona
Level 125
God Stats
4W - 14L
1,296 SR
Queue Stats
234W - 250L
1,495 Elo+
Solo
Cliodhna
Cliodhna
QuayQuay7
Cliodhna
Level 157
God Stats
22W - 44L
1,448 SR
Queue Stats
1,132W - 1,352L
1,497 Elo+
Solo
Agni
Agni
RigorMRTS
Agni
Level 147
God Stats
21W - 15L
1,676 SR
Queue Stats
770W - 767L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
11,207
1,121
11,786
12,381
10,282
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Frostnova122
Sylvanus
16
1 / 1 / 13
10,657
1,066
5,168
11,605
12,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
SparkyPDI
Medusa
16
4 / 1 / 10
10,357
1,036
17,733
9,296
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
1 / 2 / 11
10,053
1,005
6,753
8,420
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 4
11,127
1,113
7,405
11,578
6,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

277

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlejoA1
Apollo
16
3 / 4 / 2
10,914
1,091
15,299
10,725
4,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
Biohazard C9303
Sun Wukong
15
1 / 0 / 1
9,133
913
5,161
9,042
9,294
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
KingNestroo
Bellona
15
0 / 4 / 3
9,222
922
8,238
12,245
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
QuayQuay7
Cliodhna
15
1 / 5 / 3
9,525
953
13,531
11,665
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
15
0 / 6 / 5
9,482
948
8,579
8,479
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
19
Kills
5
5
Deaths
19
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
AlejoA1
Apollo
3
4
2
1
W
6
0
3
7.5
L
Sun Wukong
Biohazard C9303
Sun Wukong
1
0
1
1.5
W
Sylvanus
Frostnova122
Sylvanus
1
1
13
7.5
L
Bellona
KingNestroo
Bellona
0
4
3
0.38
L
Cliodhna
QuayQuay7
Cliodhna
1
5
3
0.5
L
Agni
0
6
5
0.42
W
Medusa
SparkyPDI
Medusa
4
1
10
9
W
1
2
11
3.25
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,845
Damage
50,808
53,280
Taken
52,156
38,560
Mitigated
31,638
15,756
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AlejoA1
Apollo
15,299
7,415
0
2,025
10,725
4,301
0
4,922
5,777
0
53,126
W
11,786
1,745
0
198
12,381
10,282
0
2,827
9,303
42,014
482
L
Sun Wukong
Biohazard C9303
Sun Wukong
5,161
641
155
603
9,042
9,294
0
4,483
4,345
0
11,198
W
Sylvanus
Frostnova122
Sylvanus
5,168
1,169
6,163
6,093
11,605
12,584
0
1,038
10,423
12,694
0
L
Bellona
KingNestroo
Bellona
8,238
1,579
0
488
12,245
11,328
0
5,130
6,867
0
14,187
L
Cliodhna
QuayQuay7
Cliodhna
13,531
634
0
175
11,665
4,045
0
3,551
8,000
0
22,819
L
Agni
8,579
85
0
0
8,479
2,670
0
4,727
3,622
30,010
448
W
Medusa
SparkyPDI
Medusa
17,733
7,047
0
341
9,296
4,788
0
1,014
8,106
0
31,894
W
6,753
176
354
733
8,420
4,495
0
1,837
6,544
25,289
0
W
7,405
2,684
0
1,874
11,578
6,411
0
1,733
9,684
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
48,276
209
Minions Killed
195
10
Camps Cleared
7
942,539
Distance Traveled
1,041,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,914
1,091
97
10
5
206,915
0
W
Scylla
11,207
1,121
92
9
3
196,434
0
L
Sun Wukong
9,133
913
11
1
1
213,163
0
W
Sylvanus
10,657
1,066
27
3
0
183,202
0
L
Bellona
9,222
922
14
1
0
203,624
0
L
Cliodhna
9,525
953
21
2
1
225,627
0
L
Agni
9,482
948
52
5
0
192,475
0
W
Medusa
10,357
1,036
34
3
1
198,660
0
W
Eset
10,053
1,005
40
4
2
166,843
0
W
Nemesis
11,127
1,113
16
2
4
197,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role