Player Matchup

Chaac
Chaac
Gold V
DREAM SECO
Chaac
Gold V
Level 106
God Stats
31W - 42L
1,456 SR
Queue Stats
186W - 221L
1,330 MMR
Party 1
Nu Wa
Nu Wa
Silver I
ImmortalXian
Nu Wa
Silver I
Level 155
God Stats
38W - 48L
1,568 SR
Queue Stats
247W - 269L
1,276 MMR
Solo
Thoth
Thoth
Gold V
OtherNOMADIC
Thoth
Gold V
Level 139
God Stats
2W - 9L
1,274 SR
Queue Stats
237W - 272L
1,367 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,433 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,515 SR
1,325 MMR
Hera
Hera
Bronze III
Deezblank
Hera
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,205 MMR
Solo
Bacchus
Bacchus
Gold V
GilbertDaPmp
Bacchus
Gold V
Level 196
God Stats
90W - 70L
1,567 SR
Queue Stats
775W - 858L
1,275 MMR
Solo
Ne Zha
Ne Zha
Gold V
LeKing1110111
Ne Zha
Gold V
Level 43
God Stats
1W - 0L
1,478 SR
Queue Stats
22W - 27L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 2 / 0
8,461
846
6,934
11,664
9,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 3 / 1
7,745
775
8,000
5,466
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 1
7,676
768
5,197
4,955
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboCabrakanPersephoneGilgameshMedusa

VS

Bans
CharybdisDiscordiaArtemisAnubisXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 2 / 3
8,117
812
3,412
5,911
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GilbertDaPmp
Bacchus
14
2 / 0 / 3
8,323
832
4,291
9,709
10,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 3
8,779
878
9,275
10,639
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
0
1
W
Hera
1
2
3
1.25
W
Bacchus
GilbertDaPmp
Bacchus
2
0
3
3.5
L
0
3
1
0.17
W
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,131
Damage
16,978
22,085
Taken
26,259
12,433
Mitigated
19,461
4,769
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,934
1,459
0
2,609
11,664
9,653
287
4,555
6,634
0
25,769
W
Hera
3,412
646
0
625
5,911
2,013
703
1,874
3,761
40,427
989
W
Bacchus
GilbertDaPmp
Bacchus
4,291
543
0
2,608
9,709
10,842
289
4,740
4,529
16,969
230
L
8,000
3,370
0
743
5,466
1,571
114
1,996
3,315
26,625
0
W
9,275
1,877
0
2,329
10,639
6,606
759
5,577
4,712
0
31,504
L
5,197
239
0
1,417
4,955
1,209
739
760
4,050
21,009
44

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,882
Gold Earned
25,219
130
Minions Killed
144
0
Camps Cleared
0
590,589
Distance Traveled
600,384
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,461
846
46
5
0
220,386
2
W
Hera
8,117
812
82
8
0
176,393
0
W
Bacchus
8,323
832
15
2
0
211,660
0
L
Nu Wa
7,745
775
45
5
0
184,402
0
W
Ne Zha
8,779
878
47
5
0
212,331
0
L
Thoth
7,676
768
39
4
0
185,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role