Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Rogue Overkill
Tyr
Level 157
God Stats
2W - 1L
1,554 SR
Queue Stats
42W - 33L
1,607 Elo+
Party 2
Maui
Maui
WheelieSmalls
Maui
Level 159
God Stats
11W - 6L
1,577 SR
Queue Stats
663W - 642L
1,573 Elo+
Party 2
Hel
Hel
iClutchModei
Hel
Level 159
God Stats
3W - 0L
1,868 SR
Queue Stats
393W - 274L
1,592 Elo+
Solo
Team Averages
Level 140
1,600 SR
1,554 Elo+

VS

Team Averages
Level 122
1,503 SR
1,530 Elo+
Hel
Hel
 
Hel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Chewy966
Chronos
Level 158
God Stats
1W - 4L
1,387 SR
Queue Stats
102W - 107L
1,565 Elo+
Party 3
Discordia
Discordia
E-man375
Discordia
Level 129
God Stats
3W - 3L
1,507 SR
Queue Stats
125W - 126L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Nudiusterntian
Xbalanque
Level 125
God Stats
1W - 4L
1,305 SR
Queue Stats
124W - 128L
1,551 Elo+
Party 3
Ymir
Ymir
Phoenix2345
Ymir
Level 79
God Stats
2W - 1L
1,816 SR
Queue Stats
204W - 211L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 0 / 8
7,123
1,425
3,999
2,964
1,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
 
Cerberus
11
2 / 1 / 8
6,221
1,244
2,222
4,891
4,893
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
3 / 1 / 7
6,411
1,282
3,686
5,125
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 7
6,394
1,279
2,073
6,858
6,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 9
6,222
1,244
3,700
4,143
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 0
4,631
926
550
1,221
361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Chewy966
Chronos
10
2 / 4 / 3
5,554
1,111
3,874
5,850
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
E-man375
Discordia
11
0 / 2 / 3
5,097
1,019
4,783
3,015
839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Nudiusterntian
Xbalanque
10
1 / 4 / 3
5,533
1,107
3,719
4,439
1,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 1
4,460
892
796
3,616
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
13
Kills
4
5
Deaths
13
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
8
8
W
Cerberus
 
Cerberus
2
1
8
6
L
Hel
 
Hel
1
1
0
1
L
Chronos
Chewy966
Chronos
2
4
3
0.88
L
Discordia
E-man375
Discordia
0
2
3
0.75
L
Xbalanque
Nudiusterntian
Xbalanque
1
4
3
0.63
L
0
2
1
0.25
W
3
1
7
6.5
W
2
2
7
2.75
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
13,722
23,981
Taken
18,141
17,404
Mitigated
6,943
12,075
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,999
1,378
626
419
2,964
1,367
2,166
1,708
1,256
0
15,017
W
Cerberus
 
Cerberus
2,222
72
250
1,439
4,891
4,893
213
2,887
2,004
5,899
0
L
Hel
 
Hel
550
113
1,253
352
1,221
361
0
492
729
1,254
82
L
Chronos
Chewy966
Chronos
3,874
1,661
0
91
5,850
1,877
0
2,172
3,498
7,790
0
L
Discordia
E-man375
Discordia
4,783
0
164
318
3,015
839
0
1,679
1,178
11,121
0
L
Xbalanque
Nudiusterntian
Xbalanque
3,719
635
60
98
4,439
1,337
0
1,564
2,815
0
8,051
L
796
87
58
273
3,616
2,529
0
1,646
1,926
1,324
0
W
3,686
532
0
1,583
5,125
3,046
283
1,693
3,432
0
6,903
W
2,073
456
190
1,747
6,858
6,377
558
2,585
4,273
7,103
0
W
3,700
314
3,845
1,976
4,143
1,721
0
1,070
3,073
6,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
25,275
64
Minions Killed
31
0
Camps Cleared
0
455,225
Distance Traveled
343,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,123
1,425
32
6
0
95,325
0
W
Cerberus
6,221
1,244
12
2
0
101,946
0
L
Hel
4,631
926
0
0
0
49,997
0
L
Chronos
5,554
1,111
8
2
0
89,963
0
L
Discordia
5,097
1,019
10
2
0
79,614
0
L
Xbalanque
5,533
1,107
13
3
0
76,873
0
L
Ymir
4,460
892
0
0
0
47,283
0
W
Tyr
6,411
1,282
10
2
0
89,304
0
W
Maui
6,394
1,279
4
1
0
95,099
0
W
Hel
6,222
1,244
6
1
0
73,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role