Player Matchup

Baron Samedi
Baron Samedi
Bravofye
Baron Samedi
Level 120
God Stats
1W - 2L
1,251 SR
Queue Stats
133W - 123L
1,500 Elo+
Party 2
Izanami
Izanami
EscpeReality
Izanami
Level 27
God Stats
53W - 54L
1,537 SR
Queue Stats
107W - 122L
1,493 Elo+
Party 2
Atlas
Atlas
Gralkene
Atlas
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,365 Elo+
Solo
Team Averages
Level 87
1,429 SR
1,452 Elo+

VS

Team Averages
Level 99
1,512 SR
1,541 Elo+
Hades
Hades
AFKwedo
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,542 Elo+
Party 1
Achilles
Achilles
speedmodz55
Achilles
Level 154
God Stats
2W - 3L
1,786 SR
Queue Stats
105W - 86L
1,532 Elo+
Solo
Sobek
Sobek
thegmoney243
Sobek
Level 127
God Stats
0W - 2L
1,249 SR
Queue Stats
21W - 25L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bravofye
Baron Samedi
16
5 / 4 / 8
10,503
808
16,853
11,228
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
EscpeReality
Izanami
18
4 / 3 / 9
11,474
883
11,328
9,746
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Gralkene
Atlas
17
9 / 2 / 9
11,726
902
10,345
12,482
13,219
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AFKwedo
Hades
16
4 / 9 / 3
10,982
845
11,383
15,350
6,313
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
speedmodz55
Achilles
17
3 / 4 / 4
10,682
822
7,731
13,603
12,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
2 / 5 / 4
9,534
733
7,945
16,105
16,531
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
9
9
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
AFKwedo
Hades
4
9
3
0.61
W
Baron Samedi
Bravofye
Baron Samedi
5
4
8
2.25
W
Izanami
EscpeReality
Izanami
4
3
9
2.83
W
Atlas
Gralkene
Atlas
9
2
9
6.75
L
Achilles
speedmodz55
Achilles
3
4
4
1.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
27,059
33,456
Taken
45,058
21,669
Mitigated
35,632
6,828
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AFKwedo
Hades
11,383
684
138
2,518
15,350
6,313
891
10,363
4,919
26,783
0
W
Baron Samedi
Bravofye
Baron Samedi
16,853
1,849
1,042
3,263
11,228
4,720
87
7,072
4,098
37,510
210
W
Izanami
EscpeReality
Izanami
11,328
6,519
0
1,793
9,746
3,730
721
4,323
5,423
0
47,324
W
Atlas
Gralkene
Atlas
10,345
3,264
0
730
12,482
13,219
392
6,657
5,724
24,173
1,308
L
Achilles
speedmodz55
Achilles
7,731
1,710
0
604
13,603
12,788
492
8,141
5,370
0
37,415
L
7,945
419
0
3,170
16,105
16,531
246
8,550
7,424
18,683
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
31,198
156
Minions Killed
104
0
Camps Cleared
0
633,586
Distance Traveled
543,931
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,982
845
40
3
0
168,097
0
W
Baron Samedi
10,503
808
46
4
0
197,568
0
W
Izanami
11,474
883
82
6
0
218,826
0
W
Atlas
11,726
902
28
2
0
217,192
0
L
Achilles
10,682
822
50
4
0
196,717
0
L
Sobek
9,534
733
14
1
0
179,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role