Player Matchup

Izanami
Izanami
FailedData
Izanami
Level 105
God Stats
5W - 8L
1,419 SR
Queue Stats
331W - 331L
1,528 Elo+
Solo
Bakasura
Bakasura
Greenwvong
Bakasura
Level 143
God Stats
0W - 1L
1,761 SR
Queue Stats
47W - 41L
1,579 Elo+
Party 1
Hel
Hel
Jifachi
Hel
Level 157
God Stats
1W - 1L
1,773 SR
Queue Stats
64W - 54L
1,577 Elo+
Party 1
Chronos
Chronos
Veryblueking69
Chronos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,543 Elo+
Party 1
Khepri
Khepri
miku05
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,441 Elo+
Party 1
Team Averages
Level 95
1,591 SR
1,533 Elo+

VS

Team Averages
Level 133
1,542 SR
1,529 Elo+
Hel
Hel
DOCKOUTT
Hel
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 72L
1,465 Elo+
Solo
Bastet
Bastet
OutPlayzzz
Bastet
Level 35
God Stats
4W - 1L
1,697 SR
Queue Stats
66W - 51L
1,586 Elo+
Solo
Poseidon
Poseidon
l MASTER70
Poseidon
Level 157
God Stats
3W - 0L
1,573 SR
Queue Stats
84W - 87L
1,517 Elo+
Solo
Amaterasu
Amaterasu
macgmike
Amaterasu
Level 159
God Stats
2W - 2L
1,462 SR
Queue Stats
144W - 149L
1,539 Elo+
Solo
Artemis
Artemis
tuiwrefhkasekfhl
Artemis
Level 158
God Stats
3W - 3L
1,475 SR
Queue Stats
246W - 250L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FailedData
Izanami
15
2 / 3 / 5
8,617
718
14,773
15,337
7,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Greenwvong
Bakasura
14
3 / 7 / 3
8,369
697
12,814
18,598
13,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hel
16
1 / 3 / 9
8,928
744
12,707
15,576
9,525
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 4
9,339
778
9,710
15,110
7,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
miku05
Khepri
14
2 / 5 / 8
9,233
769
4,759
19,097
17,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 17
9,520
793
10,465
11,640
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
OutPlayzzz
Bastet
17
8 / 2 / 9
10,475
873
20,347
14,352
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
l MASTER70
Poseidon
16
2 / 2 / 15
10,023
835
18,220
11,108
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
macgmike
Amaterasu
15
2 / 4 / 16
9,329
777
8,477
21,626
20,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 1 / 13
10,517
876
20,427
12,273
4,413
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
11
Kills
22
22
Deaths
11
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
L
Izanami
FailedData
Izanami
2
3
5
1.5
L
Bakasura
Greenwvong
Bakasura
3
7
3
0.64
L
Hel
1
3
9
1.83
W
Bastet
OutPlayzzz
Bastet
8
2
9
6.25
L
3
4
4
1.25
W
Poseidon
l MASTER70
Poseidon
2
2
15
4.75
W
Amaterasu
macgmike
Amaterasu
2
4
16
2.5
L
Khepri
miku05
Khepri
2
5
8
1.2
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,763
Damage
77,936
83,718
Taken
70,999
56,212
Mitigated
39,240
36,555
Healing
44,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,465
183
18,183
8,421
11,640
4,185
792
4,085
6,865
21,123
0
L
Izanami
FailedData
Izanami
14,773
9,156
0
1,178
15,337
7,934
632
4,666
10,671
0
30,482
L
Bakasura
Greenwvong
Bakasura
12,814
8,227
955
3,038
18,598
13,638
181
7,760
10,838
0
14,242
L
Hel
12,707
787
15,145
7,572
15,576
9,525
54
3,702
11,874
24,464
451
W
Bastet
OutPlayzzz
Bastet
20,347
2,540
877
3,490
14,352
5,773
665
5,923
7,996
0
31,064
L
9,710
2,297
1,201
2,119
15,110
7,768
803
4,589
10,521
26,867
0
W
Poseidon
l MASTER70
Poseidon
18,220
2,622
612
2,262
11,108
4,301
1,583
5,553
5,475
46,194
0
W
Amaterasu
macgmike
Amaterasu
8,477
1,992
565
8,590
21,626
20,568
450
6,046
14,494
236
13,327
L
Khepri
miku05
Khepri
4,759
291
3,088
2,259
19,097
17,347
0
8,204
10,893
7,527
514
W
20,427
7,233
824
1,035
12,273
4,413
4,493
4,952
6,431
0
39,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
49,864
142
Minions Killed
148
0
Camps Cleared
0
963,530
Distance Traveled
1,168,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,520
793
24
2
0
239,118
0
L
Izanami
8,617
718
41
3
0
182,166
0
L
Bakasura
8,369
697
18
2
0
180,587
0
L
Hel
8,928
744
21
2
0
208,993
0
W
Bastet
10,475
873
17
1
0
233,343
0
L
Chronos
9,339
778
53
4
0
196,168
0
W
Poseidon
10,023
835
54
5
0
228,859
0
W
Amaterasu
9,329
777
14
1
0
239,198
0
L
Khepri
9,233
769
9
1
0
195,616
0
W
Artemis
10,517
876
39
3
0
227,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role