Player Matchup

Bastet
Bastet
XxD3athSeeK3rxX
Bastet
Level 149
God Stats
38W - 40L
1,520 SR
Queue Stats
172W - 180L
1,535 Elo+
Solo
Chiron
Chiron
dvavrvivavn
Chiron
Level 66
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 98L
1,576 Elo+
Solo
Ra
Ra
fooxxiic
Ra
Level 158
God Stats
7W - 3L
1,774 SR
Queue Stats
104W - 94L
1,564 Elo+
Solo
Charon
Charon
victorshadowBV06
Charon
Level 46
God Stats
7W - 8L
1,309 SR
Queue Stats
68W - 88L
1,337 Elo+
Solo
Artio
Artio
zabne123
Artio
Level 144
God Stats
3W - 3L
1,527 SR
Queue Stats
387W - 368L
1,511 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,505 Elo+

VS

Team Averages
Level 104
1,492 SR
1,509 Elo+
Cerberus
Cerberus
Blooopsky
Cerberus
Level 158
God Stats
5W - 5L
1,624 SR
Queue Stats
87W - 65L
1,569 Elo+
Party 1
Eset
Eset
Horangatang
Eset
Level 93
God Stats
31W - 24L
1,588 SR
Queue Stats
224W - 227L
1,526 Elo+
Solo
Artemis
Artemis
Zakarel
Artemis
Level 67
God Stats
149W - 126L
1,507 SR
Queue Stats
179W - 171L
1,406 Elo+
Solo
Lancelot
Lancelot
ahnewbiss01
Lancelot
Level 155
God Stats
3W - 3L
1,527 SR
Queue Stats
69W - 61L
1,562 Elo+
Party 1
Odin
Odin
reperunit433
Odin
Level 49
God Stats
0W - 2L
1,215 SR
Queue Stats
21W - 24L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
4,399
733
1,639
3,393
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
7
1 / 1 / 1
3,862
644
2,098
3,735
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 1 / 2
4,931
822
2,942
2,963
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
4,037
673
652
2,115
1,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
zabne123
Artio
8
1 / 0 / 0
4,179
697
1,724
4,365
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blooopsky
Cerberus
6
1 / 0 / 0
3,826
638
1,155
4,930
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
3,081
514
324
2,016
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zakarel
Artemis
7
0 / 2 / 1
3,618
603
1,943
3,087
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
ahnewbiss01
Lancelot
7
1 / 2 / 1
3,844
641
1,322
4,289
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 1 / 0
3,746
624
1,391
4,142
1,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blooopsky
Cerberus
1
0
0
1
L
0
3
0
0
W
3
0
2
4
L
Artemis
Zakarel
Artemis
0
2
1
0.25
L
Lancelot
ahnewbiss01
Lancelot
1
2
1
0.75
W
Chiron
1
1
1
1.5
W
3
1
2
4
L
0
1
0
0
W
0
0
1
0.5
W
Artio
zabne123
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,055
Damage
6,135
16,571
Taken
18,464
5,557
Mitigated
6,027
8,593
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blooopsky
Cerberus
1,155
100
0
1,776
4,930
1,907
0
1,284
3,518
10,477
0
L
324
141
0
0
2,016
406
0
483
1,491
8,155
119
W
1,639
237
0
2,738
3,393
799
0
33
3,360
0
22,039
L
Artemis
Zakarel
Artemis
1,943
429
0
651
3,087
822
0
219
2,868
0
19,303
L
Lancelot
ahnewbiss01
Lancelot
1,322
56
0
1,546
4,289
1,164
0
1,029
3,051
0
14,819
W
Chiron
2,098
1,203
103
2,109
3,735
785
0
643
3,092
0
25,019
W
2,942
619
72
1,077
2,963
911
0
449
2,514
24,434
513
L
1,391
450
0
1,518
4,142
1,728
0
1,254
2,637
0
14,917
W
652
144
0
588
2,115
1,116
0
354
1,761
9,556
1,485
W
Artio
zabne123
Artio
1,724
217
0
1,906
4,365
1,946
0
0
4,146
17,544
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,408
Gold Earned
18,115
199
Minions Killed
147
0
Camps Cleared
0
646,475
Distance Traveled
563,940
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,826
638
30
5
0
121,723
1
L
Eset
3,081
514
14
2
0
71,071
0
W
Bastet
4,399
733
48
8
0
152,528
0
L
Artemis
3,618
603
38
6
0
98,583
0
L
Lancelot
3,844
641
32
5
0
147,855
0
W
Chiron
3,862
644
46
8
0
127,837
0
W
Ra
4,931
822
51
9
0
127,761
0
L
Odin
3,746
624
33
6
0
124,708
2
W
Charon
4,037
673
23
4
0
114,396
0
W
Artio
4,179
697
31
5
0
123,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role