Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Brokenskull124
Geb
Level 14
God Stats
17W - 2L
1,976 SR
Queue Stats
26W - 10L
1,631 Elo+
Party 1
Odin
Odin
Deathpoise91
Odin
Level 69
God Stats
4W - 3L
1,516 SR
Queue Stats
199W - 295L
1,426 Elo+
Solo
Janus
Janus
SadPapi303
Janus
Level 66
God Stats
8W - 0L
1,701 SR
Queue Stats
128W - 124L
1,551 Elo+
Party 1
Chiron
Chiron
Tonedef_Ed
Chiron
Level 107
God Stats
25W - 14L
1,581 SR
Queue Stats
301W - 286L
1,392 Elo+
Solo
Team Averages
Level 82
1,655 SR
1,500 Elo+

VS

Team Averages
Level 81
1,538 SR
1,481 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingTiger4792
Ah Muzen Cab
Level 63
God Stats
15W - 18L
1,439 SR
Queue Stats
147W - 157L
1,442 Elo+
Solo
Ymir
Ymir
juanchoelpoyo
Ymir
Level 37
God Stats
2W - 1L
1,719 SR
Queue Stats
15W - 13L
1,547 Elo+
Solo
Anubis
Anubis
meliodas_6156
Anubis
Level 53
God Stats
71W - 61L
1,532 SR
Queue Stats
160W - 162L
1,474 Elo+
Solo
Surtr
Surtr
young_cinnamon84
Surtr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 138L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 5
8,889
1,111
9,468
6,448
2,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

14
3 / 2 / 6
9,312
1,164
9,343
9,423
8,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
2 / 5 / 7
8,975
1,122
5,638
11,509
9,196
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
15
3 / 0 / 7
9,810
1,226
17,911
4,142
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Tonedef_Ed
Chiron
14
0 / 0 / 2
7,987
998
2,289
264
81
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Team 1 Tickets

309

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 2 / 3
8,317
1,040
1,369
4,038
1,828
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
KingTiger4792
Ah Muzen Cab
15
1 / 2 / 8
8,890
1,111
6,560
8,840
2,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 4
9,353
1,169
7,102
17,383
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 3 / 7
8,537
1,067
6,174
6,635
2,849
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
3 / 2 / 5
9,064
1,133
7,490
12,244
10,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
10
Kills
9
9
Deaths
10
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
5
2.25
L
Guan Yu
 
Guan Yu
2
2
3
1.75
W
3
2
6
3
W
2
5
7
1.1
L
Ah Muzen Cab
KingTiger4792
Ah Muzen Cab
1
2
8
2.5
W
Janus
3
0
7
6.5
W
Chiron
Tonedef_Ed
Chiron
0
0
2
1
L
2
1
4
4
L
1
3
7
1.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,649
Damage
28,695
31,786
Taken
49,140
21,588
Mitigated
35,029
3,837
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,468
3,637
0
692
6,448
2,695
0
2,406
4,042
0
27,974
L
Guan Yu
 
Guan Yu
1,369
391
793
1,173
4,038
1,828
0
2,232
1,806
0
2,635
W
9,343
947
195
292
9,423
8,045
0
3,496
5,927
17,101
2,250
W
5,638
1,458
66
2,032
11,509
9,196
0
6,132
5,377
0
13,832
L
Ah Muzen Cab
KingTiger4792
Ah Muzen Cab
6,560
2,442
0
1,501
8,840
2,461
0
6,782
2,058
0
23,532
W
Janus
17,911
865
0
157
4,142
1,571
0
1,387
2,755
47,146
836
W
Chiron
Tonedef_Ed
Chiron
2,289
221
335
68
264
81
0
84
180
0
8,759
L
7,102
1,286
0
827
17,383
17,630
0
7,486
9,897
20,776
0
L
6,174
425
0
296
6,635
2,849
0
3,003
3,632
18,503
0
L
7,490
2,377
0
1,084
12,244
10,261
0
6,492
5,752
329
22,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
44,161
199
Minions Killed
131
7
Camps Cleared
3
776,758
Distance Traveled
621,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,889
1,111
57
7
1
137,488
0
L
Guan Yu
8,317
1,040
9
1
1
59,947
0
W
Geb
9,312
1,164
12
2
0
172,979
0
W
Odin
8,975
1,122
36
5
1
165,730
0
L
Ah Muzen Cab
8,890
1,111
33
4
2
136,341
0
W
Janus
9,810
1,226
75
9
4
170,405
0
W
Chiron
7,987
998
19
2
1
130,156
0
L
Ymir
9,353
1,169
39
5
0
150,358
0
L
Anubis
8,537
1,067
29
4
0
101,379
0
L
Surtr
9,064
1,133
21
3
0
173,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role