Player Matchup

Kukulkan
Kukulkan
Disorient
Kukulkan
Level 116
God Stats
4W - 2L
1,467 SR
Queue Stats
199W - 191L
1,450 Elo+
Party 2
Arachne
Arachne
Godtaco
Arachne
Level 88
God Stats
10W - 7L
1,578 SR
Queue Stats
145W - 141L
1,460 Elo+
Party 2
Chaac
Chaac
Pewpewlol
Chaac
Level 62
God Stats
2W - 0L
1,673 SR
Queue Stats
96W - 96L
1,454 Elo+
Party 2
Sol
Sol
megaroo12
Sol
Level 102
God Stats
4W - 0L
1,775 SR
Queue Stats
191W - 175L
1,446 Elo+
Party 2
Yemoja
Yemoja
pengulolchan
Yemoja
Level 88
God Stats
8W - 3L
1,619 SR
Queue Stats
165W - 154L
1,466 Elo+
Party 2
Team Averages
Level 91
1,622 SR
1,455 Elo+

VS

Team Averages
Level 130
1,502 SR
1,433 Elo+
Aphrodite
Aphrodite
Lil_Poop_Juice
Aphrodite
Level 157
God Stats
6W - 9L
1,468 SR
Queue Stats
375W - 400L
1,442 Elo+
Party 1
Skadi
Skadi
OlivertheHound
Skadi
Level 139
God Stats
2W - 3L
1,465 SR
Queue Stats
176W - 177L
1,455 Elo+
Party 1
Nike
Nike
SugarTotss
Nike
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 280L
1,492 Elo+
Solo
Susano
Susano
llProxyll
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,319 Elo+
Solo
Baba Yaga
Baba Yaga
obeyzaaddy915
Baba Yaga
Level 149
God Stats
4W - 4L
1,576 SR
Queue Stats
454W - 475L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Disorient
Kukulkan
18
3 / 1 / 18
10,680
890
23,201
12,850
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Godtaco
Arachne
17
6 / 1 / 12
10,054
838
7,972
8,866
4,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
Pewpewlol
Chaac
17
9 / 4 / 11
10,434
870
16,161
19,857
25,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 10
9,952
829
10,852
12,647
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
15
2 / 2 / 13
9,912
826
5,025
14,512
12,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lil_Poop_Juice
Aphrodite
15
2 / 4 / 6
8,545
712
10,538
16,378
10,692
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 5 / 5
8,339
695
9,902
9,814
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 4
9,714
810
8,137
19,353
20,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
llProxyll
Susano
13
0 / 6 / 6
7,488
624
7,796
11,130
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
obeyzaaddy915
Baba Yaga
15
2 / 5 / 7
8,711
726
18,034
11,040
4,842
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
25
Kills
9
10
Deaths
25
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Disorient
Kukulkan
3
1
18
12
W
Arachne
Godtaco
Arachne
6
1
12
12
L
Aphrodite
Lil_Poop_Juice
Aphrodite
2
4
6
1.25
L
2
5
5
0.9
W
Chaac
Pewpewlol
Chaac
9
4
11
3.63
L
3
5
4
1
L
Susano
llProxyll
Susano
0
6
6
0.5
W
5
2
10
5
L
Baba Yaga
obeyzaaddy915
Baba Yaga
2
5
7
1.1
W
Yemoja
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,211
Damage
54,407
68,732
Taken
67,715
53,709
Mitigated
43,805
39,512
Healing
23,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Disorient
Kukulkan
23,201
661
4,075
3,815
12,850
6,127
830
5,873
6,977
54,116
0
W
Arachne
Godtaco
Arachne
7,972
6,745
2,415
1,417
8,866
4,787
1,578
3,308
5,558
0
14,289
L
Aphrodite
Lil_Poop_Juice
Aphrodite
10,538
237
7,370
8,255
16,378
10,692
0
7,751
8,407
23,356
0
L
9,902
1,740
93
627
9,814
3,703
0
6,684
3,042
0
24,675
W
Chaac
Pewpewlol
Chaac
16,161
1,640
488
3,620
19,857
25,341
318
7,046
12,811
0
26,267
L
8,137
363
919
2,284
19,353
20,232
0
10,979
7,948
0
28,118
L
Susano
llProxyll
Susano
7,796
1,188
304
319
11,130
4,336
0
5,873
5,060
0
15,291
W
10,852
2,610
789
2,864
12,647
5,321
2,911
6,243
6,404
22,386
1,826
L
Baba Yaga
obeyzaaddy915
Baba Yaga
18,034
380
1,490
2,217
11,040
4,842
0
7,403
3,409
33,847
872
W
Yemoja
5,025
729
16,112
3,917
14,512
12,133
1,303
5,544
8,968
12,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,032
Gold Earned
42,797
151
Minions Killed
160
0
Camps Cleared
0
1,133,613
Distance Traveled
1,038,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,680
890
79
7
0
243,072
0
W
Arachne
10,054
838
14
1
0
274,230
0
L
Aphrodite
8,545
712
29
2
0
195,726
0
L
Skadi
8,339
695
33
3
0
194,326
0
W
Chaac
10,434
870
20
2
0
249,075
0
L
Nike
9,714
810
40
3
0
208,522
0
L
Susano
7,488
624
26
2
0
200,482
0
W
Sol
9,952
829
26
2
0
192,418
0
L
Baba Yaga
8,711
726
32
3
0
239,024
0
W
Yemoja
9,912
826
12
1
0
174,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role