Player Matchup

Vamana
Vamana
Biggrome
Vamana
Level 149
God Stats
7W - 3L
1,594 SR
Queue Stats
200W - 190L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Gratile
Danzaburou
Level 65
God Stats
8W - 9L
1,464 SR
Queue Stats
137W - 115L
1,457 Elo+
Party 2
Loki
Loki
HighbrowGlue18
Loki
Level 37
God Stats
3W - 4L
1,208 SR
Queue Stats
25W - 54L
1,254 Elo+
Solo
Kukulkan
Kukulkan
SoulReaperBoy14
Kukulkan
Level 124
God Stats
15W - 11L
1,630 SR
Queue Stats
113W - 103L
1,499 Elo+
Solo
Ix Chel
Ix Chel
TheStranger69
Ix Chel
Level 107
God Stats
5W - 6L
1,462 SR
Queue Stats
119W - 120L
1,459 Elo+
Solo
Team Averages
Level 96
1,472 SR
1,422 Elo+

VS

Team Averages
Level 98
1,398 SR
1,480 Elo+
Achilles
Achilles
A9 CubanB 7
Achilles
Level 78
God Stats
0W - 4L
1,245 SR
Queue Stats
112W - 107L
1,501 Elo+
Solo
Zeus
Zeus
BreakfastAtNoon
Zeus
Level 129
God Stats
0W - 2L
1,299 SR
Queue Stats
267W - 245L
1,518 Elo+
Solo
Izanami
Izanami
CobraBite1
Izanami
Level 107
God Stats
7W - 6L
1,534 SR
Queue Stats
250W - 233L
1,429 Elo+
Party 1
Bacchus
Bacchus
JxkeBox
Bacchus
Level 118
God Stats
6W - 6L
1,348 SR
Queue Stats
116W - 102L
1,483 Elo+
Solo
Arachne
Arachne
SkyeHatesMe
Arachne
Level 58
God Stats
35W - 24L
1,565 SR
Queue Stats
116W - 113L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Biggrome
Vamana
12
5 / 0 / 1
7,712
701
3,900
5,680
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Gratile
Danzaburou
11
4 / 0 / 1
6,564
597
5,113
4,547
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,695
427
643
6,629
1,436
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
12
0 / 0 / 0
6,861
624
726
3,157
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
10
0 / 1 / 5
5,788
526
2,983
4,482
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A9 CubanB 7
Achilles
3
0 / 2 / 0
3,958
360
845
1,998
776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,187
562
3,193
3,260
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CobraBite1
Izanami
10
1 / 3 / 0
5,794
527
1,963
5,567
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
JxkeBox
Bacchus
6
0 / 1 / 1
4,882
444
2,340
6,213
4,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
SkyeHatesMe
Arachne
10
1 / 2 / 2
5,411
492
3,039
7,855
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
4
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
A9 CubanB 7
Achilles
0
2
0
0
W
Vamana
Biggrome
Vamana
5
0
1
5.5
L
1
1
0
1
L
Izanami
CobraBite1
Izanami
1
3
0
0.33
W
Danzaburou
Gratile
Danzaburou
4
0
1
4.5
W
0
3
0
0
L
Bacchus
JxkeBox
Bacchus
0
1
1
0.5
L
Arachne
SkyeHatesMe
Arachne
1
2
2
1
W
Kukulkan
0
0
0
0
W
Ix Chel
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,365
Damage
11,380
24,495
Taken
24,893
8,274
Mitigated
10,148
8,730
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A9 CubanB 7
Achilles
845
246
0
502
1,998
776
0
0
1,884
0
4,770
W
Vamana
Biggrome
Vamana
3,900
1,829
0
1,440
5,680
2,839
340
877
4,641
0
55,296
L
3,193
160
0
645
3,260
888
0
677
2,504
37,432
920
L
Izanami
CobraBite1
Izanami
1,963
1,439
0
564
5,567
1,468
0
707
4,579
0
40,361
W
Danzaburou
Gratile
Danzaburou
5,113
1,640
0
1,234
4,547
1,409
609
1,024
3,523
0
43,806
W
643
245
45
1,494
6,629
1,436
0
365
6,198
0
20,480
L
Bacchus
JxkeBox
Bacchus
2,340
291
0
2,452
6,213
4,743
0
976
4,905
9,315
0
L
Arachne
SkyeHatesMe
Arachne
3,039
1,799
0
4,511
7,855
2,273
0
681
7,044
0
35,094
W
Kukulkan
726
48
0
1,000
3,157
805
270
1,583
1,326
50,021
234
W
Ix Chel
2,983
690
1,654
1,863
4,482
1,785
139
1,316
3,166
17,348
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
26,232
371
Minions Killed
257
0
Camps Cleared
0
1,143,607
Distance Traveled
894,542
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,958
360
6
1
0
56,523
0
W
Vamana
7,712
701
90
8
0
208,187
0
L
Zeus
6,187
562
88
8
0
226,778
1
L
Izanami
5,794
527
91
8
0
198,541
6
W
Danzaburou
6,564
597
90
8
0
220,442
0
W
Loki
4,695
427
33
3
0
258,229
0
L
Bacchus
4,882
444
10
1
0
158,061
1
L
Arachne
5,411
492
62
6
0
254,639
5
W
Kukulkan
6,861
624
123
11
0
222,831
0
W
Ix Chel
5,788
526
35
3
0
233,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role