Player Matchup

Cernunnos
Cernunnos
Grandmaster
JDKEdd
Cernunnos
Grandmaster
Level 126
God Stats
7W - 3L
1,833 SR
Queue Stats
200W - 113L
3,328 MMR
Party 1
Bacchus
Bacchus
Masters
JDKEddy
Bacchus
Masters
Level 156
God Stats
16W - 11L
1,771 SR
Queue Stats
618W - 257L
2,962 MMR
Party 1
Fafnir
Fafnir
Masters
timerrr
Fafnir
Masters
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 75L
2,723 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,701 SR
3,004 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,627 SR
2,730 MMR
Geb
Geb
Diamond II
N0M3RCYxD
Geb
Diamond II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
2,508 MMR
Solo
Charybdis
Charybdis
Masters
SplitFireSword
Charybdis
Masters
Level 180
God Stats
7W - 6L
1,684 SR
Queue Stats
115W - 106L
2,804 MMR
Solo
Achilles
Achilles
Masters
Τhiẹf
Achilles
Masters
Level 122
God Stats
3W - 7L
1,696 SR
Queue Stats
53W - 46L
2,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JDKEdd
Cernunnos
19
13 / 2 / 3
12,418
955
22,522
16,406
8,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
JDKEddy
Bacchus
17
2 / 1 / 13
10,681
822
10,497
14,913
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
timerrr
Fafnir
17
2 / 1 / 14
10,752
827
8,278
15,053
22,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CerberusSerqetXing TianCthulhuCabrakan

VS

Bans
SobekTerraHou YiKuzenboAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,777
675
7,016
14,802
14,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SplitFireSword
Charybdis
15
1 / 6 / 2
9,627
741
18,000
12,304
4,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Τhiẹf
Achilles
16
3 / 4 / 0
10,578
814
12,737
19,652
26,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
4
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
JDKEdd
Cernunnos
13
2
3
7.25
W
Bacchus
JDKEddy
Bacchus
2
1
13
8.5
L
0
7
3
0.21
L
Charybdis
SplitFireSword
Charybdis
1
6
2
0.33
W
Fafnir
timerrr
Fafnir
2
1
14
9
L
Achilles
Τhiẹf
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
37,753
46,372
Taken
46,758
44,375
Mitigated
45,273
23,027
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
JDKEdd
Cernunnos
22,522
12,743
0
9,928
16,406
8,257
2,002
2,847
13,541
0
78,049
W
Bacchus
JDKEddy
Bacchus
10,497
1,026
0
5,836
14,913
13,539
203
1,801
12,997
24,219
0
L
7,016
333
0
1,161
14,802
14,441
0
3,972
9,878
21,012
1,436
L
Charybdis
SplitFireSword
Charybdis
18,000
9,470
0
1,069
12,304
4,807
0
4,452
6,917
0
46,444
W
Fafnir
timerrr
Fafnir
8,278
2,561
0
7,263
15,053
22,579
246
1,720
13,315
18,283
235
L
Achilles
Τhiẹf
Achilles
12,737
2,211
0
5,543
19,652
26,025
25
6,686
11,334
0
24,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
28,982
161
Minions Killed
114
0
Camps Cleared
0
768,654
Distance Traveled
633,827
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,418
955
127
10
0
230,798
1
W
Bacchus
10,681
822
18
1
0
278,751
0
L
Geb
8,777
675
19
1
0
210,092
0
L
Charybdis
9,627
741
68
5
0
195,139
0
W
Fafnir
10,752
827
16
1
0
259,105
0
L
Achilles
10,578
814
27
2
0
228,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role