Player Matchup

Arachne
Arachne
AgustinJAO
Arachne
Level 148
God Stats
2W - 3L
1,228 SR
Queue Stats
286W - 307L
1,463 Elo+
Party 2
Poseidon
Poseidon
ChocheM_0v3rKiLL
Poseidon
Level 107
God Stats
6W - 23L
1,315 SR
Queue Stats
135W - 137L
1,505 Elo+
Party 2
Achilles
Achilles
ROWEXX99
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 185L
1,452 Elo+
Solo
Team Averages
Level 115
1,348 SR
1,474 Elo+

VS

Team Averages
Level 87
1,555 SR
1,468 Elo+
Sylvanus
Sylvanus
Koum3i
Sylvanus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,447 Elo+
Party 1
Artemis
Artemis
danielagmr
Artemis
Level 69
God Stats
3W - 2L
1,715 SR
Queue Stats
16W - 22L
1,435 Elo+
Party 1
Fenrir
Fenrir
dazhich
Fenrir
Level 78
God Stats
1W - 3L
1,448 SR
Queue Stats
80W - 76L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgustinJAO
Arachne
16
4 / 1 / 6
9,626
875
10,536
12,449
9,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 5
10,847
986
18,080
5,233
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ROWEXX99
Achilles
14
2 / 0 / 8
8,948
813
5,549
9,165
5,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Koum3i
Sylvanus
12
0 / 4 / 0
7,139
649
4,038
14,424
11,687
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
danielagmr
Artemis
13
0 / 3 / 1
7,449
677
5,236
9,223
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
dazhich
Fenrir
13
1 / 5 / 0
7,984
726
6,671
16,409
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
AgustinJAO
Arachne
4
1
6
7
W
6
0
5
8.5
L
Sylvanus
Koum3i
Sylvanus
0
4
0
0
W
Achilles
ROWEXX99
Achilles
2
0
8
6
L
Artemis
danielagmr
Artemis
0
3
1
0.17
L
Fenrir
dazhich
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
15,945
26,847
Taken
40,056
17,173
Mitigated
25,553
5,046
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AgustinJAO
Arachne
10,536
8,628
0
1,825
12,449
9,774
680
2,267
9,761
0
27,918
W
18,080
2,956
0
596
5,233
1,642
2,514
911
4,217
74,279
0
L
Sylvanus
Koum3i
Sylvanus
4,038
750
1,165
2,185
14,424
11,687
0
6,349
8,071
13,984
0
W
Achilles
ROWEXX99
Achilles
5,549
1,285
0
2,625
9,165
5,757
277
945
8,220
77
15,591
L
Artemis
danielagmr
Artemis
5,236
3,201
0
1,459
9,223
3,017
0
5,836
3,383
0
22,080
L
Fenrir
dazhich
Fenrir
6,671
1,211
0
2,282
16,409
10,849
0
6,008
10,401
0
30,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
22,572
170
Minions Killed
111
0
Camps Cleared
0
639,956
Distance Traveled
530,858
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,626
875
43
4
0
227,233
0
W
Poseidon
10,847
986
109
10
0
219,048
0
L
Sylvanus
7,139
649
18
2
0
155,700
3
W
Achilles
8,948
813
18
2
0
193,675
0
L
Artemis
7,449
677
42
4
0
169,849
0
L
Fenrir
7,984
726
51
5
0
205,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role