Player Matchup

Skadi
Skadi
DR AWESOME099
Skadi
Level 95
God Stats
0W - 1L
1,185 SR
Queue Stats
14W - 14L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
Greymon100
Baron Samedi
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 23L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
Lenvoc
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,384 Elo+
Party 1
Team Averages
Level 75
1,395 SR
1,404 Elo+

VS

Team Averages
Level 135
1,518 SR
1,519 Elo+
Cernunnos
Cernunnos
Broman5thflo
Cernunnos
Level 126
God Stats
4W - 1L
1,649 SR
Queue Stats
108W - 53L
1,603 Elo+
Solo
Hades
Hades
FilmicDissolve
Hades
Level 124
God Stats
13W - 9L
1,563 SR
Queue Stats
312W - 302L
1,508 Elo+
Solo
Osiris
Osiris
MARIO9565
Osiris
Level 155
God Stats
5W - 11L
1,343 SR
Queue Stats
287W - 291L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
10,529
957
8,414
8,050
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Greymon100
Baron Samedi
13
0 / 7 / 3
8,195
745
5,310
12,451
5,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
Lenvoc
Jormungandr
13
1 / 6 / 3
8,381
762
3,616
10,934
8,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Broman5thflo
Cernunnos
16
5 / 2 / 7
10,805
982
13,550
12,340
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
8 / 1 / 6
10,732
976
9,414
9,387
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
MARIO9565
Osiris
14
3 / 4 / 9
9,185
835
4,929
13,634
10,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
16
16
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Broman5thflo
Cernunnos
5
2
7
4.25
L
5
3
1
1.83
W
8
1
6
11
L
Baron Samedi
Greymon100
Baron Samedi
0
7
3
0.21
L
Jormungandr
Lenvoc
Jormungandr
1
6
3
0.42
W
Osiris
MARIO9565
Osiris
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
27,893
31,435
Taken
35,361
16,235
Mitigated
22,576
4,045
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Broman5thflo
Cernunnos
13,550
7,244
0
5,945
12,340
5,040
2,186
3,152
9,188
0
52,859
L
8,414
4,427
0
0
8,050
2,531
164
2,380
5,670
0
32,432
W
9,414
220
1,566
5,811
9,387
6,556
948
2,350
7,037
34,395
774
L
Baron Samedi
Greymon100
Baron Samedi
5,310
448
520
3,525
12,451
5,414
0
3,888
8,563
20,295
0
L
Jormungandr
Lenvoc
Jormungandr
3,616
1,135
0
0
10,934
8,290
0
3,108
7,826
10,317
261
W
Osiris
MARIO9565
Osiris
4,929
1,158
322
2,634
13,634
10,980
1,432
3,246
10,388
0
18,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
30,722
86
Minions Killed
142
0
Camps Cleared
0
476,517
Distance Traveled
526,546
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,805
982
75
7
0
169,365
0
L
Skadi
10,529
957
52
5
0
190,590
3
W
Hades
10,732
976
52
5
0
191,953
0
L
Baron Samedi
8,195
745
21
2
0
145,879
1
L
Jormungandr
8,381
762
13
1
0
140,048
0
W
Osiris
9,185
835
15
1
0
165,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role