Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Imabeback
Cthulhu
Level 121
God Stats
4W - 0L
1,810 SR
Queue Stats
239W - 247L
1,525 Elo+
Solo
Ne Zha
Ne Zha
JDarksoldier
Ne Zha
Level 40
God Stats
3W - 2L
1,343 SR
Queue Stats
135W - 132L
1,512 Elo+
Party 1
Artemis
Artemis
LāArepa
Artemis
Level 148
God Stats
1W - 5L
1,079 SR
Queue Stats
182W - 180L
1,547 Elo+
Party 1
Thoth
Thoth
skyvega
Thoth
Level 32
God Stats
3W - 0L
1,850 SR
Queue Stats
105W - 98L
1,524 Elo+
Party 1
Team Averages
Level 93
1,516 SR
1,522 Elo+

VS

Team Averages
Level 124
1,564 SR
1,509 Elo+
Da Ji
Da Ji
BTK Bamban
Da Ji
Level 160
God Stats
6W - 10L
1,519 SR
Queue Stats
751W - 769L
1,478 Elo+
Solo
Discordia
Discordia
BringleBram
Discordia
Level 149
God Stats
2W - 1L
1,710 SR
Queue Stats
73W - 73L
1,496 Elo+
Party 2
Bacchus
Bacchus
GhostMode-Keeno
Bacchus
Level 101
God Stats
0W - 1L
1,301 SR
Queue Stats
23W - 29L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Troglodyte2
Danzaburou
Level 59
God Stats
0W - 1L
1,895 SR
Queue Stats
33W - 26L
1,613 Elo+
Party 2
Thanatos
Thanatos
Vio1et Fox
Thanatos
Level 150
God Stats
4W - 12L
1,397 SR
Queue Stats
334W - 345L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
10 / 2 / 9
10,295
1,030
10,937
10,744
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Imabeback
Cthulhu
16
2 / 3 / 11
9,730
973
5,024
10,193
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
14
2 / 3 / 10
7,967
797
8,124
7,599
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
LāArepa
Artemis
14
5 / 4 / 9
8,763
876
9,051
7,949
3,184
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
skyvega
Thoth
12
0 / 2 / 9
7,290
729
3,382
4,383
1,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
6 / 4 / 1
8,574
857
7,504
7,453
3,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
BringleBram
Discordia
17
1 / 2 / 5
8,453
845
7,223
6,853
2,075
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
6,010
601
2,206
6,105
5,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Troglodyte2
Danzaburou
15
3 / 5 / 3
8,526
853
8,961
11,104
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Vio1et Fox
Thanatos
13
3 / 5 / 4
7,928
793
4,879
8,473
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
19
Kills
13
14
Deaths
20
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
2
9
7.25
L
Da Ji
6
4
1
1.63
L
Discordia
BringleBram
Discordia
1
2
5
1.75
L
0
4
1
0.13
W
Cthulhu
Imabeback
Cthulhu
2
3
11
2.5
W
Ne Zha
2
3
10
2.33
W
Artemis
LāArepa
Artemis
5
4
9
2.38
L
Danzaburou
Troglodyte2
Danzaburou
3
5
3
0.9
L
Thanatos
Vio1et Fox
Thanatos
3
5
4
1
W
Thoth
skyvega
Thoth
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,518
Damage
30,773
40,868
Taken
39,988
24,592
Mitigated
17,410
9,443
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,937
3,560
68
2,269
10,744
4,552
310
3,181
7,563
0
22,911
L
Da Ji
7,504
1,128
374
434
7,453
3,398
0
1,594
5,859
0
11,835
L
Discordia
BringleBram
Discordia
7,223
227
559
1,362
6,853
2,075
0
911
5,942
25,253
245
L
2,206
134
0
621
6,105
5,626
0
2,116
3,989
4,225
57
W
Cthulhu
Imabeback
Cthulhu
5,024
132
677
1,297
10,193
12,022
145
2,598
7,595
17,344
0
W
Ne Zha
8,124
601
941
2,056
7,599
3,415
241
1,512
6,087
0
21,251
W
Artemis
LāArepa
Artemis
9,051
4,856
234
836
7,949
3,184
1,142
1,198
6,751
0
15,786
L
Danzaburou
Troglodyte2
Danzaburou
8,961
1,707
922
3,071
11,104
3,683
0
2,275
8,829
0
20,335
L
Thanatos
Vio1et Fox
Thanatos
4,879
681
0
3,289
8,473
2,628
0
1,510
6,963
0
10,443
W
Thoth
skyvega
Thoth
3,382
149
0
1,065
4,383
1,419
88
772
3,611
6,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
39,491
120
Minions Killed
106
0
Camps Cleared
0
1,008,692
Distance Traveled
839,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,295
1,030
39
4
0
221,497
0
L
Da Ji
8,574
857
7
1
0
178,248
0
L
Discordia
8,453
845
33
3
0
226,348
0
L
Bacchus
6,010
601
6
1
0
69,700
0
W
Cthulhu
9,730
973
27
3
0
196,655
0
W
Ne Zha
7,967
797
20
2
0
210,731
0
W
Artemis
8,763
876
25
3
0
178,090
0
L
Danzaburou
8,526
853
47
5
0
159,018
0
L
Thanatos
7,928
793
13
1
0
206,280
0
W
Thoth
7,290
729
9
1
0
201,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role