Player Matchup

Neith
Neith
Faith Clutch
Neith
Level 67
God Stats
0W - 3L
1,192 SR
Queue Stats
255W - 288L
1,545 Elo+
Party 1
Tiamat
Tiamat
NathanBanggz30
Tiamat
Level 144
God Stats
1W - 2L
1,464 SR
Queue Stats
181W - 195L
1,484 Elo+
Party 1
Fafnir
Fafnir
Pookie My Ducky
Fafnir
Level 136
God Stats
4W - 2L
1,519 SR
Queue Stats
243W - 246L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
Repokushion
Hun Batz
Level 217
God Stats
1W - 2L
1,496 SR
Queue Stats
431W - 440L
1,523 Elo+
Party 1
Anhur
Anhur
Xandurrr
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,327 Elo+
Party 1
Team Averages
Level 140
1,434 SR
1,481 Elo+

VS

Team Averages
Level 133
1,522 SR
1,531 Elo+
Chronos
Chronos
Layonel666
Chronos
Level 154
God Stats
6W - 5L
1,517 SR
Queue Stats
288W - 268L
1,553 Elo+
Solo
Hou Yi
Hou Yi
TheOldWoo
Hou Yi
Level 129
God Stats
6W - 7L
1,450 SR
Queue Stats
496W - 513L
1,514 Elo+
Solo
Geb
Geb
ZigHail88
Geb
Level 129
God Stats
11W - 5L
1,642 SR
Queue Stats
837W - 851L
1,515 Elo+
Solo
Sol
Sol
dennyspaghetti
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,538 Elo+
Party 2
Fafnir
Fafnir
keynard5
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
8,462
769
6,802
8,929
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 6 / 6
7,309
664
8,585
9,541
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 4 / 6
9,168
833
10,329
17,360
20,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Repokushion
Hun Batz
14
3 / 5 / 6
8,331
757
16,756
11,693
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Xandurrr
Anhur
14
3 / 5 / 3
8,518
774
6,099
10,360
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Layonel666
Chronos
13
1 / 3 / 13
8,613
783
6,992
10,254
4,306
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
TheOldWoo
Hou Yi
16
8 / 3 / 8
10,254
932
15,922
13,139
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 12
9,897
900
7,678
15,558
17,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 13
10,441
949
15,935
10,985
3,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
keynard5
Fafnir
14
2 / 4 / 13
9,848
895
5,714
17,680
23,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
15
Kills
23
23
Deaths
16
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Chronos
Layonel666
Chronos
1
3
13
2.5
L
0
6
6
0.5
L
7
4
6
2.5
L
Hun Batz
Repokushion
Hun Batz
3
5
6
1.2
W
Hou Yi
TheOldWoo
Hou Yi
8
3
8
4
L
Anhur
Xandurrr
Anhur
3
5
3
0.9
W
5
3
12
3.67
W
7
3
13
4.5
W
Fafnir
keynard5
Fafnir
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,571
Damage
52,241
57,883
Taken
67,616
39,523
Mitigated
54,557
17,699
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,802
852
812
1,420
8,929
3,365
0
6,966
1,963
0
12,779
W
Chronos
Layonel666
Chronos
6,992
1,909
1,959
2,105
10,254
4,306
2,527
2,539
7,565
22,816
0
L
8,585
427
465
2,175
9,541
5,945
0
4,873
4,668
18,563
0
L
10,329
2,862
758
5,711
17,360
20,951
0
11,788
5,572
14,402
61
L
Hun Batz
Repokushion
Hun Batz
16,756
1,596
675
1,634
11,693
4,913
0
6,566
5,127
0
24,635
W
Hou Yi
TheOldWoo
Hou Yi
15,922
5,531
70
1,031
13,139
5,664
2,084
2,815
9,938
0
27,782
L
Anhur
Xandurrr
Anhur
6,099
1,603
2,188
1,861
10,360
4,349
0
5,588
4,772
0
16,213
W
7,678
685
1,697
3,016
15,558
17,489
600
3,912
11,061
14,578
538
W
15,935
5,113
0
3,128
10,985
3,834
2,169
2,307
8,341
36,809
0
W
Fafnir
keynard5
Fafnir
5,714
1,327
3,167
4,017
17,680
23,264
213
4,961
11,567
10,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
49,053
95
Minions Killed
120
0
Camps Cleared
0
1,038,237
Distance Traveled
1,057,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,462
769
16
1
0
180,079
0
W
Chronos
8,613
783
22
2
0
203,245
0
L
Tiamat
7,309
664
30
3
0
192,450
0
L
Fafnir
9,168
833
5
0
0
211,113
0
L
Hun Batz
8,331
757
23
2
0
247,863
0
W
Hou Yi
10,254
932
20
2
0
205,452
0
L
Anhur
8,518
774
21
2
0
206,732
0
W
Geb
9,897
900
17
2
0
217,813
0
W
Sol
10,441
949
46
4
0
210,027
0
W
Fafnir
9,848
895
15
1
0
220,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role