Player Matchup

Tyr
Tyr
HeydanTheGhost
Tyr
Level 145
God Stats
1W - 1L
1,668 SR
Queue Stats
25W - 14L
1,571 Elo+
Party 1
Hachiman
Hachiman
HugableJewBear
Hachiman
Level 155
God Stats
7W - 5L
1,633 SR
Queue Stats
161W - 135L
1,573 Elo+
Party 2
Persephone
Persephone
LilFrijol
Persephone
Level 108
God Stats
2W - 1L
1,825 SR
Queue Stats
11W - 13L
1,566 Elo+
Party 2
Zeus
Zeus
TheDirewolf420
Zeus
Level 108
God Stats
1W - 2L
1,397 SR
Queue Stats
45W - 31L
1,563 Elo+
Party 1
Hera
Hera
Yarddog96
Hera
Level 138
God Stats
1W - 1L
1,727 SR
Queue Stats
77W - 71L
1,572 Elo+
Party 2
Team Averages
Level 131
1,650 SR
1,569 Elo+

VS

Team Averages
Level 139
1,405 SR
1,521 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JoeyN687
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,591 Elo+
Solo
Yu Huang
Yu Huang
KumInMyCereal
Yu Huang
Level 108
God Stats
5W - 7L
1,423 SR
Queue Stats
276W - 262L
1,578 Elo+
Solo
Charon
Charon
Yuriel-Whoopi
Charon
Level 155
God Stats
8W - 5L
1,539 SR
Queue Stats
174W - 183L
1,440 Elo+
Solo
Tiamat
Tiamat
elpulgoso0
Tiamat
Level 156
God Stats
3W - 14L
1,061 SR
Queue Stats
754W - 761L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,117
738
4,429
13,356
14,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hachiman
16
5 / 3 / 5
9,636
876
10,908
8,758
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
LilFrijol
Persephone
13
1 / 5 / 4
7,762
706
6,013
10,510
4,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 3
8,693
790
7,670
7,509
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hera
13
1 / 6 / 4
8,001
727
5,927
7,585
3,003
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
7 / 1 / 10
11,075
1,007
11,296
7,331
3,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hachiman
JoeyN687
Hachiman
17
11 / 4 / 9
11,161
1,015
12,456
10,379
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
KumInMyCereal
Yu Huang
14
1 / 4 / 12
8,879
807
8,089
7,233
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 11
10,427
948
5,017
10,705
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
elpulgoso0
Tiamat
15
1 / 1 / 10
8,733
794
5,073
9,793
10,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
12
Kills
24
24
Deaths
12
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
1
10
12
L
1
5
5
0.7
L
Hachiman
5
3
5
2.5
W
Hachiman
JoeyN687
Hachiman
11
4
9
3.88
W
Yu Huang
KumInMyCereal
Yu Huang
1
4
12
1.75
L
Persephone
LilFrijol
Persephone
1
5
4
0.6
L
4
5
3
1.1
L
Hera
1
6
4
0.5
W
4
2
11
4.75
W
Tiamat
elpulgoso0
Tiamat
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,947
Damage
41,931
47,718
Taken
45,441
28,299
Mitigated
29,195
9,350
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
11,296
1,200
1,491
1,748
7,331
3,427
1,071
3,829
3,248
24,791
0
L
4,429
538
374
2,093
13,356
14,568
0
7,272
6,084
0
9,764
L
Hachiman
10,908
4,481
374
2,842
8,758
3,545
0
4,928
3,828
0
27,576
W
Hachiman
JoeyN687
Hachiman
12,456
7,195
1,512
2,884
10,379
4,203
2,451
3,542
6,691
0
27,995
W
Yu Huang
KumInMyCereal
Yu Huang
8,089
88
1,565
1,191
7,233
2,320
891
4,537
2,678
20,420
555
L
Persephone
LilFrijol
Persephone
6,013
310
229
2,326
10,510
4,160
0
7,844
2,622
16,923
0
L
7,670
370
192
775
7,509
3,023
0
5,279
2,230
25,274
0
L
Hera
5,927
244
24
121
7,585
3,003
42
4,361
3,224
16,917
0
W
5,017
596
727
2,759
10,705
8,763
1,211
3,325
7,284
13,136
680
W
Tiamat
elpulgoso0
Tiamat
5,073
213
1,212
3,046
9,793
10,482
873
3,859
5,802
14,195
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
50,275
124
Minions Killed
132
0
Camps Cleared
0
1,096,991
Distance Traveled
1,142,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,075
1,007
25
2
0
255,889
0
L
Tyr
8,117
738
11
1
0
228,717
0
L
Hachiman
9,636
876
33
3
0
244,240
0
W
Hachiman
11,161
1,015
42
4
0
204,235
0
W
Yu Huang
8,879
807
28
3
0
226,788
0
L
Persephone
7,762
706
15
1
0
211,372
0
L
Zeus
8,693
790
34
3
0
199,703
0
L
Hera
8,001
727
31
3
0
212,959
0
W
Charon
10,427
948
20
2
0
202,148
0
W
Tiamat
8,733
794
17
2
0
253,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role