Player Matchup

Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver V
Ghost Zenin
King Arthur
Silver V
Level 109
God Stats
4W - 1L
1,425 SR
Queue Stats
7W - 18L
1,256 MMR
Solo
Geb
Geb
Gold V
Mugiwara Art
Geb
Gold V
Level 101
God Stats
22W - 26L
1,430 SR
Queue Stats
332W - 349L
1,105 MMR
Solo
Chang'e
Chang'e
Silver II
Satyyjjsbfd
Chang'e
Silver II
Level 129
God Stats
6W - 7L
1,412 SR
Queue Stats
19W - 32L
1,330 MMR
Solo
He Bo
He Bo
Gold V
xl Kami lx
He Bo
Gold V
Level 158
God Stats
41W - 23L
1,630 SR
Queue Stats
240W - 249L
1,246 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,479 SR
1,287 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,509 SR
1,255 MMR
Maman Brigitte
Maman Brigitte
Silver V
 
Maman Brigitte
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold V
LilSquirter
Cabrakan
Gold V
Level 95
God Stats
0W - 3L
1,216 SR
Queue Stats
71W - 84L
1,260 MMR
Solo
Artio
Artio
Silver V
NixTheLlama
Artio
Silver V
Level 42
God Stats
4W - 1L
1,947 SR
Queue Stats
7W - 12L
1,265 MMR
Party 1
Cupid
Cupid
Silver III
SGSOnlyPeek
Cupid
Silver III
Level 123
God Stats
13W - 12L
1,513 SR
Queue Stats
92W - 109L
992 MMR
Solo
Janus
Janus
Gold V
TzICON
Janus
Gold V
Level 146
God Stats
6W - 15L
1,370 SR
Queue Stats
174W - 193L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 3
5,541
504
4,215
2,896
907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Ghost Zenin
King Arthur
11
3 / 1 / 1
6,652
605
4,563
9,548
7,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 2
6,068
552
3,213
7,562
4,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Satyyjjsbfd
Chang'e
12
4 / 0 / 3
7,096
645
4,282
4,273
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
11
5 / 2 / 2
6,407
582
6,751
6,189
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CharybdisNu WaArachneYu Huang

VS

Bans
SusanoCthulhuArtemisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
2 / 2 / 0
5,607
510
3,146
7,798
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
LilSquirter
Cabrakan
9
1 / 5 / 2
5,576
507
4,814
8,798
5,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 3 / 3
5,093
463
2,530
7,958
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 1 / 1
4,772
434
2,405
5,830
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
TzICON
Janus
7
1 / 3 / 0
5,106
464
1,634
3,814
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
3
2.5
L
Maman Brigitte
 
Maman Brigitte
2
2
0
1
W
King Arthur
Ghost Zenin
King Arthur
3
1
1
3.5
L
Cabrakan
LilSquirter
Cabrakan
1
5
2
0.4
W
1
2
2
1
L
0
3
3
0.5
L
1
1
1
1.5
W
Chang'e
Satyyjjsbfd
Chang'e
4
0
3
5.5
L
Janus
TzICON
Janus
1
3
0
0.33
W
He Bo
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
14,529
30,468
Taken
34,198
16,386
Mitigated
16,222
9,876
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,215
1,716
0
1,570
2,896
907
714
929
1,967
0
33,399
L
Maman Brigitte
 
Maman Brigitte
3,146
527
0
3,103
7,798
2,363
0
2,399
5,227
29,243
0
W
King Arthur
Ghost Zenin
King Arthur
4,563
479
0
1,772
9,548
7,744
0
5,324
4,185
0
38,753
L
Cabrakan
LilSquirter
Cabrakan
4,814
725
0
2,115
8,798
5,603
0
2,211
6,507
23,811
0
W
3,213
264
0
2,538
7,562
4,534
54
1,521
6,041
24,693
3,058
L
2,530
270
160
1,926
7,958
5,894
0
3,496
4,352
11,344
0
L
2,405
1,659
328
2,048
5,830
1,519
0
2,893
2,937
0
22,153
W
Chang'e
Satyyjjsbfd
Chang'e
4,282
211
371
3,125
4,273
1,308
0
1,993
2,116
35,848
1,498
L
Janus
TzICON
Janus
1,634
159
0
644
3,814
843
0
2,575
1,083
14,285
0
W
He Bo
6,751
363
0
500
6,189
1,893
0
2,084
4,035
48,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
26,154
324
Minions Killed
189
0
Camps Cleared
0
1,087,824
Distance Traveled
1,007,021
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,541
504
70
6
0
210,099
0
L
Maman Brigitte
5,607
510
64
6
0
248,002
0
W
King Arthur
6,652
605
67
6
0
215,019
0
L
Cabrakan
5,576
507
40
4
0
188,578
2
W
Geb
6,068
552
29
3
0
224,389
5
L
Artio
5,093
463
6
1
0
285,709
2
L
Cupid
4,772
434
51
5
0
151,875
2
W
Chang'e
7,096
645
81
7
0
211,607
0
L
Janus
5,106
464
28
3
0
132,857
4
W
He Bo
6,407
582
77
7
0
226,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role