Player Matchup

Merlin
Merlin
Aggrons
Merlin
Level 142
God Stats
8W - 6L
1,618 SR
Queue Stats
167W - 107L
1,676 Elo+
Party 1
Bacchus
Bacchus
Biggerjohn478
Bacchus
Level 44
God Stats
2W - 4L
1,538 SR
Queue Stats
110W - 71L
1,655 Elo+
Party 1
Nut
Nut
Kingwhitedude
Nut
Level 137
God Stats
1W - 4L
1,424 SR
Queue Stats
183W - 122L
1,657 Elo+
Party 1
Team Averages
Level 108
1,527 SR
1,663 Elo+

VS

Team Averages
Level 163
1,722 SR
1,704 Elo+
Bacchus
Bacchus
BYTOR93
Bacchus
Level 147
God Stats
2W - 0L
1,861 SR
Queue Stats
67W - 51L
1,657 Elo+
Party 2
Xbalanque
Xbalanque
Worser0vErCrAcK
Xbalanque
Level 161
God Stats
1W - 0L
1,574 SR
Queue Stats
49W - 32L
1,771 Elo+
Party 2
Fafnir
Fafnir
wwwpurnhob
Fafnir
Level 180
God Stats
6W - 5L
1,730 SR
Queue Stats
192W - 149L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aggrons
Merlin
16
1 / 2 / 2
9,614
801
12,544
5,404
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
13
0 / 5 / 2
8,307
692
6,721
14,310
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 1
8,977
748
7,093
10,778
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BYTOR93
Bacchus
16
1 / 1 / 10
9,890
824
7,765
14,877
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Worser0vErCrAcK
Xbalanque
18
9 / 0 / 2
11,867
989
13,281
8,372
3,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
wwwpurnhob
Fafnir
16
1 / 2 / 10
10,314
860
6,285
14,468
16,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
11
11
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aggrons
Merlin
1
2
2
1
W
Bacchus
BYTOR93
Bacchus
1
1
10
6
L
Bacchus
0
5
2
0.2
L
2
4
1
0.63
W
Xbalanque
Worser0vErCrAcK
Xbalanque
9
0
2
10
W
Fafnir
wwwpurnhob
Fafnir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
27,331
30,492
Taken
37,717
23,794
Mitigated
36,396
4,017
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aggrons
Merlin
12,544
488
0
705
5,404
2,392
0
2,745
2,567
46,059
693
W
Bacchus
BYTOR93
Bacchus
7,765
757
0
4,908
14,877
16,377
114
6,553
7,418
15,194
454
L
Bacchus
6,721
573
0
1,852
14,310
17,354
0
4,265
9,491
15,845
624
L
7,093
2,907
0
1,460
10,778
4,048
0
4,895
5,595
0
27,007
W
Xbalanque
Worser0vErCrAcK
Xbalanque
13,281
8,977
0
2,813
8,372
3,594
3,539
4,302
3,494
0
73,573
W
Fafnir
wwwpurnhob
Fafnir
6,285
1,657
0
6,624
14,468
16,425
535
5,319
8,056
13,474
3,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
32,071
139
Minions Killed
149
0
Camps Cleared
0
667,503
Distance Traveled
764,159
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,614
801
78
7
0
221,877
0
W
Bacchus
9,890
824
9
1
0
260,525
0
L
Bacchus
8,307
692
19
2
0
233,434
0
L
Nut
8,977
748
42
4
0
212,192
1
W
Xbalanque
11,867
989
121
10
0
245,020
0
W
Fafnir
10,314
860
19
2
0
258,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role