Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Damianiac
Tiamat
Level 146
God Stats
5W - 2L
1,641 SR
Queue Stats
400W - 356L
1,558 Elo+
Party 2
Anhur
Anhur
ShadowLugia420
Anhur
Level 27
God Stats
1W - 4L
1,109 SR
Queue Stats
68W - 57L
1,556 Elo+
Party 3
Bakasura
Bakasura
SpellPirate
Bakasura
Level 177
God Stats
13W - 6L
1,672 SR
Queue Stats
78W - 83L
1,529 Elo+
Party 3
Fenrir
Fenrir
bemble
Fenrir
Level 142
God Stats
98W - 66L
1,635 SR
Queue Stats
456W - 415L
1,553 Elo+
Party 2
Team Averages
Level 120
1,511 SR
1,539 Elo+

VS

Team Averages
Level 155
1,550 SR
1,554 Elo+
Maui
Maui
 
Maui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
A0EGAMER
Nox
Level 162
God Stats
4W - 5L
1,582 SR
Queue Stats
199W - 191L
1,611 Elo+
Solo
Nemesis
Nemesis
NOOICCEE
Nemesis
Level 152
God Stats
4W - 4L
1,536 SR
Queue Stats
131W - 144L
1,533 Elo+
Party 1
Anhur
Anhur
PeckerPumperPaul
Anhur
Level 214
God Stats
10W - 8L
1,631 SR
Queue Stats
268W - 220L
1,553 Elo+
Solo
Chang'e
Chang'e
drunkramen
Chang'e
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 207L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 1 / 0
3,197
639
648
4,403
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Damianiac
Tiamat
7
1 / 2 / 1
4,048
810
1,331
2,480
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,324
665
1,364
2,400
452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
SpellPirate
Bakasura
7
2 / 0 / 0
4,372
874
2,640
3,709
1,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fenrir
bemble
Fenrir
6
1 / 2 / 0
3,646
729
1,338
3,841
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
2 / 0 / 0
3,986
797
1,329
2,754
1,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 2 / 0
4,047
809
1,304
2,090
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
NOOICCEE
Nemesis
7
0 / 1 / 1
3,313
663
949
4,452
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 2
3,458
692
2,971
1,832
392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chang'e
drunkramen
Chang'e
3
0 / 1 / 0
2,764
553
1,069
2,055
510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
Maui
 
Maui
2
0
0
2
L
3
2
0
1.5
W
Tiamat
Damianiac
Tiamat
1
2
1
0.75
L
Nemesis
NOOICCEE
Nemesis
0
1
1
0.5
L
0
0
2
1
W
0
0
0
0
W
Bakasura
SpellPirate
Bakasura
2
0
0
2
W
Fenrir
bemble
Fenrir
1
2
0
0.5
L
Chang'e
drunkramen
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,321
Damage
7,622
16,833
Taken
13,183
5,412
Mitigated
3,991
6,573
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
648
58
0
1,254
4,403
1,355
0
851
3,552
7,114
0
L
Maui
 
Maui
1,329
406
0
1,230
2,754
1,317
0
470
2,284
10,564
839
L
1,304
38
0
260
2,090
607
0
888
1,202
16,844
1,988
W
Tiamat
Damianiac
Tiamat
1,331
233
0
690
2,480
1,009
0
891
1,589
18,703
0
L
Nemesis
NOOICCEE
Nemesis
949
377
0
1,131
4,452
1,165
0
443
3,683
0
15,955
L
2,971
2,448
0
1,438
1,832
392
0
178
1,654
0
20,181
W
1,364
722
0
1,252
2,400
452
0
225
2,175
0
18,917
W
Bakasura
SpellPirate
Bakasura
2,640
1,923
0
2,496
3,709
1,421
0
1,177
2,389
0
18,485
W
Fenrir
bemble
Fenrir
1,338
337
0
881
3,841
1,175
0
217
3,624
0
18,028
L
Chang'e
drunkramen
Chang'e
1,069
278
0
1,274
2,055
510
0
0
1,879
5,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,587
Gold Earned
17,568
173
Minions Killed
151
0
Camps Cleared
0
566,602
Distance Traveled
480,305
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,197
639
7
1
0
114,786
3
L
Maui
3,986
797
9
2
0
123,745
3
L
Nox
4,047
809
49
10
0
106,177
2
W
Tiamat
4,048
810
47
9
0
103,685
0
L
Nemesis
3,313
663
28
6
0
116,960
2
L
Anhur
3,458
692
53
11
0
94,572
0
W
Anhur
3,324
665
40
8
0
94,685
0
W
Bakasura
4,372
874
52
10
0
133,619
0
W
Fenrir
3,646
729
27
5
0
119,827
0
L
Chang'e
2,764
553
12
2
0
38,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role