Player Matchup

Nu Wa
Nu Wa
IntegratedCesar
Nu Wa
Level 106
God Stats
21W - 15L
1,431 SR
Queue Stats
97W - 99L
1,377 Elo+
Party 2
Ishtar
Ishtar
SpeedNova
Ishtar
Level 116
God Stats
6W - 12L
1,371 SR
Queue Stats
196W - 213L
1,396 Elo+
Solo
Fenrir
Fenrir
Zaniegh9066
Fenrir
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 113L
1,367 Elo+
Solo
Danzaburou
Danzaburou
tiyoescobar
Danzaburou
Level 106
God Stats
17W - 4L
1,660 SR
Queue Stats
109W - 106L
1,394 Elo+
Party 2
Janus
Janus
wicho369
Janus
Level 106
God Stats
101W - 110L
1,446 SR
Queue Stats
633W - 635L
1,420 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,391 Elo+

VS

Team Averages
Level 66
1,584 SR
1,410 Elo+
Yemoja
Yemoja
IamNUBE
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,384 Elo+
Party 1
Awilix
Awilix
IndianZombie25
Awilix
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 33L
1,394 Elo+
Party 1
Discordia
Discordia
MilkMann6628
Discordia
Level 65
God Stats
0W - 3L
1,730 SR
Queue Stats
45W - 107L
1,286 Elo+
Solo
Hachiman
Hachiman
Sefod3logy
Hachiman
Level 123
God Stats
17W - 19L
1,489 SR
Queue Stats
79W - 78L
1,520 Elo+
Solo
Izanami
Izanami
WreckedRan
Izanami
Level 66
God Stats
10W - 6L
1,703 SR
Queue Stats
47W - 48L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
9,635
567
17,348
11,233
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
SpeedNova
Ishtar
17
7 / 3 / 2
10,650
626
11,163
13,186
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fenrir
16
5 / 4 / 3
9,273
545
5,559
14,780
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
tiyoescobar
Danzaburou
15
8 / 2 / 4
10,220
601
13,743
11,719
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
wicho369
Janus
17
5 / 1 / 3
10,651
627
9,149
7,807
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IamNUBE
Yemoja
10
0 / 9 / 5
6,108
359
4,639
16,142
10,514
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
9 / 5 / 4
8,539
502
17,465
18,630
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MilkMann6628
Discordia
13
3 / 7 / 2
8,439
496
7,095
9,385
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Sefod3logy
Hachiman
13
2 / 4 / 3
7,766
457
5,824
14,742
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
WreckedRan
Izanami
14
1 / 5 / 0
8,679
511
4,662
13,800
4,364
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
30
Kills
15
15
Deaths
30
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
IamNUBE
Yemoja
0
9
5
0.28
L
9
5
4
2.2
W
5
5
12
2.2
L
Discordia
MilkMann6628
Discordia
3
7
2
0.57
L
Hachiman
Sefod3logy
Hachiman
2
4
3
0.88
W
Ishtar
SpeedNova
Ishtar
7
3
2
2.67
L
Izanami
WreckedRan
Izanami
1
5
0
0.2
W
Fenrir
5
4
3
1.63
W
Danzaburou
tiyoescobar
Danzaburou
8
2
4
5
W
Janus
wicho369
Janus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,962
Damage
39,685
58,725
Taken
72,699
20,580
Mitigated
27,400
22,245
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
IamNUBE
Yemoja
4,639
993
771
2,876
16,142
10,514
0
6,879
8,530
21,548
0
L
17,465
6,926
0
1,745
18,630
6,777
0
3,975
14,234
0
53,717
W
17,348
4,491
0
2,693
11,233
3,287
1,117
3,094
8,139
43,552
1,173
L
Discordia
MilkMann6628
Discordia
7,095
36
0
0
9,385
2,090
310
2,439
6,716
52,367
515
L
Hachiman
Sefod3logy
Hachiman
5,824
2,137
0
3,997
14,742
3,655
0
4,085
10,090
0
58,203
W
Ishtar
SpeedNova
Ishtar
11,163
7,002
0
5,327
13,186
4,492
2,977
3,561
9,625
0
77,226
L
Izanami
WreckedRan
Izanami
4,662
3,248
0
5,215
13,800
4,364
0
6,195
6,861
0
71,281
W
Fenrir
5,559
1,660
0
5,885
14,780
6,190
258
2,207
12,573
0
67,661
W
Danzaburou
tiyoescobar
Danzaburou
13,743
6,134
0
5,466
11,719
4,249
3,414
2,419
9,300
0
61,372
W
Janus
wicho369
Janus
9,149
124
0
2,874
7,807
2,362
0
368
7,439
72,795
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,429
Gold Earned
39,531
517
Minions Killed
421
0
Camps Cleared
0
1,619,908
Distance Traveled
1,581,784
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,108
359
27
2
0
286,694
0
L
Awilix
8,539
502
59
3
0
382,989
4
W
Nu Wa
9,635
567
74
4
0
286,004
0
L
Discordia
8,439
496
87
5
0
304,897
0
L
Hachiman
7,766
457
105
6
0
301,997
3
W
Ishtar
10,650
626
132
8
0
324,006
2
L
Izanami
8,679
511
143
8
0
305,207
2
W
Fenrir
9,273
545
90
5
0
349,180
0
W
Danzaburou
10,220
601
88
5
0
311,107
0
W
Janus
10,651
627
133
8
0
349,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role