Player Matchup

Kukulkan
Kukulkan
Beastykiller356
Kukulkan
Level 18
God Stats
2W - 0L
1,687 SR
Queue Stats
3W - 11L
1,222 Elo+
Party 1
Fenrir
Fenrir
GanqBanqer
Fenrir
Level 107
God Stats
4W - 3L
1,482 SR
Queue Stats
5W - 13L
1,200 Elo+
Party 1
Hercules
Hercules
J Mayday92
Hercules
Level 73
God Stats
2W - 0L
1,440 SR
Queue Stats
5W - 13L
1,200 Elo+
Party 1
Discordia
Discordia
broell22
Discordia
Level 29
God Stats
6W - 2L
1,614 SR
Queue Stats
50W - 51L
1,504 Elo+
Solo
Jing Wei
Jing Wei
iShisui1019
Jing Wei
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 11L
1,113 Elo+
Party 1
Team Averages
Level 48
1,545 SR
1,248 Elo+

VS

Team Averages
Level 67
1,640 SR
1,493 Elo+
Apollo
Apollo
AB8astlyGiraffe
Apollo
Level 145
God Stats
2W - 5L
1,529 SR
Queue Stats
34W - 28L
1,583 Elo+
Party 2
Anubis
Anubis
Pfeifen
Anubis
Level 28
God Stats
5W - 3L
1,919 SR
Queue Stats
42W - 58L
1,386 Elo+
Solo
Surtr
Surtr
PowerofTron
Surtr
Level 7
God Stats
0W - 2L
1,723 SR
Queue Stats
7W - 9L
1,555 Elo+
Party 2
Chang'e
Chang'e
Trashcanfc69
Chang'e
Level 98
God Stats
5W - 4L
1,668 SR
Queue Stats
346W - 398L
1,411 Elo+
Solo
Thanatos
Thanatos
insane123timmy
Thanatos
Level 59
God Stats
0W - 1L
1,361 SR
Queue Stats
17W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 1 / 5
7,962
885
3,267
3,543
1,247
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
GanqBanqer
Fenrir
15
4 / 3 / 3
9,000
1,000
9,068
10,416
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
J Mayday92
Hercules
13
0 / 1 / 4
7,437
826
1,660
5,273
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
broell22
Discordia
15
2 / 2 / 2
8,534
948
5,453
6,158
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
iShisui1019
Jing Wei
15
4 / 1 / 2
8,736
971
4,327
6,740
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,749
972
7,650
7,910
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Pfeifen
Anubis
15
3 / 3 / 1
8,540
949
10,626
7,849
3,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 2 / 0
7,686
854
3,342
6,203
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Trashcanfc69
Chang'e
10
0 / 1 / 0
6,804
756
844
2,026
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
1 / 4 / 0
7,295
811
1,536
6,055
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
8
8
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Kukulkan
1
1
5
3.5
W
Fenrir
GanqBanqer
Fenrir
4
3
3
1.83
W
Hercules
J Mayday92
Hercules
0
1
4
2
L
Anubis
Pfeifen
Anubis
3
3
1
1.17
L
2
2
0
1
L
Chang'e
Trashcanfc69
Chang'e
0
1
0
0
W
Discordia
broell22
Discordia
2
2
2
1.5
W
Jing Wei
iShisui1019
Jing Wei
4
1
2
5
L
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
23,998
32,130
Taken
30,043
13,718
Mitigated
13,239
4,320
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,650
3,245
0
1,233
7,910
2,915
0
3,631
4,159
0
29,241
W
Kukulkan
3,267
72
0
0
3,543
1,247
759
910
2,633
16,214
585
W
Fenrir
GanqBanqer
Fenrir
9,068
2,025
0
1,442
10,416
4,570
804
3,040
7,286
0
20,744
W
Hercules
J Mayday92
Hercules
1,660
261
0
1,580
5,273
3,986
347
2,055
3,178
0
8,210
L
Anubis
Pfeifen
Anubis
10,626
55
0
2,880
7,849
3,331
0
1,246
6,221
30,193
0
L
3,342
557
0
198
6,203
4,482
354
1,010
5,071
156
11,176
L
Chang'e
Trashcanfc69
Chang'e
844
72
240
900
2,026
462
0
480
1,479
3,721
0
W
Discordia
broell22
Discordia
5,453
276
0
200
6,158
1,940
698
2,353
3,765
32,155
518
W
Jing Wei
iShisui1019
Jing Wei
4,327
2,984
0
1,098
6,740
1,975
103
2,902
3,798
0
21,781
L
Thanatos
1,536
158
38
1,672
6,055
2,049
481
2,126
3,852
0
8,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,669
Gold Earned
39,074
185
Minions Killed
147
0
Camps Cleared
0
990,915
Distance Traveled
744,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,749
972
62
7
0
197,020
0
W
Kukulkan
7,962
885
37
4
0
197,483
0
W
Fenrir
9,000
1,000
26
3
0
204,224
0
W
Hercules
7,437
826
10
1
0
207,993
0
L
Anubis
8,540
949
42
5
0
170,664
0
L
Surtr
7,686
854
23
3
0
188,566
0
L
Chang'e
6,804
756
8
1
0
65,277
0
W
Discordia
8,534
948
65
7
0
163,904
0
W
Jing Wei
8,736
971
47
5
0
217,311
0
L
Thanatos
7,295
811
12
1
0
123,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role