Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DruggzBunnyy
Arachne
Level 142
God Stats
4W - 2L
1,776 SR
Queue Stats
163W - 153L
1,562 Elo+
Party 1
King Arthur
King Arthur
LazyEYE420
King Arthur
Level 80
God Stats
2W - 0L
1,726 SR
Queue Stats
253W - 242L
1,506 Elo+
Party 1
Charybdis
Charybdis
fader1124
Charybdis
Level 95
God Stats
5W - 4L
1,483 SR
Queue Stats
158W - 146L
1,565 Elo+
Party 1
Discordia
Discordia
whistlepig69
Discordia
Level 27
God Stats
3W - 2L
1,598 SR
Queue Stats
77W - 84L
1,425 Elo+
Party 1
Team Averages
Level 83
1,616 SR
1,512 Elo+

VS

Team Averages
Level 95
1,607 SR
1,467 Elo+
Awilix
Awilix
 
Awilix
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Emanuel FCB75
Athena
Level 125
God Stats
2W - 1L
1,799 SR
Queue Stats
38W - 36L
1,559 Elo+
Party 2
Nemesis
Nemesis
KnownJAIR117
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,434 Elo+
Solo
Horus
Horus
MIKlom
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,344 Elo+
Party 3
Cernunnos
Cernunnos
Strehsd
Cernunnos
Level 89
God Stats
1W - 1L
1,739 SR
Queue Stats
115W - 102L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 15
8,838
982
8,092
9,176
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
DruggzBunnyy
Arachne
14
6 / 2 / 16
8,792
977
10,977
13,060
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
LazyEYE420
King Arthur
14
3 / 2 / 19
9,036
1,004
5,453
12,960
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
fader1124
Charybdis
15
11 / 1 / 9
9,621
1,069
16,408
9,027
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
whistlepig69
Discordia
14
1 / 1 / 18
8,183
909
10,570
4,752
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 6 / 2
7,951
883
8,138
11,003
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 6 / 2
6,505
723
2,667
13,670
10,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
KnownJAIR117
Nemesis
9
0 / 4 / 2
5,774
642
4,255
7,061
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
MIKlom
Horus
11
0 / 5 / 2
6,488
721
2,678
12,082
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Strehsd
Cernunnos
13
2 / 4 / 4
7,071
786
20,600
11,664
5,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
25
Kills
6
7
Deaths
25
77
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
15
11.5
L
Awilix
 
Awilix
4
6
2
0.83
W
Arachne
DruggzBunnyy
Arachne
6
2
16
7
L
0
6
2
0.17
L
Nemesis
KnownJAIR117
Nemesis
0
4
2
0.25
W
King Arthur
LazyEYE420
King Arthur
3
2
19
6.25
L
Horus
MIKlom
Horus
0
5
2
0.2
L
Cernunnos
Strehsd
Cernunnos
2
4
4
1
W
Charybdis
fader1124
Charybdis
11
1
9
15.5
W
Discordia
whistlepig69
Discordia
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,500
Damage
38,338
48,975
Taken
55,480
35,131
Mitigated
36,851
30,127
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,092
533
13,095
6,514
9,176
2,950
514
491
8,607
14,514
300
L
Awilix
 
Awilix
8,138
1,575
1,015
1,083
11,003
4,762
0
4,098
6,795
0
15,633
W
Arachne
DruggzBunnyy
Arachne
10,977
8,845
1,207
3,838
13,060
13,430
948
1,104
11,813
0
19,507
L
2,667
645
1,639
1,237
13,670
10,988
0
4,846
8,509
7,035
0
L
Nemesis
KnownJAIR117
Nemesis
4,255
983
396
639
7,061
6,029
0
1,782
5,162
0
6,856
W
King Arthur
LazyEYE420
King Arthur
5,453
436
443
1,574
12,960
14,160
239
1,021
11,805
1,009
8,816
L
Horus
MIKlom
Horus
2,678
1,165
1,543
1,494
12,082
10,071
0
4,505
7,471
769
4,788
L
Cernunnos
Strehsd
Cernunnos
20,600
11,319
346
4,152
11,664
5,001
0
3,858
7,602
0
42,120
W
Charybdis
fader1124
Charybdis
16,408
8,552
685
2,771
9,027
3,132
4,037
507
8,520
0
36,455
W
Discordia
whistlepig69
Discordia
10,570
328
0
0
4,752
1,459
950
72
4,613
22,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
33,789
102
Minions Killed
88
0
Camps Cleared
0
865,053
Distance Traveled
727,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,838
982
14
2
0
187,879
0
L
Awilix
7,951
883
18
2
0
166,037
0
W
Arachne
8,792
977
20
2
0
187,280
0
L
Athena
6,505
723
9
1
0
131,837
0
L
Nemesis
5,774
642
4
0
0
151,071
0
W
King Arthur
9,036
1,004
7
1
0
181,374
0
L
Horus
6,488
721
6
1
0
140,374
0
L
Cernunnos
7,071
786
51
6
0
137,711
0
W
Charybdis
9,621
1,069
38
4
0
144,466
0
W
Discordia
8,183
909
23
3
0
164,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role