Player Matchup

Cthulhu
Cthulhu
NinjaCatGamer
Cthulhu
Level 77
God Stats
41W - 38L
1,481 SR
Queue Stats
65W - 81L
1,314 Elo+
Party 1
Nut
Nut
NinjaDog_Gamer
Nut
Level 63
God Stats
46W - 40L
1,455 SR
Queue Stats
62W - 71L
1,331 Elo+
Party 1
Bastet
Bastet
storm_da_house
Bastet
Level 29
God Stats
7W - 6L
1,377 SR
Queue Stats
7W - 6L
1,241 Elo+
Party 1
Team Averages
Level 56
1,438 SR
1,295 Elo+

VS

Team Averages
Level 68
1,481 SR
1,368 Elo+
Skadi
Skadi
Miltzzz222
Skadi
Level 42
God Stats
12W - 8L
1,590 SR
Queue Stats
149W - 175L
1,417 Elo+
Solo
Vulcan
Vulcan
Ramsesbk08
Vulcan
Level 48
God Stats
6W - 13L
1,342 SR
Queue Stats
41W - 58L
1,308 Elo+
Solo
Chaac
Chaac
rocknismabiz
Chaac
Level 115
God Stats
43W - 35L
1,510 SR
Queue Stats
105W - 110L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 2 / 4
10,282
734
11,409
14,846
13,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 3
10,244
732
10,319
11,023
4,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 5
9,742
696
5,910
12,529
5,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 0 / 2
10,708
765
8,566
9,807
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
Ramsesbk08
Vulcan
16
2 / 1 / 1
10,030
716
13,167
7,809
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 2
10,205
729
10,542
15,536
15,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
6
Kills
5
5
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
0
2
2
W
Cthulhu
2
2
4
2
W
3
1
3
4.5
L
Vulcan
Ramsesbk08
Vulcan
2
1
1
2.5
L
2
5
2
0.6
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
32,275
38,398
Taken
33,152
22,947
Mitigated
22,326
13,865
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,566
2,167
0
1,840
9,807
3,849
780
3,505
6,242
0
45,324
W
Cthulhu
11,409
223
1,367
3,167
14,846
13,095
23
5,403
9,395
40,420
2,130
W
10,319
5,628
173
3,261
11,023
4,574
0
3,504
7,476
0
32,298
L
Vulcan
Ramsesbk08
Vulcan
13,167
431
0
1,346
7,809
3,435
0
2,712
5,064
33,838
0
L
10,542
2,797
0
2,824
15,536
15,042
0
4,005
11,446
0
36,310
W
5,910
1,090
1,411
4,486
12,529
5,278
0
4,284
8,245
0
20,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
30,943
148
Minions Killed
192
0
Camps Cleared
0
786,608
Distance Traveled
736,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,708
765
89
6
0
257,343
0
W
Cthulhu
10,282
734
57
4
0
274,442
0
W
Nut
10,244
732
53
4
0
218,528
0
L
Vulcan
10,030
716
41
3
0
233,367
0
L
Chaac
10,205
729
62
4
0
245,430
0
W
Bastet
9,742
696
38
3
0
293,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role